Player Matchup

Cu Chulainn
Cu Chulainn
QcAlwaysWin
Cu Chulainn
Level 20
God Stats
29W - 14L
1,564 SR
Queue Stats
326W - 309L
1,522 Elo+
Party 1
Poseidon
Poseidon
Teddybear_knight
Poseidon
Level 134
God Stats
5W - 3L
1,683 SR
Queue Stats
277W - 261L
1,491 Elo+
Party 1
King Arthur
King Arthur
googlegrtnss
King Arthur
Level 41
God Stats
6W - 6L
1,542 SR
Queue Stats
138W - 141L
1,391 Elo+
Solo
Team Averages
Level 65
1,596 SR
1,468 Elo+

VS

Team Averages
Level 141
1,469 SR
1,489 Elo+
Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hydramuller
Cerberus
Level 159
God Stats
41W - 29L
1,592 SR
Queue Stats
284W - 266L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
lucyk
Ao Kuang
Level 105
God Stats
2W - 9L
1,315 SR
Queue Stats
59W - 63L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
QcAlwaysWin
Cu Chulainn
14
2 / 2 / 12
9,258
772
10,925
11,533
11,661
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

16
6 / 1 / 8
10,132
844
15,850
6,657
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
googlegrtnss
King Arthur
15
7 / 2 / 7
10,029
836
12,305
14,124
12,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
2 / 3 / 2
8,205
684
9,577
8,741
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hydramuller
Cerberus
11
0 / 5 / 3
7,746
646
4,975
20,345
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
lucyk
Ao Kuang
13
3 / 7 / 2
8,658
722
9,650
16,213
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
3
2
1
L
Cerberus
Hydramuller
Cerberus
0
5
3
0.3
W
Cu Chulainn
QcAlwaysWin
Cu Chulainn
2
2
12
4
W
6
1
8
10
W
King Arthur
googlegrtnss
King Arthur
7
2
7
5.25
L
Ao Kuang
lucyk
Ao Kuang
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
24,202
32,314
Taken
45,299
26,986
Mitigated
33,145
5,178
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
9,577
3,442
0
853
8,741
4,489
0
3,232
5,509
0
41,936
L
Cerberus
Hydramuller
Cerberus
4,975
425
261
1,504
20,345
20,065
0
9,172
11,173
13,234
0
W
Cu Chulainn
QcAlwaysWin
Cu Chulainn
10,925
2,836
0
2,638
11,533
11,661
781
3,785
7,748
126
33,207
W
15,850
2,544
0
829
6,657
2,638
1,598
3,166
3,491
59,294
0
W
King Arthur
googlegrtnss
King Arthur
12,305
1,645
0
1,711
14,124
12,687
326
7,713
6,411
0
31,591
L
Ao Kuang
lucyk
Ao Kuang
9,650
2,650
0
3,228
16,213
8,591
0
3,670
12,543
33,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
24,609
152
Minions Killed
136
0
Camps Cleared
0
656,806
Distance Traveled
553,810
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,205
684
77
6
0
178,862
0
L
Cerberus
7,746
646
11
1
0
191,594
0
W
Cu Chulainn
9,258
772
42
4
0
201,554
0
W
Poseidon
10,132
844
78
7
0
231,572
1
W
King Arthur
10,029
836
32
3
0
223,680
0
L
Ao Kuang
8,658
722
48
4
0
183,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role