Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Asian_Girly_Girl
Janus
Level 155
God Stats
15W - 17L
1,630 SR
Queue Stats
319W - 308L
1,465 Elo+
Party 3
Ullr
Ullr
iD S U W X
Ullr
Level 82
God Stats
2W - 1L
1,581 SR
Queue Stats
18W - 13L
1,261 Elo+
Party 2
Cerberus
Cerberus
mas_terp_ice
Cerberus
Level 108
God Stats
3W - 2L
1,548 SR
Queue Stats
39W - 28L
1,508 Elo+
Party 3
Surtr
Surtr
preachersuki
Surtr
Level 99
God Stats
6W - 4L
1,798 SR
Queue Stats
93W - 103L
1,476 Elo+
Party 2
Team Averages
Level 118
1,612 SR
1,442 Elo+

VS

Team Averages
Level 86
1,453 SR
1,407 Elo+
Sol
Sol
AvidTaxEvader
Sol
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 193L
1,446 Elo+
Party 1
Maui
Maui
JG_BangZ
Maui
Level 117
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 14L
1,458 Elo+
Solo
Janus
Janus
NE0N7556
Janus
Level 84
God Stats
1W - 5L
1,347 SR
Queue Stats
91W - 101L
1,452 Elo+
Party 1
Tiamat
Tiamat
PinkSprink6826
Tiamat
Level 75
God Stats
8W - 5L
1,343 SR
Queue Stats
109W - 107L
1,437 Elo+
Party 1
Cerberus
Cerberus
TECHMACHINE36
Cerberus
Level 25
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 2 / 0
4,056
369
546
3,731
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 1
6,778
616
3,581
3,513
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 0
6,125
557
6,605
6,904
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
mas_terp_ice
Cerberus
7
0 / 8 / 2
4,508
410
2,321
11,329
4,544
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,609
510
5,252
9,699
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 1
6,908
628
8,350
10,421
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
11
1 / 0 / 3
6,374
579
2,321
5,698
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Janus
NE0N7556
Janus
13
5 / 1 / 0
7,388
672
5,932
4,919
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 1
5,856
532
3,317
6,826
2,830
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TECHMACHINE36
Cerberus
8
0 / 1 / 5
5,691
517
1,521
6,191
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
L
1
1
1
1.5
W
7
2
1
3.75
W
Maui
1
0
3
2.5
W
Janus
NE0N7556
Janus
5
1
0
5
W
0
1
1
0.5
W
Cerberus
TECHMACHINE36
Cerberus
0
1
5
2.5
L
3
1
0
3
L
Cerberus
mas_terp_ice
Cerberus
0
8
2
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
21,441
35,176
Taken
34,055
14,686
Mitigated
14,632
6,485
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
546
350
0
550
3,731
1,194
0
1,954
1,777
0
6,943
L
3,581
0
0
250
3,513
1,377
0
1,779
1,734
57,681
0
W
8,350
3,358
291
6,113
10,421
3,241
480
1,289
9,124
54,970
0
W
Maui
2,321
743
0
2,230
5,698
3,155
106
944
4,688
27,610
14,997
W
Janus
NE0N7556
Janus
5,932
794
97
818
4,919
1,537
719
1,849
2,932
53,667
0
W
3,317
511
0
1,608
6,826
2,830
0
182
6,644
35,072
0
W
Cerberus
TECHMACHINE36
Cerberus
1,521
0
331
1,473
6,191
3,869
141
1,558
4,583
12,277
0
L
6,605
1,492
0
851
6,904
2,371
0
4,067
2,837
0
38,594
L
Cerberus
mas_terp_ice
Cerberus
2,321
0
0
1,106
11,329
4,544
145
8,567
2,762
16,377
0
L
5,252
2,007
0
3,728
9,699
5,200
0
4,940
4,759
402
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
32,217
270
Minions Killed
343
0
Camps Cleared
0
888,232
Distance Traveled
1,085,383
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,056
369
19
2
0
96,959
0
L
Janus
6,778
616
113
10
0
203,903
1
W
Sol
6,908
628
77
7
0
204,841
0
W
Maui
6,374
579
68
6
0
241,245
0
W
Janus
7,388
672
116
11
0
242,551
0
W
Tiamat
5,856
532
63
6
0
203,983
0
W
Cerberus
5,691
517
19
2
0
192,763
1
L
Ullr
6,125
557
64
6
0
217,041
0
L
Cerberus
4,508
410
24
2
0
181,809
0
L
Surtr
5,609
510
50
5
0
188,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role