Player Matchup

Horus
Horus
NearDead life
Horus
Level 99
God Stats
1W - 4L
1,385 SR
Queue Stats
94W - 84L
1,386 Elo+
Party 2
Merlin
Merlin
Nvx V k1NG
Merlin
Level 126
God Stats
3W - 3L
1,714 SR
Queue Stats
177W - 168L
1,535 Elo+
Party 2
Achilles
Achilles
R4IN COMPLEX
Achilles
Level 126
God Stats
6W - 4L
1,567 SR
Queue Stats
127W - 111L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Sh4dowBladeZ
Kukulkan
Level 28
God Stats
6W - 10L
1,460 SR
Queue Stats
6W - 11L
1,240 Elo+
Party 2
Cernunnos
Cernunnos
x2adjust
Cernunnos
Level 98
God Stats
13W - 19L
1,567 SR
Queue Stats
187W - 209L
1,380 Elo+
Solo
Team Averages
Level 95
1,539 SR
1,392 Elo+

VS

Team Averages
Level 91
1,552 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Morgoth8auglier
Gilgamesh
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 1
Hades
Hades
Underlord G
Hades
Level 78
God Stats
4W - 1L
2,019 SR
Queue Stats
9W - 12L
1,369 Elo+
Solo
Thor
Thor
ViserionXI
Thor
Level 109
God Stats
7W - 4L
1,343 SR
Queue Stats
79W - 56L
1,500 Elo+
Party 1
Anubis
Anubis
blaazzzeee1
Anubis
Level 106
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
foenfang
Kuzenbo
Level 73
God Stats
1W - 0L
1,355 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,602
573
4,207
16,376
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Nvx V k1NG
Merlin
16
0 / 2 / 4
9,497
633
18,758
7,616
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
R4IN COMPLEX
Achilles
17
3 / 1 / 0
9,392
626
9,657
14,640
24,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Sh4dowBladeZ
Kukulkan
18
2 / 0 / 3
10,963
731
11,079
3,846
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
x2adjust
Cernunnos
15
0 / 7 / 4
8,759
584
9,992
21,692
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Morgoth8auglier
Gilgamesh
16
0 / 0 / 7
9,530
635
9,125
13,650
14,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 9
9,755
650
13,640
17,276
11,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 6
10,882
725
15,269
10,552
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
19
7 / 1 / 5
11,568
771
13,209
11,700
7,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
foenfang
Kuzenbo
16
0 / 1 / 6
9,912
661
5,360
15,570
21,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
5
Kills
15
15
Deaths
5
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Morgoth8auglier
Gilgamesh
0
0
7
3.5
L
0
5
3
0.3
L
Merlin
Nvx V k1NG
Merlin
0
2
4
1
L
Achilles
R4IN COMPLEX
Achilles
3
1
0
3
L
Kukulkan
Sh4dowBladeZ
Kukulkan
2
0
3
3.5
W
3
3
9
2.5
W
5
0
6
8
W
Anubis
7
1
5
9.5
W
Kuzenbo
foenfang
Kuzenbo
0
1
6
3
L
Cernunnos
x2adjust
Cernunnos
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
56,603
64,170
Taken
68,748
56,575
Mitigated
59,564
15,427
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Morgoth8auglier
Gilgamesh
9,125
900
1,208
1,099
13,650
14,234
128
5,549
7,763
0
27,381
L
4,207
1,110
1,996
4,282
16,376
15,923
0
10,740
5,636
536
7,201
L
Merlin
Nvx V k1NG
Merlin
18,758
1,140
0
340
7,616
3,358
0
1,670
5,946
56,609
0
L
Achilles
R4IN COMPLEX
Achilles
9,657
1,316
0
3,592
14,640
24,986
0
7,831
6,809
0
20,321
L
Kukulkan
Sh4dowBladeZ
Kukulkan
11,079
427
0
380
3,846
1,912
0
1,434
2,412
55,570
0
W
13,640
910
2,355
5,073
17,276
11,053
187
7,610
9,528
33,998
0
W
15,269
990
0
729
10,552
5,402
566
3,302
7,152
0
58,757
W
Anubis
13,209
152
0
8,197
11,700
7,019
247
4,904
6,752
66,555
0
W
Kuzenbo
foenfang
Kuzenbo
5,360
2,388
0
4,031
15,570
21,856
66
8,705
6,614
20,165
0
L
Cernunnos
x2adjust
Cernunnos
9,992
4,185
331
4,506
21,692
10,396
0
10,534
11,158
0
31,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,213
Gold Earned
51,647
261
Minions Killed
327
0
Camps Cleared
0
1,393,176
Distance Traveled
1,500,263
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,530
635
45
3
0
328,282
0
L
Horus
8,602
573
11
1
0
280,926
1
L
Merlin
9,497
633
89
6
0
271,610
0
L
Achilles
9,392
626
14
1
0
311,694
0
L
Kukulkan
10,963
731
115
8
0
299,272
0
W
Hades
9,755
650
53
4
0
242,872
0
W
Thor
10,882
725
82
5
0
340,612
1
W
Anubis
11,568
771
117
8
0
274,802
0
W
Kuzenbo
9,912
661
30
2
0
313,695
0
L
Cernunnos
8,759
584
32
2
0
229,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role