Player Matchup

Set
Set
Breulsje-073-
Set
Level 97
God Stats
2W - 1L
1,688 SR
Queue Stats
626W - 625L
1,482 Elo+
Solo
Chang'e
Chang'e
Stekaise
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,547 Elo+
Solo
Cernunnos
Cernunnos
konyval007
Cernunnos
Level 36
God Stats
2W - 2L
1,306 SR
Queue Stats
5W - 9L
1,357 Elo+
Solo
Team Averages
Level 74
1,498 SR
1,462 Elo+

VS

Team Averages
Level 100
1,538 SR
1,462 Elo+
King Arthur
King Arthur
Uller13
King Arthur
Level 102
God Stats
14W - 15L
1,503 SR
Queue Stats
109W - 122L
1,474 Elo+
Party 1
Vamana
Vamana
Ullr420
Vamana
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 80L
1,564 Elo+
Party 1
Yemoja
Yemoja
ZlatoVlastiN
Yemoja
Level 66
God Stats
0W - 2L
1,611 SR
Queue Stats
91W - 105L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,052
671
8,461
11,491
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Stekaise
Chang'e
13
2 / 3 / 3
8,399
700
14,114
13,468
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
konyval007
Cernunnos
14
2 / 1 / 2
8,435
703
13,060
12,023
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Uller13
King Arthur
13
3 / 4 / 3
8,199
683
11,920
16,537
13,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Ullr420
Vamana
13
1 / 1 / 5
7,770
648
13,488
17,545
17,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
15
2 / 0 / 3
8,154
680
5,268
8,874
9,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
6
6
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Chang'e
Stekaise
Chang'e
2
3
3
1.17
L
King Arthur
Uller13
King Arthur
3
4
3
1.13
L
Vamana
Ullr420
Vamana
1
1
5
3.5
L
Yemoja
2
0
3
3.5
W
Cernunnos
konyval007
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
30,676
36,982
Taken
42,956
17,565
Mitigated
40,566
15,862
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,461
2,930
0
244
11,491
6,555
0
1,234
10,257
0
35,360
W
Chang'e
Stekaise
Chang'e
14,114
2,020
3,785
7,293
13,468
5,151
0
1,893
11,575
38,482
0
L
King Arthur
Uller13
King Arthur
11,920
763
637
2,417
16,537
13,903
0
5,122
11,415
0
36,709
L
Vamana
Ullr420
Vamana
13,488
7,332
207
3,989
17,545
17,170
0
7,102
10,443
0
35,614
L
Yemoja
5,268
1,307
3,002
2,381
8,874
9,493
0
1,969
6,905
23,514
0
W
Cernunnos
konyval007
Cernunnos
13,060
7,476
0
4,540
12,023
5,859
72
2,178
9,845
0
32,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
24,123
145
Minions Killed
132
0
Camps Cleared
0
628,472
Distance Traveled
688,569
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,052
671
60
5
0
214,580
5
W
Chang'e
8,399
700
50
4
0
218,621
2
L
King Arthur
8,199
683
42
4
0
225,776
0
L
Vamana
7,770
648
47
4
0
258,019
0
L
Yemoja
8,154
680
43
4
0
204,774
0
W
Cernunnos
8,435
703
35
3
0
195,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role