Player Matchup

Horus
Horus
Agt_Do0ms
Horus
Level 15
God Stats
0W - 1L
1,890 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KillerMunchkinn
Zhong Kui
Level 127
God Stats
3W - 2L
1,552 SR
Queue Stats
104W - 103L
1,559 Elo+
Party 1
Artio
Artio
Naighntel
Artio
Level 63
God Stats
0W - 5L
1,890 SR
Queue Stats
195W - 203L
1,458 Elo+
Party 1
Loki
Loki
Night-Owl31
Loki
Level 88
God Stats
12W - 13L
1,568 SR
Queue Stats
112W - 101L
1,507 Elo+
Party 1
Neith
Neith
basickidd17
Neith
Level 109
God Stats
11W - 19L
1,522 SR
Queue Stats
48W - 56L
1,553 Elo+
Party 1
Team Averages
Level 80
1,684 SR
1,515 Elo+

VS

Team Averages
Level 96
1,480 SR
1,496 Elo+
Mulan
Mulan
AkaLatios
Mulan
Level 124
God Stats
20W - 17L
1,470 SR
Queue Stats
113W - 98L
1,494 Elo+
Solo
Kukulkan
Kukulkan
BPH5402
Kukulkan
Level 43
God Stats
10W - 7L
1,511 SR
Queue Stats
14W - 11L
1,510 Elo+
Party 2
Bellona
Bellona
BillyBob520
Bellona
Level 105
God Stats
1W - 2L
1,088 SR
Queue Stats
17W - 13L
1,519 Elo+
Party 2
Martichoras
Martichoras
DrizzyDiddle
Martichoras
Level 84
God Stats
1W - 2L
1,673 SR
Queue Stats
17W - 13L
1,519 Elo+
Party 2
Thanatos
Thanatos
GodBroxi
Thanatos
Level 124
God Stats
4W - 1L
1,656 SR
Queue Stats
18W - 17L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Agt_Do0ms
Horus
9
1 / 1 / 1
6,306
420
1,624
7,161
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KillerMunchkinn
Zhong Kui
13
4 / 5 / 6
7,965
531
17,502
17,760
12,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Naighntel
Artio
9
0 / 6 / 0
5,511
367
5,141
17,886
14,786
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 2 / 1
8,063
538
10,359
12,966
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
5,937
396
5,848
11,184
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AkaLatios
Mulan
12
5 / 2 / 3
8,151
543
10,922
13,207
12,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
BPH5402
Kukulkan
12
1 / 5 / 4
7,482
499
5,779
10,242
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BillyBob520
Bellona
13
5 / 0 / 2
8,697
580
13,510
15,239
14,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
DrizzyDiddle
Martichoras
13
3 / 1 / 4
8,413
561
10,183
8,521
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
GodBroxi
Thanatos
14
5 / 5 / 3
8,744
583
8,754
15,025
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
19
19
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Agt_Do0ms
Horus
1
1
1
1.5
W
Mulan
AkaLatios
Mulan
5
2
3
3.25
W
Kukulkan
BPH5402
Kukulkan
1
5
4
0.6
W
Bellona
BillyBob520
Bellona
5
0
2
6
W
Martichoras
DrizzyDiddle
Martichoras
3
1
4
5
W
Thanatos
GodBroxi
Thanatos
5
5
3
1.3
L
Zhong Kui
KillerMunchkinn
Zhong Kui
4
5
6
1.4
L
Artio
Naighntel
Artio
0
6
0
0
L
8
2
1
4.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,474
Damage
49,148
66,957
Taken
62,234
40,834
Mitigated
42,345
24,330
Healing
26,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Agt_Do0ms
Horus
1,624
836
1,180
2,521
7,161
5,693
0
848
6,313
0
12,407
W
Mulan
AkaLatios
Mulan
10,922
2,020
0
3,153
13,207
12,132
0
6,037
7,170
0
29,907
W
Kukulkan
BPH5402
Kukulkan
5,779
451
0
2,030
10,242
4,101
1,175
4,660
5,582
40,708
0
W
Bellona
BillyBob520
Bellona
13,510
6,696
0
6,115
15,239
14,539
947
6,612
8,627
0
57,213
W
Martichoras
DrizzyDiddle
Martichoras
10,183
2,983
0
2,458
8,521
4,141
3,135
1,789
6,732
0
55,288
W
Thanatos
GodBroxi
Thanatos
8,754
3,077
0
12,426
15,025
7,432
2,355
3,136
11,889
0
65,193
L
Zhong Kui
KillerMunchkinn
Zhong Kui
17,502
1,850
0
7,267
17,760
12,530
0
2,913
14,847
60,293
0
L
Artio
Naighntel
Artio
5,141
1,399
374
5,302
17,886
14,786
0
1,122
16,764
24,766
409
L
10,359
4,045
0
4,926
12,966
4,672
0
175
12,791
0
44,030
L
5,848
2,270
0
2,760
11,184
3,153
0
718
10,463
0
37,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
41,487
275
Minions Killed
348
0
Camps Cleared
0
1,431,210
Distance Traveled
1,426,806
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,306
420
22
1
0
262,674
1
W
Mulan
8,151
543
20
1
0
316,415
10
W
Kukulkan
7,482
499
78
5
0
285,106
0
W
Bellona
8,697
580
76
5
0
277,905
0
W
Martichoras
8,413
561
92
6
0
233,700
0
W
Thanatos
8,744
583
82
5
0
313,680
0
L
Zhong Kui
7,965
531
94
6
0
284,869
0
L
Artio
5,511
367
34
2
0
293,020
0
L
Loki
8,063
538
58
4
0
347,383
0
L
Neith
5,937
396
67
4
0
243,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role