Player Matchup

Tiamat
Tiamat
Budderworth
Tiamat
Level 14
God Stats
6W - 3L
1,595 SR
Queue Stats
31W - 35L
1,542 Elo+
Party 2
Olorun
Olorun
HogEater69
Olorun
Level 39
God Stats
26W - 16L
1,587 SR
Queue Stats
49W - 49L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
KyleOhGee
Sun Wukong
Level 67
God Stats
5W - 7L
1,329 SR
Queue Stats
142W - 137L
1,466 Elo+
Party 2
Sol
Sol
WashedupMobaMan
Sol
Level 28
God Stats
3W - 1L
1,593 SR
Queue Stats
24W - 21L
1,566 Elo+
Party 3
Serqet
Serqet
rocketbobalba
Serqet
Level 27
God Stats
5W - 10L
1,500 SR
Queue Stats
61W - 62L
1,469 Elo+
Party 2
Team Averages
Level 35
1,521 SR
1,522 Elo+

VS

Team Averages
Level 60
1,500 SR
1,486 Elo+
Ra
Ra
DoughNuhh
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Awilix
Awilix
Excalibur64
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Chronos
Chronos
FuzyPanda
Chronos
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 100L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
SloshedTrout753
Kuzenbo
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 86L
1,451 Elo+
Party 1
Achilles
Achilles
jerrrm
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 0 / 3
6,503
591
4,584
4,541
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
HogEater69
Olorun
11
3 / 1 / 6
6,471
588
6,200
7,553
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KyleOhGee
Sun Wukong
11
1 / 0 / 1
6,727
612
5,056
8,082
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
5 / 1 / 4
6,879
625
6,976
6,671
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 2
6,445
586
4,477
7,258
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,295
481
2,182
6,054
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
7
0 / 3 / 1
4,789
435
2,203
7,787
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
FuzyPanda
Chronos
10
2 / 2 / 0
5,718
520
4,699
7,152
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 4 / 2
5,072
461
2,265
9,648
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
jerrrm
Achilles
9
1 / 3 / 0
5,284
480
2,504
8,819
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
3
3.5
L
0
4
0
0
L
Awilix
0
3
1
0.17
L
Chronos
FuzyPanda
Chronos
2
2
0
1
W
Olorun
HogEater69
Olorun
3
1
6
6
W
Sun Wukong
KyleOhGee
Sun Wukong
1
0
1
1.5
L
0
4
2
0.25
W
5
1
4
7
L
Achilles
jerrrm
Achilles
1
3
0
0.33
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
13,853
34,105
Taken
39,460
13,231
Mitigated
23,050
11,644
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,584
425
0
2,252
4,541
2,016
311
2,010
2,531
34,247
0
L
2,182
744
230
1,098
6,054
2,160
0
4,282
1,772
32,514
0
L
Awilix
2,203
901
0
1,742
7,787
2,483
0
1,906
5,707
0
22,502
L
Chronos
FuzyPanda
Chronos
4,699
1,704
0
2,240
7,152
2,664
0
4,840
2,312
37,012
0
W
Olorun
HogEater69
Olorun
6,200
3,304
869
2,881
7,553
2,639
1,906
3,708
3,845
42,411
0
W
Sun Wukong
KyleOhGee
Sun Wukong
5,056
826
0
3,175
8,082
3,858
0
778
6,921
0
47,933
L
2,265
1,209
0
2,132
9,648
9,080
0
6,732
2,916
12,601
0
W
6,976
3,357
0
1,847
6,671
2,161
919
2,531
4,140
36,256
0
L
Achilles
jerrrm
Achilles
2,504
695
0
2,424
8,819
6,663
0
0
8,561
0
26,284
W
4,477
1,572
0
620
7,258
2,557
374
560
6,676
0
26,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
26,158
306
Minions Killed
220
0
Camps Cleared
0
1,128,210
Distance Traveled
1,061,430
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,503
591
59
5
0
217,480
0
L
Ra
5,295
481
59
5
0
201,814
0
L
Awilix
4,789
435
41
4
0
235,476
0
L
Chronos
5,718
520
62
6
0
208,067
0
W
Olorun
6,471
588
62
6
0
213,864
0
W
Sun Wukong
6,727
612
79
7
0
229,928
0
L
Kuzenbo
5,072
461
16
1
0
224,242
1
W
Sol
6,879
625
57
5
0
229,166
0
L
Achilles
5,284
480
42
4
0
191,831
1
W
Serqet
6,445
586
49
4
0
237,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role