Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darioryo
Izanami
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 19L
1,473 Elo+
Party 2
Hades
Hades
LaBestiaS
Hades
Level 108
God Stats
2W - 0L
1,384 SR
Queue Stats
21W - 17L
1,523 Elo+
Party 2
Bacchus
Bacchus
QJW十年
Bacchus
Level 59
God Stats
6W - 9L
1,260 SR
Queue Stats
267W - 233L
1,454 Elo+
Party 1
Zeus
Zeus
酒后暴打丈母娘
Zeus
Level 37
God Stats
20W - 15L
1,555 SR
Queue Stats
296W - 291L
1,434 Elo+
Party 1
Team Averages
Level 81
1,440 SR
1,477 Elo+

VS

Team Averages
Level 48
1,477 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
BERSE6K
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
Farkares
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Lilfatt
Mercury
Level 38
God Stats
1W - 3L
1,342 SR
Queue Stats
38W - 49L
1,229 Elo+
Solo
Nu Wa
Nu Wa
lotero29
Nu Wa
Level 40
God Stats
13W - 12L
1,544 SR
Queue Stats
61W - 74L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 1 / 2
5,331
666
3,281
6,752
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Darioryo
Izanami
9
4 / 0 / 0
5,796
725
4,060
3,060
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
LaBestiaS
Hades
10
2 / 0 / 0
5,918
740
3,349
3,577
2,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
QJW十年
Bacchus
8
0 / 0 / 4
5,528
691
3,304
4,318
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,779
722
1,656
3,234
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 2 / 0
4,167
521
1,147
6,315
2,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yemoja
BERSE6K
Yemoja
5
0 / 2 / 0
3,880
485
804
4,245
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Farkares
Charybdis
9
2 / 1 / 0
4,609
576
3,702
6,130
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Lilfatt
Mercury
9
0 / 3 / 1
4,702
588
930
7,001
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
lotero29
Nu Wa
8
0 / 1 / 2
4,539
567
1,645
2,983
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
2
3
L
Chaac
 
Chaac
0
2
0
0
L
Yemoja
BERSE6K
Yemoja
0
2
0
0
W
Izanami
Darioryo
Izanami
4
0
0
4
L
Charybdis
Farkares
Charybdis
2
1
0
2
W
Hades
LaBestiaS
Hades
2
0
0
2
L
Mercury
Lilfatt
Mercury
0
3
1
0.17
W
Bacchus
QJW十年
Bacchus
0
0
4
2
L
Nu Wa
lotero29
Nu Wa
0
1
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
8,228
20,941
Taken
26,674
9,707
Mitigated
9,422
9,836
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,281
381
0
2,839
6,752
2,256
0
402
6,350
0
26,219
L
Chaac
 
Chaac
1,147
64
0
2,542
6,315
2,751
0
3,349
2,966
0
19,325
L
Yemoja
BERSE6K
Yemoja
804
386
276
763
4,245
2,029
0
1,450
2,795
4,933
0
W
Izanami
Darioryo
Izanami
4,060
2,856
0
2,112
3,060
997
734
460
2,600
0
45,344
L
Charybdis
Farkares
Charybdis
3,702
2,589
0
2,149
6,130
1,744
0
1,538
4,592
0
24,834
W
Hades
LaBestiaS
Hades
3,349
471
37
1,794
3,577
2,143
738
179
3,398
37,541
0
L
Mercury
Lilfatt
Mercury
930
67
0
2,280
7,001
2,135
0
1,319
5,682
0
20,939
W
Bacchus
QJW十年
Bacchus
3,304
797
0
2,179
4,318
3,303
261
678
3,640
12,933
0
L
Nu Wa
lotero29
Nu Wa
1,645
301
0
500
2,983
763
0
653
2,330
25,637
0
W
1,656
310
0
875
3,234
1,008
35
730
2,504
38,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
21,897
288
Minions Killed
179
0
Camps Cleared
0
801,117
Distance Traveled
742,080
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,331
666
51
6
0
181,655
0
L
Chaac
4,167
521
30
4
0
132,916
1
L
Yemoja
3,880
485
7
1
0
101,634
1
W
Izanami
5,796
725
70
9
0
153,447
0
L
Charybdis
4,609
576
40
5
0
163,852
0
W
Hades
5,918
740
64
8
0
124,146
0
L
Mercury
4,702
588
55
7
0
190,304
4
W
Bacchus
5,528
691
21
3
0
195,011
0
L
Nu Wa
4,539
567
47
6
0
153,374
2
W
Zeus
5,779
722
82
10
0
146,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role