Player Matchup

Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CosmicM00n
Heimdallr
Level 48
God Stats
4W - 0L
1,726 SR
Queue Stats
90W - 101L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
NwTn00b
Baba Yaga
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 203L
1,495 Elo+
Party 1
Hel
Hel
Spraynprayn9203
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 153L
1,330 Elo+
Solo
Bacchus
Bacchus
bxKid_Assassin
Bacchus
Level 126
God Stats
15W - 9L
1,850 SR
Queue Stats
311W - 298L
1,480 Elo+
Solo
Team Averages
Level 95
1,615 SR
1,464 Elo+

VS

Team Averages
Level 100
1,500 SR
1,611 Elo+
Bellona
Bellona
ETERNALFIREO7
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,719 Elo+
Party 2
Jormungandr
Jormungandr
Love420Always
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,719 Elo+
Party 2
Erlang Shen
Erlang Shen
Mr_Fiend_2309
Erlang Shen
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 375L
1,471 Elo+
Solo
Izanami
Izanami
ch8246
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,427 Elo+
Party 2
Yemoja
Yemoja
savi0r117
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
4 / 6 / 13
10,311
859
18,140
25,847
27,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
CosmicM00n
Heimdallr
17
6 / 3 / 10
10,292
858
19,888
18,252
10,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
NwTn00b
Baba Yaga
19
10 / 1 / 10
11,558
963
24,292
10,710
6,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 8
8,785
732
5,967
13,299
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 17
9,807
817
11,881
29,166
30,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 5 / 6
9,357
780
17,711
25,648
28,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Love420Always
Jormungandr
17
2 / 5 / 8
9,603
800
11,391
21,095
26,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Mr_Fiend_2309
Erlang Shen
1
0 / 1 / 0
3,139
262
0
768
100
Izanami
ch8246
Izanami
15
3 / 7 / 8
8,865
739
23,427
16,144
9,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
savi0r117
Yemoja
17
5 / 3 / 6
9,535
795
9,684
23,740
23,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
21
Kills
14
15
Deaths
21
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
6
13
1.75
W
Heimdallr
CosmicM00n
Heimdallr
6
3
10
3.67
L
Bellona
4
5
6
1.4
L
Jormungandr
Love420Always
Jormungandr
2
5
8
1.2
L
Erlang Shen
Mr_Fiend_2309
Erlang Shen
0
1
0
0
W
Baba Yaga
NwTn00b
Baba Yaga
10
1
10
15
W
1
3
8
1.67
W
0
2
17
4.25
L
Izanami
ch8246
Izanami
3
7
8
1
L
Yemoja
savi0r117
Yemoja
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,168
Damage
62,213
97,274
Taken
87,395
82,985
Mitigated
87,693
54,508
Healing
30,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
18,140
6,359
836
7,715
25,847
27,497
1,240
6,697
19,150
1,142
30,335
W
Heimdallr
CosmicM00n
Heimdallr
19,888
15,296
1,046
7,804
18,252
10,609
2,023
4,193
14,059
0
38,032
L
Bellona
17,711
4,331
1,347
5,038
25,648
28,737
0
12,622
13,026
0
31,587
L
Jormungandr
Love420Always
Jormungandr
11,391
1,694
1,876
1,942
21,095
26,081
0
8,397
12,698
24,339
0
L
Erlang Shen
Mr_Fiend_2309
Erlang Shen
0
0
0
0
768
100
0
768
0
0
0
W
Baba Yaga
NwTn00b
Baba Yaga
24,292
1,633
3,212
3,207
10,710
6,095
2,730
1,642
9,068
44,876
0
W
5,967
1,144
11,415
5,564
13,299
7,853
1,026
2,303
10,996
11,290
0
W
11,881
1,961
681
13,028
29,166
30,931
449
5,381
23,785
18,349
0
L
Izanami
ch8246
Izanami
23,427
12,169
0
1,892
16,144
9,065
0
10,240
5,904
0
47,336
L
Yemoja
savi0r117
Yemoja
9,684
3,741
8,695
9,645
23,740
23,710
0
10,815
12,925
19,245
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
40,499
128
Minions Killed
139
0
Camps Cleared
0
1,132,219
Distance Traveled
837,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,311
859
30
3
0
225,156
0
W
Heimdallr
10,292
858
27
2
0
209,214
0
L
Bellona
9,357
780
32
3
0
255,764
0
L
Jormungandr
9,603
800
31
3
0
220,010
0
L
Erlang Shen
3,139
262
0
0
0
0
0
W
Baba Yaga
11,558
963
45
4
0
234,196
0
W
Hel
8,785
732
18
2
0
213,810
0
W
Bacchus
9,807
817
8
1
0
249,843
0
L
Izanami
8,865
739
53
4
0
170,315
0
L
Yemoja
9,535
795
23
2
0
191,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role