Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
La_4Fromage
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,582 Elo+
Solo
Medusa
Medusa
LadyFary
Medusa
Level 17
God Stats
4W - 3L
1,793 SR
Queue Stats
298W - 275L
1,561 Elo+
Solo
Yu Huang
Yu Huang
Xterminator2915
Yu Huang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,150 Elo+
Solo
Kumbhakarna
Kumbhakarna
tonytrue
Kumbhakarna
Level 127
God Stats
1W - 2L
1,289 SR
Queue Stats
385W - 427L
1,388 Elo+
Solo
Team Averages
Level 56
1,516 SR
1,436 Elo+

VS

Team Averages
Level 58
1,625 SR
1,438 Elo+
Fafnir
Fafnir
Bluti1
Fafnir
Level 113
God Stats
1W - 1L
1,737 SR
Queue Stats
407W - 411L
1,504 Elo+
Solo
Thanatos
Thanatos
BombaStrong
Thanatos
Level 105
God Stats
6W - 9L
1,602 SR
Queue Stats
662W - 672L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Enola03
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Artemis
Artemis
InceptionBear
Artemis
Level 27
God Stats
3W - 2L
1,784 SR
Queue Stats
127W - 132L
1,440 Elo+
Solo
Awilix
Awilix
Powman
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 4 / 10
10,107
842
7,859
16,585
18,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
17
2 / 1 / 15
10,250
854
7,596
12,437
13,074
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
LadyFary
Medusa
17
8 / 3 / 8
10,660
888
23,688
13,226
6,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
14
0 / 6 / 12
8,196
683
7,028
11,283
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
tonytrue
Kumbhakarna
18
4 / 0 / 14
10,754
896
6,672
13,162
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bluti1
Fafnir
14
0 / 3 / 6
8,487
707
7,020
14,179
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
BombaStrong
Thanatos
16
6 / 3 / 6
9,489
791
15,566
13,961
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Enola03
Aphrodite
13
0 / 6 / 3
7,488
624
2,607
11,215
9,024
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
5 / 3 / 2
8,928
744
22,865
11,722
6,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Powman
Awilix
15
3 / 4 / 3
8,410
701
5,760
11,793
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
19
Kills
14
14
Deaths
19
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
10
2.5
L
Fafnir
Bluti1
Fafnir
0
3
6
1
L
Thanatos
BombaStrong
Thanatos
6
3
6
3
L
Aphrodite
Enola03
Aphrodite
0
6
3
0.25
L
Artemis
5
3
2
2
W
Yemoja
2
1
15
9.5
W
Medusa
LadyFary
Medusa
8
3
8
4
L
Awilix
Powman
Awilix
3
4
3
1.13
W
Yu Huang
0
6
12
1
W
Kumbhakarna
tonytrue
Kumbhakarna
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,843
Damage
53,818
66,693
Taken
62,870
59,951
Mitigated
47,921
28,038
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,859
1,563
429
1,790
16,585
18,846
629
2,563
14,022
13,818
896
L
Fafnir
Bluti1
Fafnir
7,020
2,476
1,263
5,202
14,179
19,052
0
5,427
8,752
14,355
0
L
Thanatos
BombaStrong
Thanatos
15,566
1,539
1,734
8,350
13,961
7,371
0
6,482
7,479
0
20,406
L
Aphrodite
Enola03
Aphrodite
2,607
497
0
1,497
11,215
9,024
0
4,075
7,140
6,748
0
L
Artemis
22,865
11,515
435
4,335
11,722
6,046
0
6,651
5,071
0
40,967
W
Yemoja
7,596
2,692
8,181
4,200
12,437
13,074
775
1,611
10,826
16,644
0
W
Medusa
LadyFary
Medusa
23,688
12,744
2,085
4,365
13,226
6,927
2,139
1,924
11,302
0
43,134
L
Awilix
Powman
Awilix
5,760
3,164
0
1,401
11,793
6,428
0
5,624
6,169
0
11,841
W
Yu Huang
7,028
972
119
234
11,283
5,396
369
2,015
9,268
14,389
0
W
Kumbhakarna
tonytrue
Kumbhakarna
6,672
361
2,726
3,909
13,162
15,708
544
1,514
11,648
14,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
42,802
108
Minions Killed
88
0
Camps Cleared
0
1,059,187
Distance Traveled
1,016,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,107
842
10
1
0
188,005
0
L
Fafnir
8,487
707
7
1
0
186,142
0
L
Thanatos
9,489
791
14
1
0
221,855
0
L
Aphrodite
7,488
624
13
1
0
172,806
0
L
Artemis
8,928
744
38
3
0
200,514
0
W
Yemoja
10,250
854
15
1
0
219,542
0
W
Medusa
10,660
888
45
4
0
199,155
0
L
Awilix
8,410
701
16
1
0
234,878
0
W
Yu Huang
8,196
683
28
2
0
197,725
0
W
Kumbhakarna
10,754
896
10
1
0
254,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role