Player Matchup

Hera
Hera
Cloneitor
Hera
Level 60
God Stats
33W - 30L
1,484 SR
Queue Stats
44W - 45L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joker clon
Tsukuyomi
Level 21
God Stats
11W - 8L
1,680 SR
Queue Stats
11W - 10L
1,340 Elo+
Party 2
Maui
Maui
NW_Shark77
Maui
Level 63
God Stats
4W - 4L
1,257 SR
Queue Stats
25W - 25L
1,454 Elo+
Solo
Team Averages
Level 48
1,473 SR
1,424 Elo+

VS

Team Averages
Level 62
1,571 SR
1,424 Elo+
Ra
Ra
GuntherBabies
Ra
Level 61
God Stats
1W - 4L
1,712 SR
Queue Stats
68W - 69L
1,448 Elo+
Party 1
Neith
Neith
Spooky-XVX
Neith
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 91L
1,401 Elo+
Party 1
Chaac
Chaac
xXKilyadedXx
Chaac
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
97W - 88L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 3 / 3
9,990
768
12,701
9,157
4,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Joker clon
Tsukuyomi
15
4 / 2 / 6
9,683
745
10,223
9,865
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 1 / 8
10,271
790
5,384
13,144
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,603
739
8,988
11,588
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
2 / 2 / 4
9,738
749
8,155
9,162
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 5
8,073
621
5,784
14,528
12,615
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
6
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
5
3
3
2.17
L
4
5
2
1
W
Tsukuyomi
Joker clon
Tsukuyomi
4
2
6
3.5
W
1
1
8
5
L
Neith
2
2
4
2
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
22,927
32,166
Taken
35,278
26,832
Mitigated
21,524
9,855
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,701
2,585
256
2,692
9,157
4,678
465
3,548
5,609
59,127
0
L
8,988
295
923
3,968
11,588
4,746
0
5,940
5,648
40,683
0
W
Tsukuyomi
Joker clon
Tsukuyomi
10,223
1,358
0
2,839
9,865
5,383
519
1,560
8,305
0
32,266
W
5,384
1,626
176
3,892
13,144
16,771
992
3,915
9,229
16,698
0
L
Neith
8,155
3,231
0
1,351
9,162
4,163
0
6,329
2,833
0
54,551
L
5,784
693
0
5,299
14,528
12,615
0
7,302
7,226
0
18,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
27,414
139
Minions Killed
160
0
Camps Cleared
0
750,899
Distance Traveled
692,746
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,990
768
85
7
0
233,463
0
L
Ra
9,603
739
53
4
0
221,248
1
W
Tsukuyomi
9,683
745
29
2
0
265,102
0
W
Maui
10,271
790
25
2
0
252,334
0
L
Neith
9,738
749
79
6
0
230,696
0
L
Chaac
8,073
621
28
2
0
240,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role