Player Matchup

Surtr
Surtr
EaZy kyky 58
Surtr
Level 75
God Stats
17W - 14L
1,465 SR
Queue Stats
303W - 277L
1,435 Elo+
Party 1
Poseidon
Poseidon
Necze
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,342 Elo+
Solo
Fafnir
Fafnir
Nokalf
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,429 Elo+
Party 1
Neith
Neith
TwK67
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
optic shadow734
Ne Zha
Level 64
God Stats
2W - 4L
1,668 SR
Queue Stats
474W - 448L
1,388 Elo+
Party 1
Team Averages
Level 50
1,527 SR
1,405 Elo+

VS

Team Averages
Level 118
1,549 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Ceef_Burtains71
Surtr
Level 122
God Stats
14W - 12L
1,543 SR
Queue Stats
170W - 174L
1,418 Elo+
Party 2
Discordia
Discordia
KlaRosS
Discordia
Level 103
God Stats
2W - 4L
1,696 SR
Queue Stats
75W - 71L
1,468 Elo+
Solo
Kali
Kali
MarlimAlParis
Kali
Level 124
God Stats
2W - 0L
1,506 SR
Queue Stats
50W - 34L
1,531 Elo+
Solo
Hades
Hades
annadev
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,529
408
5,398
12,498
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Necze
Poseidon
11
1 / 6 / 0
6,985
437
2,524
8,960
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Nokalf
Fafnir
11
4 / 3 / 5
8,144
509
5,844
14,981
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
TwK67
Neith
12
4 / 4 / 4
7,372
461
17,226
12,107
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 4 / 4
7,725
483
7,875
15,018
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 5 / 2
7,813
488
10,538
15,966
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 0 / 3
10,396
650
11,509
13,873
10,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
KlaRosS
Discordia
16
6 / 0 / 4
10,040
628
10,735
4,390
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 7
7,820
489
7,599
14,292
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
annadev
Hades
10
0 / 2 / 3
7,046
440
4,850
14,261
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
22
22
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
5
2
1.2
W
10
0
3
11.5
L
1
5
1
0.3
W
Discordia
KlaRosS
Discordia
6
0
4
8
W
1
5
7
0.9
L
Poseidon
Necze
Poseidon
1
6
0
0.17
L
Fafnir
Nokalf
Fafnir
4
3
5
2.17
L
Neith
TwK67
Neith
4
4
4
1.5
W
Hades
annadev
Hades
0
2
3
0.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,867
Damage
45,231
63,564
Taken
62,782
43,164
Mitigated
32,642
11,501
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,538
7,640
0
5,321
15,966
5,613
705
2,689
13,277
0
46,346
W
11,509
4,595
0
7,559
13,873
10,568
329
624
13,249
645
82,394
L
5,398
2,069
0
2,267
12,498
8,860
0
315
12,166
431
40,260
W
Discordia
KlaRosS
Discordia
10,735
661
0
1,148
4,390
1,815
0
1,534
2,856
78,647
0
W
7,599
4,402
0
2,529
14,292
5,221
0
1,623
12,669
0
50,523
L
Poseidon
Necze
Poseidon
2,524
195
0
525
8,960
3,282
0
4,819
3,669
51,228
0
L
Fafnir
Nokalf
Fafnir
5,844
1,917
0
4,186
14,981
19,289
138
3,083
11,839
19,163
0
L
Neith
TwK67
Neith
17,226
10,226
0
2,340
12,107
5,111
584
2,995
9,048
0
60,926
W
Hades
annadev
Hades
4,850
1,541
457
2,588
14,261
9,425
0
2,048
12,213
26,244
0
L
7,875
2,861
0
2,183
15,018
6,622
0
3,801
10,934
0
55,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
43,115
340
Minions Killed
443
0
Camps Cleared
0
1,431,226
Distance Traveled
1,464,143
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,813
488
50
3
0
267,469
0
W
Surtr
10,396
650
148
9
0
324,525
1
L
Surtr
6,529
408
56
4
0
311,915
1
W
Discordia
10,040
628
144
9
0
316,817
2
W
Kali
7,820
489
58
4
0
334,327
0
L
Poseidon
6,985
437
87
5
0
249,800
0
L
Fafnir
8,144
509
24
2
0
269,062
0
L
Neith
7,372
461
93
6
0
267,609
0
W
Hades
7,046
440
43
3
0
221,005
1
L
Ne Zha
7,725
483
80
5
0
332,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role