Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold I
CyberianZ
Horus
Gold I
Level 157
God Stats
2W - 1L
1,563 SR
Queue Stats
35W - 29L
1,714 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
RoyalT2400
Ao Kuang
Platinum V
Level 157
God Stats
94W - 54L
1,903 SR
Queue Stats
754W - 726L
1,723 MMR
Solo
Nike
Nike
Platinum III
Smálink
Nike
Platinum III
Level 218
God Stats
39W - 32L
1,616 SR
Queue Stats
259W - 234L
1,751 MMR
Party 1
Freya
Freya
Platinum V
Technip
Freya
Platinum V
Level 164
God Stats
18W - 11L
1,709 SR
Queue Stats
677W - 671L
1,737 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 172
1,658 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,659 SR
1,742 MMR
Lancelot
Lancelot
Gold V
DrJagerBomb
Lancelot
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 83L
1,753 MMR
Solo
Sol
Sol
Gold I
Dschweinzger
Sol
Gold I
Level 140
God Stats
13W - 13L
1,790 SR
Queue Stats
186W - 178L
1,773 MMR
Party 2
Merlin
Merlin
Platinum V
FromOurEarth
Merlin
Platinum V
Level 146
God Stats
1W - 1L
1,541 SR
Queue Stats
106W - 98L
1,727 MMR
Solo
Tyr
Tyr
Gold III
Jshampooo
Tyr
Gold III
Level 158
God Stats
26W - 22L
1,772 SR
Queue Stats
187W - 171L
1,712 MMR
Solo
Ymir
Ymir
Gold I
frognamedzach
Ymir
Gold I
Level 125
God Stats
101W - 93L
1,693 SR
Queue Stats
188W - 186L
1,745 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 4
6,398
640
4,382
4,399
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
CyberianZ
Horus
10
1 / 1 / 5
5,821
582
4,141
10,234
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
RoyalT2400
Ao Kuang
12
7 / 1 / 3
7,332
733
5,156
7,503
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nike
11
1 / 2 / 0
6,325
633
6,443
10,240
8,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Technip
Freya
10
1 / 0 / 2
6,140
614
4,764
4,959
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThorHe BoChronos

VS

Bans
ThanatosSurtrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrJagerBomb
Lancelot
10
2 / 2 / 0
5,770
577
5,076
9,176
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,336
534
6,275
7,199
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
10
1 / 2 / 1
6,036
604
3,638
4,725
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 1
5,367
537
2,899
8,349
8,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
5,043
504
2,589
9,774
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
4
3
W
Horus
CyberianZ
Horus
1
1
5
3.5
L
Lancelot
DrJagerBomb
Lancelot
2
2
0
1
L
0
3
0
0
L
Merlin
1
2
1
0.75
L
1
1
1
1.5
W
Ao Kuang
RoyalT2400
Ao Kuang
7
1
3
8.5
W
Nike
1
2
0
0.5
W
Freya
Technip
Freya
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
20,477
37,335
Taken
39,223
21,436
Mitigated
23,163
17,084
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,382
488
0
1,591
4,399
1,655
0
1,548
2,851
51,463
0
W
Horus
CyberianZ
Horus
4,141
1,826
2,146
3,615
10,234
6,670
0
6,038
4,196
0
13,242
L
Lancelot
DrJagerBomb
Lancelot
5,076
1,305
0
270
9,176
3,607
0
2,835
6,339
0
35,079
L
6,275
3,644
0
3,156
7,199
2,357
0
3,986
2,961
41,866
0
L
Merlin
3,638
184
0
750
4,725
1,707
0
2,694
2,031
44,272
0
L
2,899
1,222
0
2,576
8,349
8,200
0
612
7,737
0
25,493
W
Ao Kuang
RoyalT2400
Ao Kuang
5,156
1,145
0
4,659
7,503
2,800
10
1,102
6,401
50,215
0
W
Nike
6,443
1,611
0
3,405
10,240
8,426
0
308
9,932
0
48,890
W
Freya
Technip
Freya
4,764
1,605
0
1,668
4,959
1,885
0
3,506
1,453
36,835
0
L
2,589
609
0
3,018
9,774
7,292
0
3,823
5,853
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
27,552
362
Minions Killed
290
0
Camps Cleared
0
1,122,615
Distance Traveled
998,545
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,398
640
97
10
0
221,946
3
W
Horus
5,821
582
14
1
0
226,406
3
L
Lancelot
5,770
577
50
5
0
249,108
0
L
Sol
5,336
534
77
8
0
173,711
1
L
Merlin
6,036
604
93
9
0
192,280
1
L
Tyr
5,367
537
42
4
0
201,003
0
W
Ao Kuang
7,332
733
84
8
0
245,530
1
W
Nike
6,325
633
87
9
0
221,021
0
W
Freya
6,140
614
80
8
0
207,712
4
L
Ymir
5,043
504
28
3
0
182,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role