Player Matchup

Discordia
Discordia
ARANGO760
Discordia
Level 62
God Stats
54W - 34L
1,494 SR
Queue Stats
224W - 229L
1,523 Elo+
Solo
Neith
Neith
Coaxyy
Neith
Level 17
God Stats
36W - 26L
1,524 SR
Queue Stats
57W - 46L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
FlakRL
Kukulkan
Level 12
God Stats
10W - 13L
1,596 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 3
Jing Wei
Jing Wei
Grim3212
Jing Wei
Level 101
God Stats
7W - 3L
1,177 SR
Queue Stats
74W - 61L
1,453 Elo+
Party 3
Yemoja
Yemoja
Vineyardst
Yemoja
Level 68
God Stats
136W - 131L
1,556 SR
Queue Stats
496W - 505L
1,491 Elo+
Solo
Team Averages
Level 52
1,469 SR
1,462 Elo+

VS

Team Averages
Level 73
1,491 SR
1,462 Elo+
Ah Puch
Ah Puch
CeeeJaayyy96
Ah Puch
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 52L
1,471 Elo+
Party 2
Medusa
Medusa
Deadmarcus12
Medusa
Level 68
God Stats
12W - 11L
1,553 SR
Queue Stats
91W - 100L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Diabl0dad
Kukulkan
Level 60
God Stats
1W - 2L
1,262 SR
Queue Stats
167W - 156L
1,403 Elo+
Party 1
Thor
Thor
FATTY 1904
Thor
Level 87
God Stats
159W - 150L
1,597 SR
Queue Stats
161W - 157L
1,542 Elo+
Party 1
Ymir
Ymir
Steezy Victor
Ymir
Level 86
God Stats
25W - 24L
1,545 SR
Queue Stats
61W - 56L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ARANGO760
Discordia
18
2 / 0 / 13
12,190
1,108
16,162
8,471
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Coaxyy
Neith
18
5 / 2 / 11
12,603
1,146
9,536
13,867
6,091
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
FlakRL
Kukulkan
20
8 / 4 / 17
14,316
1,301
21,607
13,210
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Grim3212
Jing Wei
20
14 / 9 / 14
15,356
1,396
39,450
21,930
9,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Vineyardst
Yemoja
18
1 / 2 / 10
11,079
1,007
3,136
12,386
9,701
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CeeeJaayyy96
Ah Puch
18
4 / 5 / 8
12,640
1,149
19,930
15,239
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
17
3 / 9 / 8
11,839
1,076
8,476
21,967
10,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Diabl0dad
Kukulkan
18
1 / 5 / 8
11,477
1,043
9,684
13,001
9,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 9
12,036
1,094
10,905
20,618
14,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 6 / 6
13,684
1,244
16,447
23,600
14,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
30
Kills
17
17
Deaths
30
65
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
ARANGO760
Discordia
2
0
13
8.5
L
Ah Puch
CeeeJaayyy96
Ah Puch
4
5
8
1.6
W
Neith
Coaxyy
Neith
5
2
11
5.25
L
Medusa
3
9
8
0.78
L
Kukulkan
Diabl0dad
Kukulkan
1
5
8
1
L
1
5
9
1.1
W
Kukulkan
FlakRL
Kukulkan
8
4
17
4.13
W
Jing Wei
Grim3212
Jing Wei
14
9
14
2.33
L
8
6
6
1.83
W
Yemoja
Vineyardst
Yemoja
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,891
Damage
65,442
69,864
Taken
94,425
35,092
Mitigated
57,675
11,597
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ARANGO760
Discordia
16,162
1,219
98
1,805
8,471
3,593
0
4,642
3,829
31,168
0
L
Ah Puch
CeeeJaayyy96
Ah Puch
19,930
735
0
1,853
15,239
7,969
0
5,216
10,023
39,899
0
W
Neith
Coaxyy
Neith
9,536
4,319
0
1,102
13,867
6,091
0
8,381
5,486
0
37,046
L
Medusa
8,476
3,647
0
189
21,967
10,497
0
8,732
13,235
0
22,123
L
Kukulkan
Diabl0dad
Kukulkan
9,684
1,055
0
24
13,001
9,891
0
7,073
5,928
32,998
0
L
10,905
2,068
443
438
20,618
14,596
0
8,477
12,141
0
37,613
W
Kukulkan
FlakRL
Kukulkan
21,607
2,804
0
693
13,210
6,236
0
9,726
3,484
47,016
0
W
Jing Wei
Grim3212
Jing Wei
39,450
32,972
0
0
21,930
9,471
0
14,719
7,211
0
57,265
L
16,447
1,080
116
2,014
23,600
14,722
0
11,407
12,193
30,470
0
W
Yemoja
Vineyardst
Yemoja
3,136
873
5,887
2,012
12,386
9,701
0
8,593
3,793
9,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
61,676
257
Minions Killed
221
9
Camps Cleared
8
1,065,789
Distance Traveled
1,041,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,190
1,108
41
4
4
228,321
0
L
Ah Puch
12,640
1,149
40
4
0
213,543
0
W
Neith
12,603
1,146
62
6
1
206,097
0
L
Medusa
11,839
1,076
28
3
0
204,565
0
L
Kukulkan
11,477
1,043
52
5
1
191,042
0
L
Thor
12,036
1,094
65
6
4
215,745
0
W
Kukulkan
14,316
1,301
91
8
2
206,114
0
W
Jing Wei
15,356
1,396
48
4
2
230,398
0
L
Ymir
13,684
1,244
36
3
3
216,843
0
W
Yemoja
11,079
1,007
15
1
0
194,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role