Player Matchup

Neith
Neith
Crazyeyedd
Neith
Level 157
God Stats
7W - 8L
1,505 SR
Queue Stats
396W - 408L
1,592 Elo+
Solo
Sylvanus
Sylvanus
Dorick
Sylvanus
Level 128
God Stats
4W - 2L
1,296 SR
Queue Stats
282W - 276L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DuckOnKwak
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,537 SR
Queue Stats
66W - 50L
1,678 Elo+
Solo
Gilgamesh
Gilgamesh
JWallaby
Gilgamesh
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 41L
1,610 Elo+
Party 1
Artemis
Artemis
STR7X
Artemis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 221L
1,613 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,617 Elo+

VS

Team Averages
Level 99
1,501 SR
1,446 Elo+
Sobek
Sobek
ArkhamKnight911
Sobek
Level 125
God Stats
3W - 5L
1,727 SR
Queue Stats
277W - 284L
1,617 Elo+
Solo
Hera
Hera
Cancer9257
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,105 Elo+
Party 2
Fenrir
Fenrir
CreamyCloudzz
Fenrir
Level 83
God Stats
8W - 6L
1,279 SR
Queue Stats
205W - 215L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
VizualEyes
Guan Yu
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
765W - 754L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
toxicbeans
Tsukuyomi
Level 120
God Stats
6W - 7L
1,500 SR
Queue Stats
380W - 430L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 2 / 15
8,247
750
12,116
9,990
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Dorick
Sylvanus
15
4 / 2 / 17
8,999
818
10,788
15,388
12,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DuckOnKwak
Morgan Le Fay
16
3 / 2 / 21
9,435
858
12,968
8,188
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JWallaby
Gilgamesh
17
11 / 6 / 14
10,680
971
14,114
28,339
18,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
STR7X
Artemis
18
10 / 2 / 14
10,759
978
20,331
11,664
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,769
797
7,609
19,814
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 5
7,649
695
8,846
10,887
4,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 5
8,939
813
5,834
12,931
8,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
VizualEyes
Guan Yu
15
5 / 5 / 3
8,456
769
7,804
18,909
19,099
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
toxicbeans
Tsukuyomi
14
2 / 6 / 4
7,649
695
12,359
13,715
7,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
29
Kills
12
14
Deaths
29
81
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
0
7
5
0.36
W
Neith
1
2
15
4.25
L
4
6
5
1.08
W
Sylvanus
Dorick
Sylvanus
4
2
17
6.25
W
Morgan Le Fay
DuckOnKwak
Morgan Le Fay
3
2
21
6.75
W
Gilgamesh
JWallaby
Gilgamesh
11
6
14
3
W
Artemis
STR7X
Artemis
10
2
14
8.5
L
Guan Yu
VizualEyes
Guan Yu
5
5
3
1.3
L
Tsukuyomi
toxicbeans
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,317
Damage
42,452
73,569
Taken
76,256
45,948
Mitigated
67,262
36,512
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,609
578
990
4,416
19,814
27,591
0
6,519
13,063
15,127
0
L
8,846
2,178
351
548
10,887
4,763
0
2,605
8,194
20,471
0
W
Neith
12,116
4,340
681
2,378
9,990
4,718
2,207
2,633
7,357
0
19,007
L
5,834
1,558
1,106
1,679
12,931
8,521
0
5,040
7,638
0
8,077
W
Sylvanus
Dorick
Sylvanus
10,788
1,135
13,650
9,010
15,388
12,801
855
5,620
9,768
15,344
0
W
Morgan Le Fay
DuckOnKwak
Morgan Le Fay
12,968
2,169
124
1,394
8,188
4,216
555
1,073
7,115
28,323
0
W
Gilgamesh
JWallaby
Gilgamesh
14,114
4,187
201
6,802
28,339
18,211
231
4,376
23,963
0
21,713
W
Artemis
STR7X
Artemis
20,331
5,925
0
2,272
11,664
6,002
4,609
2,753
8,911
0
48,375
L
Guan Yu
VizualEyes
Guan Yu
7,804
204
4,654
5,773
18,909
19,099
0
5,814
12,897
0
16,332
L
Tsukuyomi
toxicbeans
Tsukuyomi
12,359
1,819
0
1,329
13,715
7,288
0
3,778
9,754
0
27,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
41,462
121
Minions Killed
105
0
Camps Cleared
0
884,909
Distance Traveled
941,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,769
797
25
2
0
187,375
0
L
Hera
7,649
695
24
2
0
162,995
0
W
Neith
8,247
750
16
1
0
145,347
0
L
Fenrir
8,939
813
6
1
0
211,637
0
W
Sylvanus
8,999
818
16
1
0
184,423
0
W
Morgan Le Fay
9,435
858
30
3
0
193,037
0
W
Gilgamesh
10,680
971
9
1
0
191,807
0
W
Artemis
10,759
978
50
5
0
170,295
0
L
Guan Yu
8,456
769
14
1
0
211,292
0
L
Tsukuyomi
7,649
695
36
3
0
168,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role