Player Matchup

Danzaburou
Danzaburou
CodersOneNut
Danzaburou
Level 37
God Stats
19W - 22L
1,722 SR
Queue Stats
191W - 187L
1,455 Elo+
Party 3
Hun Batz
Hun Batz
Ruyashiiiiii
Hun Batz
Level 64
God Stats
0W - 2L
1,311 SR
Queue Stats
80W - 54L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XBTD247
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 3
Yemoja
Yemoja
Zephow
Yemoja
Level 25
God Stats
4W - 3L
1,826 SR
Queue Stats
14W - 16L
1,536 Elo+
Party 1
Anubis
Anubis
blizzard5505
Anubis
Level 18
God Stats
1W - 2L
1,353 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 3
Team Averages
Level 32
1,485 SR
1,400 Elo+

VS

Team Averages
Level 92
1,441 SR
1,468 Elo+
Fafnir
Fafnir
AnonymousSF
Fafnir
Level 130
God Stats
3W - 2L
1,315 SR
Queue Stats
58W - 98L
1,471 Elo+
Party 2
Surtr
Surtr
COL3000
Surtr
Level 46
God Stats
3W - 1L
1,315 SR
Queue Stats
26W - 55L
1,324 Elo+
Party 2
Fenrir
Fenrir
ClappingCheeks69
Fenrir
Level 59
God Stats
2W - 2L
1,339 SR
Queue Stats
30W - 43L
1,504 Elo+
Party 2
Sol
Sol
EXDGen
Sol
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 99L
1,494 Elo+
Party 2
Izanami
Izanami
TSBCavalry
Izanami
Level 101
God Stats
21W - 20L
1,733 SR
Queue Stats
52W - 75L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CodersOneNut
Danzaburou
9
0 / 7 / 0
5,505
367
4,763
14,257
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Ruyashiiiiii
Hun Batz
13
4 / 8 / 0
8,061
537
8,063
17,044
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
XBTD247
Morgan Le Fay
10
1 / 10 / 1
6,502
433
10,853
12,440
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Zephow
Yemoja
10
1 / 4 / 3
6,842
456
2,425
14,924
12,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
0 / 10 / 2
6,095
406
5,355
12,877
6,166
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 1 / 23
9,443
630
5,520
13,541
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
COL3000
Surtr
15
8 / 1 / 3
9,850
657
8,483
15,921
12,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 2 / 6
9,674
645
6,602
14,888
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
EXDGen
Sol
16
16 / 1 / 6
10,599
707
26,890
10,653
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TSBCavalry
Izanami
15
9 / 1 / 5
9,957
664
10,415
11,346
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
6
Kills
39
39
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
23
12.5
W
Surtr
COL3000
Surtr
8
1
3
9.5
W
5
2
6
4
L
Danzaburou
CodersOneNut
Danzaburou
0
7
0
0
W
Sol
EXDGen
Sol
16
1
6
19
L
Hun Batz
Ruyashiiiiii
Hun Batz
4
8
0
0.5
W
Izanami
TSBCavalry
Izanami
9
1
5
11.5
L
Morgan Le Fay
XBTD247
Morgan Le Fay
1
10
1
0.15
L
Yemoja
Zephow
Yemoja
1
4
3
0.63
L
Anubis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
57,910
71,542
Taken
66,349
36,138
Mitigated
45,761
9,485
Healing
32,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,520
1,207
196
5,191
13,541
17,764
570
3,935
9,606
21,261
0
W
Surtr
COL3000
Surtr
8,483
3,526
0
4,662
15,921
12,130
378
8,079
7,842
695
61,277
W
6,602
1,103
0
7,490
14,888
6,372
0
2,379
12,509
0
77,866
L
Danzaburou
CodersOneNut
Danzaburou
4,763
1,665
0
1,974
14,257
5,669
0
8,486
5,771
0
27,658
W
Sol
EXDGen
Sol
26,890
13,209
0
7,746
10,653
4,523
6,001
1,779
8,874
90,121
0
L
Hun Batz
Ruyashiiiiii
Hun Batz
8,063
2,114
0
2,882
17,044
7,290
0
9,190
7,854
0
48,616
W
Izanami
TSBCavalry
Izanami
10,415
7,627
0
6,893
11,346
4,972
3,555
2,461
8,885
0
86,806
L
Morgan Le Fay
XBTD247
Morgan Le Fay
10,853
2,081
0
205
12,440
4,641
664
3,237
9,203
45,022
0
L
Yemoja
Zephow
Yemoja
2,425
884
1,966
1,300
14,924
12,372
0
6,389
8,535
17,969
0
L
Anubis
5,355
45
0
1,158
12,877
6,166
0
5,717
7,160
32,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
49,523
265
Minions Killed
506
0
Camps Cleared
0
1,229,990
Distance Traveled
1,422,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,443
630
18
1
0
301,272
0
W
Surtr
9,850
657
89
6
0
257,357
0
W
Fenrir
9,674
645
112
7
0
319,485
0
L
Danzaburou
5,505
367
43
3
0
220,835
0
W
Sol
10,599
707
126
8
0
274,794
0
L
Hun Batz
8,061
537
74
5
0
298,752
0
W
Izanami
9,957
664
161
11
0
270,004
0
L
Morgan Le Fay
6,502
433
69
5
0
230,722
0
L
Yemoja
6,842
456
28
2
0
244,326
0
L
Anubis
6,095
406
51
3
0
235,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role