Player Matchup

Jormungandr
Jormungandr
Kasamova
Jormungandr
Level 28
God Stats
2W - 3L
1,340 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 2
Geb
Geb
Lurkers_throne_
Geb
Level 108
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 5L
1,142 Elo+
Party 2
Medusa
Medusa
Madisaurex
Medusa
Level 77
God Stats
63W - 69L
1,475 SR
Queue Stats
305W - 295L
1,526 Elo+
Solo
Nu Wa
Nu Wa
highday20
Nu Wa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 25L
1,375 Elo+
Party 2
Mercury
Mercury
soultaker2019
Mercury
Level 146
God Stats
1W - 0L
1,366 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 2
Team Averages
Level 94
1,403 SR
1,407 Elo+

VS

Team Averages
Level 102
1,662 SR
1,526 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ink pyro
Izanami
Level 5
God Stats
2W - 3L
1,804 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 1
Martichoras
Martichoras
Jtdavidson8222
Martichoras
Level 105
God Stats
1W - 3L
1,469 SR
Queue Stats
69W - 82L
1,470 Elo+
Party 1
Atlas
Atlas
OmegaEffectV1
Atlas
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
28W - 23L
1,555 Elo+
Party 1
Merlin
Merlin
primumcaput
Merlin
Level 127
God Stats
3W - 1L
1,834 SR
Queue Stats
178W - 158L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kasamova
Jormungandr
12
2 / 0 / 2
7,791
458
5,973
9,015
4,990
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 0 / 0
7,768
457
4,677
16,953
10,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Madisaurex
Medusa
13
6 / 3 / 6
8,862
521
8,442
13,026
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
highday20
Nu Wa
14
4 / 5 / 4
9,415
554
11,023
12,066
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
17
7 / 2 / 5
11,101
653
15,953
17,199
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 5 / 3
9,632
567
7,101
16,106
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Ink pyro
Izanami
12
1 / 5 / 0
7,511
442
1,179
7,956
2,730
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Jtdavidson8222
Martichoras
14
0 / 0 / 0
8,823
519
13,032
11,362
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 5
8,055
474
5,061
19,263
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
15
4 / 5 / 1
9,570
563
15,614
13,237
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
10
10
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
3
1.3
L
Izanami
Ink pyro
Izanami
1
5
0
0.2
L
Martichoras
Jtdavidson8222
Martichoras
0
0
0
0
W
Jormungandr
Kasamova
Jormungandr
2
0
2
3
W
0
0
0
0
W
Medusa
Madisaurex
Medusa
6
3
6
3
L
0
5
5
0.5
W
Nu Wa
highday20
Nu Wa
4
5
4
1.2
L
Merlin
4
5
1
0.9
W
Mercury
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,068
Damage
41,987
68,259
Taken
67,924
31,774
Mitigated
45,853
16,518
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,101
838
0
12,473
16,106
7,987
0
3,059
13,047
0
68,622
L
Izanami
Ink pyro
Izanami
1,179
740
0
0
7,956
2,730
1,271
3,170
4,786
0
33,838
L
Martichoras
Jtdavidson8222
Martichoras
13,032
4,403
0
5,482
11,362
10,550
15
5,156
6,206
0
67,820
W
Jormungandr
Kasamova
Jormungandr
5,973
1,438
0
876
9,015
4,990
615
3,467
5,358
43,379
0
W
4,677
570
0
7,415
16,953
10,930
0
69
15,562
34,296
0
W
Medusa
Madisaurex
Medusa
8,442
3,039
50
4,606
13,026
4,926
259
4,932
7,952
0
46,646
L
5,061
1,954
323
2,476
19,263
18,486
0
4,964
14,299
26,873
0
W
Nu Wa
highday20
Nu Wa
11,023
2,101
337
2,784
12,066
4,012
2,716
7,443
4,205
61,447
0
L
Merlin
15,614
1,138
198
3,701
13,237
6,100
0
5,324
7,913
81,681
0
W
Mercury
15,953
9,576
0
450
17,199
6,916
237
4,529
12,200
0
115,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
43,591
409
Minions Killed
447
0
Camps Cleared
0
1,768,322
Distance Traveled
1,517,208
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,632
567
92
5
0
364,251
0
L
Izanami
7,511
442
66
4
0
242,709
0
L
Martichoras
8,823
519
104
6
0
267,103
1
W
Jormungandr
7,791
458
73
4
0
350,572
6
W
Geb
7,768
457
53
3
0
387,995
0
W
Medusa
8,862
521
60
4
0
330,738
0
L
Atlas
8,055
474
30
2
0
324,651
1
W
Nu Wa
9,415
554
79
5
0
262,373
0
L
Merlin
9,570
563
155
9
0
318,494
0
W
Mercury
11,101
653
144
8
0
436,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role