Player Matchup

Janus
Janus
Gold III
Domziez
Janus
Gold III
Level 143
God Stats
19W - 20L
1,758 SR
Queue Stats
407W - 379L
1,536 MMR
Party 2
Geb
Geb
Gold IV
Relyks77
Geb
Gold IV
Level 157
God Stats
6W - 2L
1,738 SR
Queue Stats
55W - 43L
1,479 MMR
Party 2
Jing Wei
Jing Wei
Gold II
Surfsidefiber
Jing Wei
Gold II
Level 149
God Stats
6W - 1L
1,955 SR
Queue Stats
62W - 44L
1,625 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,817 SR
1,547 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,512 SR
1,542 MMR
Artemis
Artemis
Bronze III
Aluna24
Artemis
Bronze III
Level 89
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 2L
1,526 MMR
Party 1
Bellona
Bellona
Bronze III
ChatoGame
Bellona
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hera
Hera
Bronze III
WizenSmoke
Hera
Bronze III
Level 74
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Domziez
Janus
14
4 / 2 / 4
9,855
704
9,230
7,954
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 10
10,428
745
8,203
12,358
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Surfsidefiber
Jing Wei
18
11 / 0 / 4
12,204
872
20,459
14,993
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesAnubisAo KuangPoseidon

VS

Bans
OdinDanzaburouAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aluna24
Artemis
15
3 / 5 / 2
9,585
685
12,235
13,816
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ChatoGame
Bellona
12
0 / 7 / 3
7,990
571
5,004
18,432
18,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 3
8,899
636
7,215
12,878
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
5
5
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aluna24
Artemis
3
5
2
0.8
L
Bellona
ChatoGame
Bellona
0
7
3
0.21
W
Janus
Domziez
Janus
4
2
4
3
W
1
3
10
2
W
Jing Wei
Surfsidefiber
Jing Wei
11
0
4
13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,892
Damage
24,454
35,305
Taken
45,126
27,004
Mitigated
30,926
10,403
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aluna24
Artemis
12,235
4,827
290
2,638
13,816
6,783
0
4,286
9,530
0
51,358
L
Bellona
ChatoGame
Bellona
5,004
2,160
0
2,491
18,432
18,477
0
8,525
9,907
0
15,357
W
Janus
Domziez
Janus
9,230
354
0
772
7,954
3,829
769
3,455
4,499
41,945
0
W
8,203
1,162
258
2,867
12,358
14,698
400
2,344
10,014
17,200
0
W
Jing Wei
Surfsidefiber
Jing Wei
20,459
14,922
0
6,506
14,993
8,477
2,229
1,474
13,519
0
67,966
L
7,215
908
122
4,809
12,878
5,666
0
4,741
8,137
32,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
26,474
171
Minions Killed
139
0
Camps Cleared
0
776,517
Distance Traveled
669,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,585
685
65
5
0
206,136
0
L
Bellona
7,990
571
16
1
0
228,652
0
W
Janus
9,855
704
71
5
0
264,673
0
W
Geb
10,428
745
14
1
0
239,246
0
W
Jing Wei
12,204
872
86
6
0
272,598
0
L
Hera
8,899
636
58
4
0
234,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role