Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LURBY0
Zeus
Level 149
God Stats
4W - 2L
1,338 SR
Queue Stats
82W - 98L
1,503 Elo+
Party 3
King Arthur
King Arthur
Shiroyasha3399
King Arthur
Level 153
God Stats
27W - 28L
1,615 SR
Queue Stats
142W - 137L
1,547 Elo+
Party 2
Mercury
Mercury
Tokyo_Vert
Mercury
Level 140
God Stats
2W - 4L
1,537 SR
Queue Stats
113W - 105L
1,546 Elo+
Party 2
Tyr
Tyr
victor_chido5
Tyr
Level 146
God Stats
5W - 3L
1,792 SR
Queue Stats
176W - 187L
1,447 Elo+
Party 3
Team Averages
Level 142
1,556 SR
1,508 Elo+

VS

Team Averages
Level 118
1,419 SR
1,421 Elo+
Nox
Nox
EL Loc04
Nox
Level 154
God Stats
5W - 9L
1,500 SR
Queue Stats
176W - 172L
1,511 Elo+
Solo
Martichoras
Martichoras
Staluma
Martichoras
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 158L
1,542 Elo+
Solo
Surtr
Surtr
Woohoobarz
Surtr
Level 122
God Stats
6W - 12L
1,326 SR
Queue Stats
68W - 87L
1,411 Elo+
Party 1
Yemoja
Yemoja
meerakuI
Yemoja
Level 115
God Stats
1W - 5L
1,421 SR
Queue Stats
57W - 72L
1,378 Elo+
Party 1
Arachne
Arachne
scaredsnowman
Arachne
Level 99
God Stats
0W - 3L
1,349 SR
Queue Stats
31W - 52L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 2 / 11
8,777
798
8,958
14,802
11,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
LURBY0
Zeus
15
4 / 1 / 8
8,456
769
15,340
6,047
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Shiroyasha3399
King Arthur
15
3 / 2 / 12
8,390
763
15,583
14,952
17,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Tokyo_Vert
Mercury
16
5 / 0 / 10
8,807
801
6,443
5,947
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 13
8,677
789
17,025
13,894
15,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,240
749
6,719
9,619
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Staluma
Martichoras
14
0 / 0 / 3
7,793
708
6,505
6,965
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
1 / 5 / 3
7,518
683
12,620
21,826
17,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
meerakuI
Yemoja
13
1 / 5 / 2
7,224
657
7,581
16,300
12,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
12
1 / 4 / 2
7,181
653
6,666
15,438
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
19
Kills
4
5
Deaths
19
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
11
4.75
L
1
5
3
0.5
W
Zeus
LURBY0
Zeus
4
1
8
8
W
King Arthur
Shiroyasha3399
King Arthur
3
2
12
4.5
L
Martichoras
Staluma
Martichoras
0
0
3
1.5
W
Mercury
Tokyo_Vert
Mercury
5
0
10
10
L
Surtr
1
5
3
0.5
L
Yemoja
meerakuI
Yemoja
1
5
2
0.4
L
Arachne
1
4
2
0.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,349
Damage
40,091
55,642
Taken
70,148
50,017
Mitigated
48,487
11,551
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,958
662
0
5,154
14,802
11,754
0
3,579
11,223
0
32,937
L
6,719
928
0
750
9,619
4,936
0
1,902
7,688
32,998
0
W
Zeus
LURBY0
Zeus
15,340
1,010
0
742
6,047
2,519
0
1,926
4,121
41,554
0
W
King Arthur
Shiroyasha3399
King Arthur
15,583
1,894
0
532
14,952
17,090
0
3,222
11,730
0
37,558
L
Martichoras
Staluma
Martichoras
6,505
3,188
0
2,915
6,965
3,802
0
1,489
5,452
0
32,844
W
Mercury
Tokyo_Vert
Mercury
6,443
1,743
0
1,399
5,947
2,954
1,272
1,702
4,245
0
23,820
L
Surtr
12,620
3,770
223
5,675
21,826
17,970
7
5,052
16,761
562
20,725
L
Yemoja
meerakuI
Yemoja
7,581
1,993
5,800
1,202
16,300
12,021
0
4,182
12,097
14,513
0
L
Arachne
6,666
5,391
0
2,311
15,438
9,758
0
2,591
12,810
0
15,354
W
17,025
940
0
3,724
13,894
15,700
0
4,298
9,596
0
39,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
37,956
284
Minions Killed
172
0
Camps Cleared
0
1,243,500
Distance Traveled
1,113,188
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,777
798
52
5
0
229,708
2
L
Nox
8,240
749
72
7
0
206,470
0
W
Zeus
8,456
769
63
6
0
211,443
0
W
King Arthur
8,390
763
56
5
0
245,501
0
L
Martichoras
7,793
708
62
6
0
218,740
0
W
Mercury
8,807
801
46
4
0
275,473
0
L
Surtr
7,518
683
17
2
0
220,445
0
L
Yemoja
7,224
657
12
1
0
203,609
0
L
Arachne
7,181
653
9
1
0
263,924
0
W
Tyr
8,677
789
67
6
0
281,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role