Player Matchup

Kukulkan
Kukulkan
Nezzerah
Kukulkan
Level 64
God Stats
27W - 29L
1,500 SR
Queue Stats
242W - 223L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
SaintCP
Amaterasu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 166L
1,550 Elo+
Solo
Jing Wei
Jing Wei
XxXJayJay62XxX
Jing Wei
Level 48
God Stats
4W - 2L
1,331 SR
Queue Stats
5W - 2L
1,576 Elo+
Solo
Lancelot
Lancelot
Zugzuggs
Lancelot
Level 13
God Stats
2W - 6L
1,156 SR
Queue Stats
167W - 180L
1,201 Elo+
Party 2
Cthulhu
Cthulhu
iTS A TRAP YO
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,365 Elo+
Solo
Team Averages
Level 66
1,397 SR
1,407 Elo+

VS

Team Averages
Level 55
1,409 SR
1,423 Elo+
Freya
Freya
EternalHabitus
Freya
Level 33
God Stats
0W - 2L
1,261 SR
Queue Stats
36W - 51L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
HammerTools
Gilgamesh
Level 105
God Stats
7W - 10L
1,520 SR
Queue Stats
415W - 412L
1,466 Elo+
Solo
Loki
Loki
kittygbaby
Loki
Level 52
God Stats
9W - 13L
1,315 SR
Queue Stats
83W - 75L
1,419 Elo+
Party 1
Athena
Athena
motolucs
Athena
Level 61
God Stats
7W - 11L
1,450 SR
Queue Stats
99W - 106L
1,427 Elo+
Solo
Martichoras
Martichoras
whiteportugese
Martichoras
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nezzerah
Kukulkan
16
3 / 2 / 9
11,441
458
15,542
9,418
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
SaintCP
Amaterasu
20
8 / 0 / 10
13,672
547
21,746
34,850
37,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
19
9 / 3 / 9
12,623
505
22,337
19,282
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Zugzuggs
Lancelot
19
2 / 0 / 7
12,379
495
5,734
15,487
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
16
3 / 3 / 17
10,595
424
14,838
26,902
36,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,855
354
5,569
16,643
7,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
HammerTools
Gilgamesh
13
2 / 7 / 3
9,941
398
8,498
31,078
33,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 3
9,843
394
8,830
24,223
10,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
motolucs
Athena
12
0 / 4 / 3
8,517
341
8,934
16,240
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
whiteportugese
Martichoras
15
2 / 6 / 3
9,787
391
26,249
24,212
13,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
25
Kills
8
8
Deaths
27
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Gilgamesh
HammerTools
Gilgamesh
2
7
3
0.5
W
Kukulkan
Nezzerah
Kukulkan
3
2
9
3.75
W
Amaterasu
SaintCP
Amaterasu
8
0
10
13
W
Jing Wei
9
3
9
4.5
W
Lancelot
Zugzuggs
Lancelot
2
0
7
5.5
W
Cthulhu
3
3
17
3.83
L
2
7
3
0.5
L
Athena
motolucs
Athena
0
4
3
0.38
L
Martichoras
whiteportugese
Martichoras
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,197
Damage
58,080
105,939
Taken
112,396
97,140
Mitigated
75,104
40,980
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,569
1,996
0
3,803
16,643
7,837
0
5,101
11,453
39,389
0
L
Gilgamesh
HammerTools
Gilgamesh
8,498
1,016
2,442
2,980
31,078
33,234
0
10,528
19,730
0
46,423
W
Kukulkan
Nezzerah
Kukulkan
15,542
2,238
0
2,269
9,418
5,094
2,179
3,043
6,375
78,121
0
W
Amaterasu
SaintCP
Amaterasu
21,746
9,701
416
16,666
34,850
37,444
186
9,209
25,641
0
131,619
W
Jing Wei
22,337
18,920
0
10,022
19,282
9,432
4,822
1,739
17,543
0
101,756
W
Lancelot
Zugzuggs
Lancelot
5,734
803
0
5,774
15,487
8,526
0
855
14,479
0
110,593
W
Cthulhu
14,838
1,273
496
5,337
26,902
36,644
209
4,118
22,784
34,426
0
L
8,830
1,109
257
1,903
24,223
10,920
0
2,246
21,754
0
76,987
L
Athena
motolucs
Athena
8,934
2,453
0
1,372
16,240
9,946
0
4,451
11,658
39,555
0
L
Martichoras
whiteportugese
Martichoras
26,249
12,258
57
9,204
24,212
13,167
778
6,297
17,241
0
88,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,710
Gold Earned
46,943
547
Minions Killed
346
0
Camps Cleared
0
2,489,452
Distance Traveled
2,172,926
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,855
354
50
2
0
471,865
0
L
Gilgamesh
9,941
398
47
2
0
434,046
6
W
Kukulkan
11,441
458
100
4
0
447,643
0
W
Amaterasu
13,672
547
165
7
0
468,456
0
W
Jing Wei
12,623
505
128
5
0
519,272
2
W
Lancelot
12,379
495
122
5
0
533,091
0
W
Cthulhu
10,595
424
32
1
0
520,990
5
L
Loki
9,843
394
88
4
0
433,392
7
L
Athena
8,517
341
57
2
0
412,246
0
L
Martichoras
9,787
391
104
4
0
421,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role