Player Matchup

Surtr
Surtr
Bigpose2013
Surtr
Level 160
God Stats
10W - 6L
1,302 SR
Queue Stats
671W - 697L
1,482 Elo+
Party 1
Artio
Artio
Brotha_Tev-32
Artio
Level 89
God Stats
3W - 0L
1,348 SR
Queue Stats
50W - 51L
1,492 Elo+
Party 1
Chronos
Chronos
SPACEAFRONINJA
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
clarkk1
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,611 Elo+
Party 3
Cernunnos
Cernunnos
zsimp99
Cernunnos
Level 62
God Stats
1W - 0L
1,348 SR
Queue Stats
20W - 13L
1,540 Elo+
Party 3
Team Averages
Level 86
1,400 SR
1,525 Elo+

VS

Team Averages
Level 131
1,646 SR
1,482 Elo+
Set
Set
AREAAAA
Set
Level 155
God Stats
4W - 7L
1,733 SR
Queue Stats
407W - 409L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Big Smoke6073
Danzaburou
Level 119
God Stats
1W - 3L
1,745 SR
Queue Stats
214W - 196L
1,495 Elo+
Party 2
Mulan
Mulan
SmileyBoiPrime
Mulan
Level 129
God Stats
2W - 1L
1,754 SR
Queue Stats
122W - 110L
1,602 Elo+
Party 2
Artio
Artio
Tricera728
Artio
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,379 Elo+
Solo
Lancelot
Lancelot
Tybo123183
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 216L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 13
10,231
930
15,720
14,138
9,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 15
9,939
904
16,654
23,285
33,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 8
10,205
928
8,539
9,275
4,027
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
clarkk1
Cthulhu
17
5 / 1 / 18
10,528
957
16,802
12,743
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
zsimp99
Cernunnos
14
0 / 2 / 16
8,590
781
11,414
8,795
4,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
3 / 5 / 4
8,065
733
8,680
12,111
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Big Smoke6073
Danzaburou
13
3 / 5 / 7
8,083
735
15,181
14,591
6,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 5 / 7
8,191
745
14,407
18,348
17,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
13
1 / 4 / 3
7,772
707
3,821
21,378
14,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Tybo123183
Lancelot
13
2 / 5 / 5
7,884
717
8,713
13,522
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
24
Kills
11
12
Deaths
24
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
3
5
4
1
L
Danzaburou
Big Smoke6073
Danzaburou
3
5
7
1.3
W
8
3
13
4.83
W
4
3
15
3.83
W
7
3
8
3.67
L
2
5
7
1.1
L
Artio
1
4
3
0.63
L
Lancelot
Tybo123183
Lancelot
2
5
5
0.9
W
Cthulhu
clarkk1
Cthulhu
5
1
18
14
W
Cernunnos
zsimp99
Cernunnos
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,129
Damage
50,802
68,236
Taken
79,950
68,100
Mitigated
55,091
35,317
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
8,680
3,416
449
915
12,111
7,486
0
6,739
5,372
0
21,053
L
Danzaburou
Big Smoke6073
Danzaburou
15,181
8,011
605
4,155
14,591
6,552
62
7,212
7,379
0
26,920
W
15,720
6,100
3,344
5,817
14,138
9,247
2,084
1,070
13,068
555
29,393
W
16,654
1,398
7,874
8,463
23,285
33,157
437
1,329
21,956
22,869
1,978
W
8,539
6,363
0
852
9,275
4,027
2,313
320
8,955
15,865
0
L
14,407
1,642
1,580
2,457
18,348
17,343
0
9,512
8,836
0
25,611
L
Artio
3,821
345
2,052
7,507
21,378
14,764
24
10,863
10,515
11,798
0
L
Lancelot
Tybo123183
Lancelot
8,713
1,380
1,340
2,554
13,522
8,946
0
6,119
7,403
0
18,529
W
Cthulhu
clarkk1
Cthulhu
16,802
1,301
1,741
2,563
12,743
17,601
505
715
12,028
35,186
0
W
Cernunnos
zsimp99
Cernunnos
11,414
4,192
2,552
2,111
8,795
4,068
1,854
387
8,408
0
24,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
39,995
134
Minions Killed
121
0
Camps Cleared
0
1,106,794
Distance Traveled
953,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,065
733
28
3
0
175,212
0
L
Danzaburou
8,083
735
34
3
0
156,759
0
W
Surtr
10,231
930
24
2
0
233,110
0
W
Artio
9,939
904
9
1
0
227,588
0
W
Chronos
10,205
928
29
3
0
207,605
0
L
Mulan
8,191
745
25
2
0
184,716
0
L
Artio
7,772
707
10
1
0
211,467
0
L
Lancelot
7,884
717
24
2
0
225,652
0
W
Cthulhu
10,528
957
47
4
0
223,982
0
W
Cernunnos
8,590
781
25
2
0
214,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role