Player Matchup

King Arthur
King Arthur
Raine363
King Arthur
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 39L
1,723 Elo+
Party 2
Discordia
Discordia
SnugBuggs
Discordia
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,723 Elo+
Party 2
Ymir
Ymir
TunnelVisions
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,488 Elo+
Solo
Janus
Janus
UNKNOWN AGENTT
Janus
Level 147
God Stats
1W - 6L
1,184 SR
Queue Stats
222W - 250L
1,465 Elo+
Solo
Arachne
Arachne
Ujosu
Arachne
Level 269
God Stats
14W - 16L
1,329 SR
Queue Stats
910W - 940L
1,489 Elo+
Solo
Team Averages
Level 137
1,403 SR
1,578 Elo+

VS

Team Averages
Level 98
1,573 SR
1,502 Elo+
Hades
Hades
Coy_Like_Wtf
Hades
Level 122
God Stats
2W - 0L
1,590 SR
Queue Stats
52W - 48L
1,506 Elo+
Party 1
Susano
Susano
DualStilz
Susano
Level 128
God Stats
34W - 13L
1,783 SR
Queue Stats
482W - 451L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
RaichuVIi
Xbalanque
Level 41
God Stats
2W - 1L
1,494 SR
Queue Stats
54W - 59L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
ZzZPreston
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,501 Elo+
Party 1
Persephone
Persephone
sum4u2nv
Persephone
Level 113
God Stats
3W - 2L
1,496 SR
Queue Stats
118W - 166L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raine363
King Arthur
16
3 / 7 / 5
9,122
702
8,514
20,460
24,508
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Discordia
SnugBuggs
Discordia
17
3 / 5 / 7
9,874
760
18,707
13,396
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 6 / 3
9,216
709
5,878
23,231
31,020
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
7 / 3 / 3
10,023
771
22,843
12,758
7,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ujosu
Arachne
15
1 / 4 / 6
8,601
662
7,752
15,295
17,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
9,891
761
12,713
16,145
13,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
DualStilz
Susano
17
9 / 3 / 14
10,731
825
17,020
16,472
9,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
RaichuVIi
Xbalanque
18
7 / 3 / 13
11,232
864
22,082
14,772
7,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ZzZPreston
Cthulhu
17
5 / 4 / 12
10,686
822
13,073
19,418
27,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
sum4u2nv
Persephone
17
2 / 2 / 15
10,137
780
15,533
12,142
6,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
15
Kills
25
25
Deaths
15
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
W
Susano
DualStilz
Susano
9
3
14
5.33
W
Xbalanque
RaichuVIi
Xbalanque
7
3
13
4.5
L
King Arthur
Raine363
King Arthur
3
7
5
0.79
L
Discordia
SnugBuggs
Discordia
3
5
7
1.3
L
1
6
3
0.42
L
7
3
3
2.83
L
Arachne
Ujosu
Arachne
1
4
6
1
W
Cthulhu
ZzZPreston
Cthulhu
5
4
12
2.75
W
Persephone
sum4u2nv
Persephone
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,694
Damage
80,421
85,140
Taken
78,949
88,046
Mitigated
64,166
22,495
Healing
37,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,713
944
3,785
7,002
16,145
13,602
468
9,226
6,919
26,245
0
W
Susano
DualStilz
Susano
17,020
837
4,164
5,884
16,472
9,073
1,020
9,072
7,400
0
27,438
W
Xbalanque
RaichuVIi
Xbalanque
22,082
9,293
1,823
5,207
14,772
7,921
2,112
9,924
4,848
0
44,681
L
King Arthur
Raine363
King Arthur
8,514
787
1,840
1,478
20,460
24,508
0
9,527
10,933
187
17,831
L
Discordia
SnugBuggs
Discordia
18,707
584
2,355
2,796
13,396
7,388
0
6,478
6,918
38,885
0
L
5,878
584
799
3,146
23,231
31,020
0
9,617
13,614
10,872
0
L
22,843
1,147
1,859
2,954
12,758
7,857
0
6,488
6,270
41,990
0
L
Arachne
Ujosu
Arachne
7,752
5,038
1,573
3,695
15,295
17,273
0
6,806
8,489
0
12,367
W
Cthulhu
ZzZPreston
Cthulhu
13,073
517
2,737
4,131
19,418
27,478
150
10,988
8,430
25,752
2,403
W
Persephone
sum4u2nv
Persephone
15,533
678
845
2,271
12,142
6,092
498
8,366
3,774
33,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
52,677
134
Minions Killed
208
0
Camps Cleared
0
1,205,671
Distance Traveled
1,245,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,891
761
35
3
0
237,480
0
W
Susano
10,731
825
29
2
0
259,273
0
W
Xbalanque
11,232
864
64
5
0
243,144
0
L
King Arthur
9,122
702
14
1
0
257,098
0
L
Discordia
9,874
760
50
4
0
242,228
0
L
Ymir
9,216
709
13
1
0
218,904
0
L
Janus
10,023
771
48
4
0
240,501
0
L
Arachne
8,601
662
9
1
0
246,940
0
W
Cthulhu
10,686
822
41
3
0
256,433
0
W
Persephone
10,137
780
39
3
0
249,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role