Player Matchup

Chaac
Chaac
Nyf ll Ap
Chaac
Level 42
God Stats
1W - 2L
1,261 SR
Queue Stats
6W - 10L
1,354 Elo+
Solo
Awilix
Awilix
REKT THOINT
Awilix
Level 52
God Stats
66W - 49L
1,736 SR
Queue Stats
96W - 87L
1,452 Elo+
Party 1
Janus
Janus
Squintzzz
Janus
Level 68
God Stats
16W - 18L
1,882 SR
Queue Stats
122W - 125L
1,388 Elo+
Party 1
Team Averages
Level 54
1,626 SR
1,398 Elo+

VS

Team Averages
Level 68
1,498 SR
1,356 Elo+
Chernobog
Chernobog
KakLs_Klown1
Chernobog
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
40W - 37L
1,271 Elo+
Party 2
Loki
Loki
SergeAws
Loki
Level 48
God Stats
1W - 1L
1,512 SR
Queue Stats
2W - 3L
1,393 Elo+
Solo
Bellona
Bellona
xMixter92x
Bellona
Level 89
God Stats
8W - 5L
1,480 SR
Queue Stats
55W - 52L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nyf ll Ap
Chaac
16
4 / 0 / 8
10,733
716
8,532
9,012
15,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
7 / 0 / 4
10,879
725
11,500
10,992
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Squintzzz
Janus
16
3 / 0 / 8
10,618
708
12,890
7,265
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KakLs_Klown1
Chernobog
15
0 / 5 / 0
8,980
599
7,370
13,391
6,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
0 / 3 / 0
8,666
578
5,095
8,895
3,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
xMixter92x
Bellona
11
0 / 6 / 0
8,068
538
6,281
17,153
13,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
0
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
KakLs_Klown1
Chernobog
0
5
0
0
W
Chaac
Nyf ll Ap
Chaac
4
0
8
8
W
Awilix
7
0
4
9
L
Loki
0
3
0
0
W
Janus
Squintzzz
Janus
3
0
8
7
L
Bellona
xMixter92x
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
18,746
27,269
Taken
39,439
23,590
Mitigated
23,185
8,705
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
KakLs_Klown1
Chernobog
7,370
2,157
108
2,672
13,391
6,224
0
4,214
9,177
0
34,934
W
Chaac
Nyf ll Ap
Chaac
8,532
527
0
3,402
9,012
15,112
188
6
9,006
0
31,723
W
Awilix
11,500
6,119
0
2,790
10,992
5,364
2,326
39
10,953
0
49,091
L
Loki
5,095
1,043
0
0
8,895
3,678
0
2,973
5,922
0
42,871
W
Janus
Squintzzz
Janus
12,890
828
400
2,113
7,265
3,114
679
58
7,207
49,019
0
L
Bellona
xMixter92x
Bellona
6,281
3,445
57
1,646
17,153
13,283
0
5,828
11,325
0
25,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
25,714
189
Minions Killed
147
0
Camps Cleared
0
858,236
Distance Traveled
673,319
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,980
599
70
5
0
223,147
0
W
Chaac
10,733
716
55
4
0
289,205
4
W
Awilix
10,879
725
47
3
0
318,697
0
L
Loki
8,666
578
49
3
0
252,513
0
W
Janus
10,618
708
87
6
0
250,334
0
L
Bellona
8,068
538
28
2
0
197,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role