Player Matchup

Awilix
Awilix
Legacy722
Awilix
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 93L
1,500 Elo+
Party 1
Sol
Sol
dudeKno
Sol
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Chaac
Chaac
xdoomboy
Chaac
Level 4
God Stats
0W - 4L
1,259 SR
Queue Stats
46W - 55L
1,500 Elo+
Party 1
Team Averages
Level 79
1,420 SR
1,500 Elo+

VS

Team Averages
Level 56
1,558 SR
1,576 Elo+
Hel
Hel
Cincyhero
Hel
Level 112
God Stats
4W - 5L
1,579 SR
Queue Stats
121W - 133L
1,576 Elo+
Party 2
Bakasura
Bakasura
Hotrod135834
Bakasura
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 72L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
McGrubber
Cthulhu
Level 27
God Stats
9W - 6L
1,595 SR
Queue Stats
36W - 43L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Legacy722
Awilix
12
0 / 5 / 1
7,909
608
7,699
15,739
5,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
1 / 4 / 0
8,147
627
9,456
9,813
3,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
xdoomboy
Chaac
13
1 / 7 / 1
8,264
636
6,803
16,312
12,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 14
9,383
722
6,973
7,507
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Hotrod135834
Bakasura
17
9 / 0 / 7
11,106
854
16,193
14,515
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
McGrubber
Cthulhu
16
6 / 2 / 9
10,193
784
12,846
16,568
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
16
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Bakasura
Hotrod135834
Bakasura
9
0
7
12.5
L
Awilix
Legacy722
Awilix
0
5
1
0.1
W
Cthulhu
McGrubber
Cthulhu
6
2
9
5.25
L
Sol
1
4
0
0.25
L
Chaac
xdoomboy
Chaac
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
36,012
41,864
Taken
38,590
21,093
Mitigated
32,811
7,924
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,973
451
8,621
5,844
7,507
3,618
913
3,136
4,371
31,710
0
W
Bakasura
Hotrod135834
Bakasura
16,193
10,922
0
4,668
14,515
9,499
1,942
2,884
11,631
0
51,363
L
Awilix
Legacy722
Awilix
7,699
2,265
228
1,812
15,739
5,472
0
5,421
8,671
0
35,644
W
Cthulhu
McGrubber
Cthulhu
12,846
479
1,177
2,512
16,568
19,694
91
3,574
12,114
31,247
984
L
Sol
9,456
2,193
0
2,783
9,813
3,173
0
3,526
5,306
42,728
0
L
Chaac
xdoomboy
Chaac
6,803
848
0
3,101
16,312
12,448
0
8,904
5,650
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
30,682
141
Minions Killed
187
0
Camps Cleared
0
682,732
Distance Traveled
830,828
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,383
722
63
5
0
257,512
5
W
Bakasura
11,106
854
74
6
0
303,311
3
L
Awilix
7,909
608
53
4
0
249,274
0
W
Cthulhu
10,193
784
50
4
0
270,005
0
L
Sol
8,147
627
59
5
0
224,992
0
L
Chaac
8,264
636
29
2
0
208,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role