Player Matchup

Geb
Geb
Hookerbot5000
Geb
Level 88
God Stats
61W - 44L
1,555 SR
Queue Stats
696W - 735L
1,435 Elo+
Solo
Surtr
Surtr
ITZMIGUELL
Surtr
Level 118
God Stats
2W - 1L
1,238 SR
Queue Stats
17W - 20L
1,421 Elo+
Solo
Ullr
Ullr
KoW EsPEcTrOo
Ullr
Level 124
God Stats
4W - 3L
1,368 SR
Queue Stats
182W - 178L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
OGcerealGOD
Ao Kuang
Level 63
God Stats
1W - 2L
1,494 SR
Queue Stats
27W - 18L
1,565 Elo+
Party 1
Tiamat
Tiamat
TUFFYTBYRD
Tiamat
Level 87
God Stats
2W - 3L
1,466 SR
Queue Stats
29W - 19L
1,561 Elo+
Party 1
Team Averages
Level 96
1,424 SR
1,508 Elo+

VS

Team Averages
Level 67
1,471 SR
1,466 Elo+
Guan Yu
Guan Yu
Hubert_Mcsalt
Guan Yu
Level 110
God Stats
11W - 15L
1,502 SR
Queue Stats
160W - 167L
1,515 Elo+
Solo
Maui
Maui
KyleOhGee
Maui
Level 67
God Stats
1W - 4L
1,233 SR
Queue Stats
142W - 137L
1,482 Elo+
Party 2
Poseidon
Poseidon
LBDonLu
Poseidon
Level 25
God Stats
6W - 9L
1,428 SR
Queue Stats
42W - 56L
1,422 Elo+
Party 2
Arachne
Arachne
Saul Perez2045
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
772W - 742L
1,423 Elo+
Solo
Danzaburou
Danzaburou
rocketbobalba
Danzaburou
Level 27
God Stats
10W - 7L
1,689 SR
Queue Stats
61W - 62L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,611
441
2,043
11,699
8,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
13
4 / 2 / 0
8,008
534
9,584
16,522
9,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 0
7,423
495
6,005
12,352
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
OGcerealGOD
Ao Kuang
13
7 / 3 / 3
8,386
559
8,327
10,182
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
TUFFYTBYRD
Tiamat
15
4 / 1 / 2
8,768
585
9,978
9,525
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
2 / 5 / 0
6,519
435
7,809
15,969
13,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
11
1 / 2 / 3
6,358
424
3,102
11,483
9,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
LBDonLu
Poseidon
13
3 / 7 / 0
7,770
518
6,202
10,780
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,503
434
4,789
12,875
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
rocketbobalba
Danzaburou
13
4 / 3 / 1
8,007
534
10,764
10,638
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
18
Kills
11
11
Deaths
19
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Guan Yu
2
5
0
0.4
W
Surtr
4
2
0
2
W
3
2
0
1.5
L
Maui
1
2
3
1.25
L
Poseidon
LBDonLu
Poseidon
3
7
0
0.43
W
Ao Kuang
OGcerealGOD
Ao Kuang
7
3
3
2.83
L
1
2
2
1
W
Tiamat
TUFFYTBYRD
Tiamat
4
1
2
5
L
Danzaburou
rocketbobalba
Danzaburou
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
32,666
60,280
Taken
61,745
33,880
Mitigated
35,761
19,828
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,043
172
1,837
2,475
11,699
8,598
0
1,154
10,545
15,390
0
L
Guan Yu
7,809
1,115
102
3,766
15,969
13,009
0
1,368
14,601
0
48,449
W
Surtr
9,584
3,870
0
5,392
16,522
9,628
624
680
15,842
546
47,377
W
6,005
2,019
250
2,863
12,352
5,447
0
1,250
11,102
0
48,307
L
Maui
3,102
900
0
1,500
11,483
9,498
25
5,801
5,682
19,334
0
L
Poseidon
LBDonLu
Poseidon
6,202
1,223
0
250
10,780
4,179
0
6,850
3,930
53,978
0
W
Ao Kuang
OGcerealGOD
Ao Kuang
8,327
2,640
210
2,494
10,182
3,734
877
1,338
8,844
44,706
0
L
4,789
3,926
0
4,241
12,875
4,798
0
4,474
8,401
0
36,187
W
Tiamat
TUFFYTBYRD
Tiamat
9,978
666
106
4,201
9,525
6,473
1,422
4,882
4,643
61,108
0
L
Danzaburou
rocketbobalba
Danzaburou
10,764
6,467
0
1,336
10,638
4,277
381
2,139
8,499
0
68,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
35,157
319
Minions Killed
360
0
Camps Cleared
0
1,388,610
Distance Traveled
1,345,165
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,611
441
15
1
0
268,670
7
L
Guan Yu
6,519
435
74
5
0
276,684
0
W
Surtr
8,008
534
72
5
0
286,520
0
W
Ullr
7,423
495
73
5
0
240,087
0
L
Maui
6,358
424
34
2
0
276,844
0
L
Poseidon
7,770
518
96
6
0
251,386
0
W
Ao Kuang
8,386
559
63
4
0
319,086
0
L
Arachne
6,503
434
51
3
0
297,759
0
W
Tiamat
8,768
585
96
6
0
274,247
0
L
Danzaburou
8,007
534
105
7
0
242,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role