Player Matchup

Poseidon
Poseidon
Bronze III
Lisandrosama
Poseidon
Bronze III
Level 75
God Stats
11W - 21L
1,369 SR
Queue Stats
15W - 27L
1,400 MMR
Party 1
Guan Yu
Guan Yu
Silver III
OnshorePear503
Guan Yu
Silver III
Level 159
God Stats
2W - 2L
1,595 SR
Queue Stats
289W - 309L
1,438 MMR
Solo
Mercury
Mercury
Gold IV
SciFiPolarBear
Mercury
Gold IV
Level 146
God Stats
1W - 1L
1,498 SR
Queue Stats
60W - 66L
1,444 MMR
Solo
Sol
Sol
Gold III
TopWardsPlaced
Sol
Gold III
Level 90
God Stats
0W - 1L
1,273 SR
Queue Stats
73W - 78L
1,438 MMR
Solo
Atlas
Atlas
Bronze III
maxi830nic
Atlas
Bronze III
Level 85
God Stats
0W - 6L
1,779 SR
Queue Stats
28W - 48L
1,461 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,503 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,486 SR
1,466 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SwizysWrld
Baron Samedi
Gold V
Level 88
God Stats
2W - 3L
1,339 SR
Queue Stats
50W - 46L
1,536 MMR
Party 2
Cabrakan
Cabrakan
Silver III
The Popper King
Cabrakan
Silver III
Level 118
God Stats
17W - 22L
1,438 SR
Queue Stats
315W - 355L
1,421 MMR
Solo
Ravana
Ravana
Silver II
rohirrimride
Ravana
Silver II
Level 68
God Stats
17W - 10L
1,652 SR
Queue Stats
46W - 45L
1,374 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lisandrosama
Poseidon
15
0 / 6 / 2
9,048
532
6,610
10,703
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 0
8,901
524
14,353
19,358
25,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 2
8,492
500
3,472
13,406
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 3
7,223
425
11,911
12,798
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
13
1 / 3 / 3
8,253
485
7,632
15,492
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
He BoAnubisNemesis

VS

Bans
Ao KuangFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
0 / 0 / 1
9,357
550
13,411
23,036
15,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
14
2 / 0 / 6
8,402
494
13,012
13,141
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SwizysWrld
Baron Samedi
18
7 / 1 / 4
10,983
646
9,695
10,432
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
12
0 / 3 / 6
7,780
458
6,499
21,870
25,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
16
7 / 0 / 6
10,117
595
9,359
4,160
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
4
Kills
16
17
Deaths
4
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
1
0.5
W
Cernunnos
 
Cernunnos
2
0
6
5
L
Poseidon
Lisandrosama
Poseidon
0
6
2
0.17
L
1
1
0
1
L
1
3
2
0.67
W
Baron Samedi
SwizysWrld
Baron Samedi
7
1
4
9
W
Cabrakan
0
3
6
1
L
1
4
3
0.63
L
Atlas
1
3
3
0.83
W
Ravana
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,978
Damage
51,976
71,757
Taken
72,639
53,044
Mitigated
55,282
20,188
Healing
35,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
13,411
5,733
0
12,600
23,036
15,769
417
0
23,036
1,116
89,318
W
Cernunnos
 
Cernunnos
13,012
7,188
0
7,976
13,141
5,708
606
6,707
6,367
0
71,748
L
Poseidon
Lisandrosama
Poseidon
6,610
444
0
413
10,703
3,966
0
5,421
5,282
76,469
0
L
14,353
2,549
128
9,030
19,358
25,725
0
568
18,790
0
93,123
L
3,472
1,551
0
484
13,406
5,192
0
3,478
9,928
0
66,967
W
Baron Samedi
SwizysWrld
Baron Samedi
9,695
852
1,194
5,159
10,432
5,591
925
4,645
5,492
83,652
0
W
Cabrakan
6,499
1,214
307
6,780
21,870
25,995
0
13,560
8,188
27,943
0
L
11,911
4,938
0
6,400
12,798
3,675
0
2,322
10,476
57,710
0
L
Atlas
7,632
3,486
0
3,733
15,492
14,486
0
4,973
10,519
27,909
0
W
Ravana
9,359
2,266
0
1,013
4,160
2,219
480
1,113
3,005
0
92,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
46,639
519
Minions Killed
537
0
Camps Cleared
0
1,773,151
Distance Traveled
1,639,960
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,357
550
143
8
0
323,595
0
W
Cernunnos
8,402
494
100
6
0
295,632
5
L
Poseidon
9,048
532
154
9
0
333,780
0
L
Guan Yu
8,901
524
149
9
0
355,836
0
L
Mercury
8,492
500
111
7
0
442,706
5
W
Baron Samedi
10,983
646
152
9
0
308,601
2
W
Cabrakan
7,780
458
28
2
0
320,055
1
L
Sol
7,223
425
84
5
0
308,123
6
L
Atlas
8,253
485
21
1
0
332,706
0
W
Ravana
10,117
595
114
7
0
392,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role