Player Matchup

Hera
Hera
Crown_Clown420
Hera
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 64L
1,231 Elo+
Party 1
Vamana
Vamana
NumberOneScrub24
Vamana
Level 41
God Stats
2W - 6L
1,136 SR
Queue Stats
29W - 63L
1,221 Elo+
Party 1
Bakasura
Bakasura
Skynynyflvko
Bakasura
Level 43
God Stats
5W - 5L
1,932 SR
Queue Stats
171W - 168L
1,585 Elo+
Solo
Team Averages
Level 43
1,523 SR
1,346 Elo+

VS

Team Averages
Level 42
1,470 SR
1,206 Elo+
Fafnir
Fafnir
Complex 3p
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 69L
1,151 Elo+
Party 2
Nu Wa
Nu Wa
Exrxe
Nu Wa
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 127L
1,120 Elo+
Party 2
Neith
Neith
daddySmalls
Neith
Level 66
God Stats
149W - 187L
1,410 SR
Queue Stats
326W - 374L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
10,041
772
8,868
9,502
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 3
9,099
700
3,587
13,018
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Skynynyflvko
Bakasura
8
1 / 1 / 0
7,981
614
1,103
3,223
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Complex 3p
Fafnir
4
0 / 0 / 0
6,687
514
0
0
0
Nu Wa
Exrxe
Nu Wa
15
3 / 4 / 0
9,314
716
9,428
10,417
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 1
9,233
710
7,738
8,778
3,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Complex 3p
Fafnir
0
0
0
0
W
3
2
1
1.75
L
Nu Wa
Exrxe
Nu Wa
3
4
0
0.75
W
0
1
3
1.5
W
Bakasura
Skynynyflvko
Bakasura
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,558
Damage
17,166
25,743
Taken
19,195
16,278
Mitigated
7,505
3,583
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Complex 3p
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
8,868
2,760
0
1,457
9,502
3,222
1,200
3,995
5,507
54,374
0
L
Nu Wa
Exrxe
Nu Wa
9,428
4,131
131
306
10,417
3,721
1,293
5,845
4,176
33,789
0
W
3,587
1,069
0
1,397
13,018
11,515
1,463
4,623
8,395
0
34,166
W
Bakasura
Skynynyflvko
Bakasura
1,103
791
0
729
3,223
1,541
0
1,217
2,006
0
10,281
L
7,738
1,144
0
2,223
8,778
3,784
821
3,055
5,393
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
25,234
150
Minions Killed
108
0
Camps Cleared
0
612,871
Distance Traveled
744,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,687
514
0
0
0
316,376
0
W
Hera
10,041
772
74
6
0
229,497
0
L
Nu Wa
9,314
716
34
3
0
194,262
0
W
Vamana
9,099
700
47
4
0
290,344
0
W
Bakasura
7,981
614
29
2
0
93,030
1
L
Neith
9,233
710
74
6
0
234,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role