Player Matchup

Tsukuyomi
Tsukuyomi
BaronAlbedo
Tsukuyomi
Level 129
God Stats
13W - 17L
1,420 SR
Queue Stats
501W - 562L
1,464 Elo+
Party 1
Ishtar
Ishtar
DarkRed0515
Ishtar
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,421 Elo+
Party 1
Shiva
Shiva
DrButWhipper
Shiva
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,526 Elo+
Solo
Janus
Janus
SLAYDOHH
Janus
Level 143
God Stats
4W - 1L
1,844 SR
Queue Stats
19W - 9L
1,664 Elo+
Solo
Maui
Maui
StonePrism62
Maui
Level 69
God Stats
7W - 2L
1,932 SR
Queue Stats
163W - 149L
1,484 Elo+
Solo
Team Averages
Level 97
1,639 SR
1,512 Elo+

VS

Team Averages
Level 113
1,442 SR
1,435 Elo+
Martichoras
Martichoras
A1_GaMeR234
Martichoras
Level 66
God Stats
20W - 21L
1,500 SR
Queue Stats
270W - 289L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GORILLA RAGE 27
Tsukuyomi
Level 189
God Stats
0W - 1L
1,605 SR
Queue Stats
69W - 75L
1,702 Elo+
Solo
Bellona
Bellona
Zero Velocity30
Bellona
Level 137
God Stats
4W - 6L
1,135 SR
Queue Stats
34W - 42L
1,306 Elo+
Solo
Thoth
Thoth
pittthekillers04
Thoth
Level 104
God Stats
5W - 6L
1,470 SR
Queue Stats
175W - 180L
1,480 Elo+
Solo
Cthulhu
Cthulhu
valdehansen
Cthulhu
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 237L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaronAlbedo
Tsukuyomi
16
9 / 2 / 2
9,300
581
12,941
13,141
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
10
0 / 2 / 4
6,090
381
6,542
12,153
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
8,144
509
9,988
13,902
16,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
SLAYDOHH
Janus
16
7 / 2 / 2
10,048
628
10,861
8,466
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 7
7,188
449
5,833
14,106
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A1_GaMeR234
Martichoras
11
1 / 3 / 1
6,769
423
7,924
11,739
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
GORILLA RAGE 27
Tsukuyomi
13
5 / 5 / 1
8,325
520
6,301
16,846
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
8,628
539
10,370
17,055
20,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 5 / 2
7,250
453
4,695
10,888
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
valdehansen
Cthulhu
10
0 / 3 / 1
6,819
426
8,169
15,609
13,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
8
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Martichoras
A1_GaMeR234
Martichoras
1
3
1
0.5
W
Tsukuyomi
BaronAlbedo
Tsukuyomi
9
2
2
5
W
Ishtar
0
2
4
1
W
2
2
3
1.75
L
Tsukuyomi
GORILLA RAGE 27
Tsukuyomi
5
5
1
1.1
W
Janus
SLAYDOHH
Janus
7
2
2
4
W
0
0
7
3.5
L
2
2
0
1
L
0
5
2
0.2
L
Cthulhu
valdehansen
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
37,459
61,768
Taken
72,137
42,383
Mitigated
49,741
12,793
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
A1_GaMeR234
Martichoras
7,924
3,102
47
4,102
11,739
5,148
354
3,871
7,868
0
53,033
W
Tsukuyomi
BaronAlbedo
Tsukuyomi
12,941
3,866
0
2,161
13,141
6,012
218
1,192
11,869
0
87,234
W
Ishtar
6,542
3,270
0
3,126
12,153
5,169
250
3,634
8,519
0
28,529
W
9,988
1,854
0
1,846
13,902
16,548
0
502
13,388
1,392
49,595
L
Tsukuyomi
GORILLA RAGE 27
Tsukuyomi
6,301
362
0
2,623
16,846
6,746
0
1,585
15,261
0
54,432
W
Janus
SLAYDOHH
Janus
10,861
788
0
410
8,466
3,120
180
3,310
4,816
89,411
0
W
5,833
1,310
468
4,782
14,106
11,534
0
3,183
10,923
27,523
0
L
10,370
4,910
0
6,627
17,055
20,311
453
2,759
14,296
0
68,260
L
4,695
579
0
2,354
10,888
3,715
0
6,005
4,883
41,329
0
L
Cthulhu
valdehansen
Cthulhu
8,169
773
2,013
3,776
15,609
13,821
0
3,381
12,228
25,023
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
37,791
414
Minions Killed
372
0
Camps Cleared
0
1,600,782
Distance Traveled
1,438,218
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,769
423
70
4
0
266,940
0
W
Tsukuyomi
9,300
581
116
7
0
345,557
0
W
Ishtar
6,090
381
32
2
0
301,412
0
W
Shiva
8,144
509
85
5
0
302,689
0
L
Tsukuyomi
8,325
520
71
4
0
345,280
2
W
Janus
10,048
628
142
9
0
341,913
0
W
Maui
7,188
449
39
2
0
309,211
0
L
Bellona
8,628
539
114
7
0
281,768
0
L
Thoth
7,250
453
88
6
0
263,134
3
L
Cthulhu
6,819
426
29
2
0
281,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role