Player Matchup

Scylla
Scylla
NightsRain
Scylla
Level 105
God Stats
1W - 2L
1,785 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 2
Artio
Artio
TheHorseDad
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 2
Camazotz
Camazotz
koalaking22
Camazotz
Level 27
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,366 Elo+
Party 2
Team Averages
Level 67
1,561 SR
1,464 Elo+

VS

Team Averages
Level 128
1,605 SR
1,665 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FunaTuna
Baron Samedi
Level 157
God Stats
1W - 0L
1,787 SR
Queue Stats
8W - 1L
1,957 Elo+
Party 1
Zhong Kui
Zhong Kui
dayoda135
Zhong Kui
Level 67
God Stats
7W - 4L
1,529 SR
Queue Stats
60W - 57L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NightsRain
Scylla
13
2 / 3 / 0
7,357
736
4,553
6,463
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 2
6,818
682
2,978
15,961
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
koalaking22
Camazotz
11
1 / 6 / 1
6,966
697
3,549
10,998
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
9 / 1 / 6
9,111
911
9,199
12,460
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FunaTuna
Baron Samedi
14
3 / 1 / 12
8,708
871
11,184
7,254
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
dayoda135
Zhong Kui
15
3 / 1 / 11
8,517
852
9,045
8,376
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
15
15
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
6
12
W
Baron Samedi
FunaTuna
Baron Samedi
3
1
12
9
L
Scylla
NightsRain
Scylla
2
3
0
0.67
L
0
6
2
0.17
W
Zhong Kui
dayoda135
Zhong Kui
3
1
11
8.5
L
Camazotz
koalaking22
Camazotz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,080
Damage
29,428
33,422
Taken
28,090
18,923
Mitigated
15,075
4,560
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,199
5,244
0
4,916
12,460
4,754
1,211
2,704
9,756
0
39,966
W
Baron Samedi
FunaTuna
Baron Samedi
11,184
915
2,515
3,490
7,254
4,573
218
2,038
5,216
29,226
0
L
Scylla
NightsRain
Scylla
4,553
267
0
0
6,463
2,552
0
4,204
1,747
28,949
0
L
2,978
433
721
2,399
15,961
12,330
0
8,011
6,940
8,966
0
W
Zhong Kui
dayoda135
Zhong Kui
9,045
1,013
0
3,658
8,376
5,748
1,026
2,826
5,550
38,698
0
L
Camazotz
koalaking22
Camazotz
3,549
950
0
1,440
10,998
4,041
0
5,840
4,497
0
12,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,141
Gold Earned
26,336
88
Minions Killed
171
0
Camps Cleared
0
470,948
Distance Traveled
556,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,111
911
58
6
0
188,501
0
W
Baron Samedi
8,708
871
37
4
0
160,845
0
L
Scylla
7,357
736
57
6
0
150,766
0
L
Artio
6,818
682
18
2
0
162,394
0
W
Zhong Kui
8,517
852
76
8
0
207,638
0
L
Camazotz
6,966
697
13
1
0
157,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role