Player Matchup

Agni
Agni
AbyssRayda007
Agni
Level 161
God Stats
4W - 4L
1,402 SR
Queue Stats
384W - 404L
1,505 Elo+
Solo
Kali
Kali
QueasyBonsai407
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,244 Elo+
Solo
Ne Zha
Ne Zha
S-Papa-O-Brown-B
Ne Zha
Level 142
God Stats
0W - 5L
1,325 SR
Queue Stats
278W - 273L
1,565 Elo+
Solo
Chaac
Chaac
Ummmreally
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,701 Elo+
Solo
Geb
Geb
Zextrus
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,516 Elo+
Solo
Team Averages
Level 104
1,446 SR
1,506 Elo+

VS

Team Averages
Level 117
1,591 SR
1,509 Elo+
Eset
Eset
Confus3dMans
Eset
Level 99
God Stats
2W - 1L
1,742 SR
Queue Stats
118W - 124L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
GiftedHetu
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 207L
1,529 Elo+
Solo
Cerberus
Cerberus
SteeledFlame777
Cerberus
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 135L
1,525 Elo+
Party 1
Artemis
Artemis
TopTierGarbage
Artemis
Level 151
God Stats
3W - 2L
1,714 SR
Queue Stats
189W - 179L
1,548 Elo+
Solo
Nike
Nike
telegend27
Nike
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
7,416
927
14,397
5,143
2,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 3 / 6
5,958
745
2,235
8,117
3,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 5
7,199
900
10,247
7,997
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
12
2 / 3 / 7
6,834
854
8,243
10,712
8,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
11
0 / 3 / 5
6,750
844
4,520
9,422
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,191
1,024
7,221
7,122
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GiftedHetu
Danzaburou
15
2 / 1 / 9
8,129
1,016
6,768
7,091
3,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
0 / 1 / 12
7,687
961
5,511
13,215
16,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 4
7,179
897
7,329
6,955
3,050
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 6
8,376
1,047
5,876
12,616
9,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
10
Kills
13
13
Deaths
10
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
4
2
6
3.5
W
Danzaburou
GiftedHetu
Danzaburou
2
1
9
6.5
L
0
3
6
1
L
3
2
5
2.75
W
Cerberus
0
1
12
6
W
2
3
4
1.33
L
Chaac
2
3
7
1.83
L
Geb
0
3
5
0.83
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
32,705
41,391
Taken
46,999
26,760
Mitigated
34,848
16,409
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,397
917
415
553
5,143
2,452
0
1,757
3,386
23,569
0
W
7,221
251
1,297
2,224
7,122
2,880
1,508
2,505
4,617
15,867
0
W
Danzaburou
GiftedHetu
Danzaburou
6,768
2,173
822
2,971
7,091
3,014
1,382
3,085
4,006
0
22,450
L
2,235
688
1,412
2,770
8,117
3,504
13
2,892
5,225
0
4,773
L
10,247
796
845
3,072
7,997
4,057
0
2,019
5,978
0
21,398
W
Cerberus
5,511
203
710
3,458
13,215
16,089
504
6,297
6,918
10,903
0
W
7,329
2,248
1,597
1,115
6,955
3,050
640
1,862
5,093
0
14,296
L
Chaac
8,243
423
1,032
4,318
10,712
8,410
0
4,022
6,690
359
13,140
L
Geb
4,520
251
842
1,150
9,422
8,337
0
2,042
7,380
8,619
0
W
5,876
229
1,332
2,512
12,616
9,815
795
5,464
7,152
0
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
39,562
75
Minions Killed
101
0
Camps Cleared
0
747,108
Distance Traveled
768,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,416
927
21
3
0
156,209
0
W
Eset
8,191
1,024
22
3
0
160,552
0
W
Danzaburou
8,129
1,016
37
5
0
149,155
0
L
Kali
5,958
745
1
0
0
135,798
0
L
Ne Zha
7,199
900
17
2
0
174,611
0
W
Cerberus
7,687
961
11
1
0
180,063
0
W
Artemis
7,179
897
23
3
0
116,463
0
L
Chaac
6,834
854
18
2
0
139,474
0
L
Geb
6,750
844
18
2
0
141,016
0
W
Nike
8,376
1,047
8
1
0
162,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role