Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Xyŕam
Ao Kuang
Level 107
God Stats
1W - 0L
1,483 SR
Queue Stats
23W - 16L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
Zekriontrox
Sun Wukong
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 203L
1,553 Elo+
Party 1
Da Ji
Da Ji
trek813
Da Ji
Level 177
God Stats
11W - 3L
1,500 SR
Queue Stats
557W - 470L
1,711 Elo+
Party 2
Artemis
Artemis
vChaz
Artemis
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 134L
1,587 Elo+
Party 2
Team Averages
Level 145
1,497 SR
1,597 Elo+

VS

Team Averages
Level 156
1,476 SR
1,570 Elo+
Erlang Shen
Erlang Shen
A_Walkin_Splikak
Erlang Shen
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 226L
1,513 Elo+
Solo
Bastet
Bastet
DarkDewDrop
Bastet
Level 149
God Stats
15W - 16L
1,514 SR
Queue Stats
694W - 653L
1,516 Elo+
Solo
Hou Yi
Hou Yi
GlueGunStanlee
Hou Yi
Level 140
God Stats
13W - 11L
1,400 SR
Queue Stats
532W - 536L
1,501 Elo+
Solo
Charybdis
Charybdis
Shirousa
Charybdis
Level 180
God Stats
13W - 6L
1,664 SR
Queue Stats
745W - 671L
1,665 Elo+
Solo
Hercules
Hercules
Sontendo
Hercules
Level 161
God Stats
1W - 2L
1,304 SR
Queue Stats
140W - 150L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 3 / 16
9,458
946
13,386
9,419
7,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Xyŕam
Ao Kuang
17
11 / 2 / 16
10,279
1,028
19,706
15,723
22,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Zekriontrox
Sun Wukong
16
7 / 4 / 14
9,563
956
9,653
14,829
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
trek813
Da Ji
14
4 / 3 / 18
8,829
883
10,733
14,102
20,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
vChaz
Artemis
17
5 / 2 / 17
9,570
957
13,167
8,714
11,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A_Walkin_Splikak
Erlang Shen
14
1 / 5 / 9
7,905
791
5,438
17,203
18,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
5 / 6 / 1
8,294
829
9,064
11,415
5,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 7 / 7
7,594
759
8,598
14,319
6,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Shirousa
Charybdis
14
2 / 6 / 5
7,918
792
10,248
12,120
5,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Sontendo
Hercules
14
3 / 7 / 6
8,091
809
8,937
16,718
16,866
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
40
31
Kills
12
14
Deaths
31
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
3
16
4
L
Erlang Shen
A_Walkin_Splikak
Erlang Shen
1
5
9
1.1
L
Bastet
5
6
1
0.92
L
1
7
7
0.64
L
Charybdis
Shirousa
Charybdis
2
6
5
0.75
L
Hercules
Sontendo
Hercules
3
7
6
0.86
W
Ao Kuang
Xyŕam
Ao Kuang
11
2
16
9.5
W
Sun Wukong
Zekriontrox
Sun Wukong
7
4
14
3.5
W
Da Ji
trek813
Da Ji
4
3
18
4.33
W
Artemis
vChaz
Artemis
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
42,285
62,787
Taken
71,775
83,583
Mitigated
51,623
19,821
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,386
1,000
2,234
1,448
9,419
7,255
1,257
0
9,244
26,056
395
L
Erlang Shen
A_Walkin_Splikak
Erlang Shen
5,438
2,228
1,221
4,528
17,203
18,094
0
9,222
7,546
0
9,617
L
Bastet
9,064
1,729
345
1,612
11,415
5,187
0
3,309
7,795
0
18,581
L
8,598
4,475
538
2,916
14,319
6,288
0
4,670
9,242
0
16,326
L
Charybdis
Shirousa
Charybdis
10,248
3,887
0
1,788
12,120
5,188
0
4,437
7,284
0
24,892
L
Hercules
Sontendo
Hercules
8,937
1,874
443
4,126
16,718
16,866
0
9,984
6,178
0
13,571
W
Ao Kuang
Xyŕam
Ao Kuang
19,706
3,840
2,315
7,520
15,723
22,406
1,213
0
15,508
29,389
0
W
Sun Wukong
Zekriontrox
Sun Wukong
9,653
1,286
498
2,384
14,829
21,193
55
0
14,584
158
14,470
W
Da Ji
trek813
Da Ji
10,733
1,810
995
1,317
14,102
20,805
748
0
13,927
0
13,832
W
Artemis
vChaz
Artemis
13,167
5,345
0
1,110
8,714
11,924
4,485
0
8,586
0
30,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
39,802
117
Minions Killed
89
0
Camps Cleared
0
965,040
Distance Traveled
894,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,458
946
39
4
0
188,830
0
L
Erlang Shen
7,905
791
11
1
0
191,697
0
L
Bastet
8,294
829
19
2
0
202,348
0
L
Hou Yi
7,594
759
26
3
0
171,656
0
L
Charybdis
7,918
792
28
3
0
157,197
0
L
Hercules
8,091
809
5
1
0
171,484
0
W
Ao Kuang
10,279
1,028
17
2
0
202,209
0
W
Sun Wukong
9,563
956
10
1
0
211,890
0
W
Da Ji
8,829
883
8
1
0
190,340
0
W
Artemis
9,570
957
43
4
0
171,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role