Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
KlatuTheDolphin
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 1
Anubis
Anubis
Ody Santana
Anubis
Level 24
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Hera
Hera
ThatWhiteGuymike
Hera
Level 58
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Cliodhna
Cliodhna
kilted-fountain0
Cliodhna
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,330 Elo+
Solo
Team Averages
Level 60
1,525 SR
1,319 Elo+

VS

Team Averages
Level 107
1,355 SR
1,491 Elo+
Hun Batz
Hun Batz
CaroleBaskin42
Hun Batz
Level 82
God Stats
3W - 4L
1,443 SR
Queue Stats
95W - 88L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
Legokid
Heimdallr
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
169W - 108L
1,580 Elo+
Solo
Arachne
Arachne
Masakato
Arachne
Level 121
God Stats
3W - 5L
1,300 SR
Queue Stats
73W - 88L
1,454 Elo+
Solo
Jormungandr
Jormungandr
RAW BUTI
Jormungandr
Level 106
God Stats
2W - 1L
1,268 SR
Queue Stats
62W - 75L
1,446 Elo+
Solo
Chiron
Chiron
Timbleton
Chiron
Level 123
God Stats
1W - 2L
1,264 SR
Queue Stats
68W - 68L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 5 / 3
7,192
719
3,450
12,888
13,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 4 / 7
7,152
715
4,284
13,566
11,841
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anubis
15
2 / 3 / 5
8,327
833
9,000
11,136
5,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 6 / 2
7,405
741
6,529
9,046
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 1
7,388
739
5,799
11,491
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 2 / 6
8,193
819
7,146
7,271
2,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Legokid
Heimdallr
14
1 / 2 / 17
8,596
860
9,496
6,948
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Masakato
Arachne
17
9 / 1 / 7
9,477
948
13,245
8,665
4,133
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
RAW BUTI
Jormungandr
15
2 / 2 / 16
9,321
932
8,793
9,477
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
Timbleton
Chiron
16
7 / 2 / 9
9,407
941
15,543
8,583
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
8
Kills
22
22
Deaths
9
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
5
3
0.7
W
Hun Batz
3
2
6
3
L
0
4
7
0.88
W
Heimdallr
Legokid
Heimdallr
1
2
17
4.75
W
Arachne
Masakato
Arachne
9
1
7
12.5
L
Anubis
2
3
5
1.5
W
Jormungandr
RAW BUTI
Jormungandr
2
2
16
5
L
2
6
2
0.5
W
Chiron
Timbleton
Chiron
7
2
9
5.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
54,223
58,127
Taken
40,944
38,993
Mitigated
23,028
16,313
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,450
806
87
2,562
12,888
13,179
0
1,794
11,094
0
7,444
W
Hun Batz
7,146
1,255
759
757
7,271
2,679
1,248
4,294
2,881
0
12,734
L
4,284
324
426
3,565
13,566
11,841
0
2,099
11,467
10,757
0
W
Heimdallr
Legokid
Heimdallr
9,496
3,425
714
1,336
6,948
2,830
1,772
4,033
2,827
0
19,976
W
Arachne
Masakato
Arachne
13,245
9,600
790
2,633
8,665
4,133
349
3,993
4,542
0
17,408
L
Anubis
9,000
644
711
4,217
11,136
5,925
0
2,030
9,106
34,644
0
W
Jormungandr
RAW BUTI
Jormungandr
8,793
1,813
777
2,206
9,477
9,844
143
3,497
5,857
23,348
0
L
6,529
2,294
387
367
9,046
2,993
0
993
8,053
18,130
0
W
Chiron
Timbleton
Chiron
15,543
3,250
2,008
2,237
8,583
3,542
367
3,996
4,410
0
32,250
L
5,799
79
1,023
2,968
11,491
5,055
0
1,877
9,614
0
14,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
44,994
130
Minions Killed
118
0
Camps Cleared
0
941,768
Distance Traveled
1,057,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,192
719
9
1
0
157,789
0
W
Hun Batz
8,193
819
13
1
0
218,046
0
L
Ganesha
7,152
715
0
0
0
171,075
0
W
Heimdallr
8,596
860
32
3
0
215,766
0
W
Arachne
9,477
948
12
1
0
220,256
0
L
Anubis
8,327
833
65
7
0
213,553
0
W
Jormungandr
9,321
932
20
2
0
192,188
0
L
Hera
7,405
741
34
3
0
201,907
0
W
Chiron
9,407
941
41
4
0
211,157
0
L
Cliodhna
7,388
739
22
2
0
197,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role