Player Matchup

Pele
Pele
Tanquish
Pele
Level 68
God Stats
12W - 7L
1,798 SR
Queue Stats
444W - 379L
1,520 Elo+
Solo
Kukulkan
Kukulkan
TrxshDragon
Kukulkan
Level 79
God Stats
3W - 1L
1,522 SR
Queue Stats
16W - 16L
1,503 Elo+
Party 2
Martichoras
Martichoras
TrxshInbound
Martichoras
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
191W - 205L
1,552 Elo+
Party 2
Xing Tian
Xing Tian
TrxshSetz
Xing Tian
Level 69
God Stats
5W - 4L
1,306 SR
Queue Stats
115W - 111L
1,426 Elo+
Party 2
Surtr
Surtr
broother35
Surtr
Level 60
God Stats
14W - 17L
1,461 SR
Queue Stats
360W - 341L
1,420 Elo+
Solo
Team Averages
Level 81
1,518 SR
1,484 Elo+

VS

Team Averages
Level 106
1,692 SR
1,510 Elo+
Tyr
Tyr
Astro7 Rocky
Tyr
Level 104
God Stats
2W - 2L
1,544 SR
Queue Stats
144W - 139L
1,493 Elo+
Solo
Medusa
Medusa
Bloodbath6935
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
NoAimBot21
Hel
Level 94
God Stats
4W - 2L
1,904 SR
Queue Stats
92W - 73L
1,588 Elo+
Solo
Athena
Athena
x iG PButta x
Athena
Level 123
God Stats
5W - 5L
1,858 SR
Queue Stats
158W - 165L
1,473 Elo+
Solo
Mulan
Mulan
xFinesTxAlphAx
Mulan
Level 105
God Stats
2W - 2L
1,653 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 3 / 8
7,995
615
9,744
14,174
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
TrxshDragon
Kukulkan
12
2 / 0 / 6
7,087
545
6,597
3,592
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
TrxshInbound
Martichoras
13
11 / 1 / 6
8,791
676
19,153
13,792
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TrxshSetz
Xing Tian
11
1 / 0 / 10
7,395
569
4,992
12,271
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
13
3 / 2 / 2
7,863
605
10,832
14,528
12,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,331
487
6,216
14,294
11,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 7 / 1
5,173
398
5,474
9,915
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 4 / 0
7,434
572
9,833
11,186
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,486
422
3,323
20,187
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 5 / 2
5,664
436
5,980
13,190
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
5
6
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
7
1
0.07
L
4
4
0
1
W
Pele
5
3
8
3
W
Kukulkan
TrxshDragon
Kukulkan
2
0
6
5
W
Martichoras
TrxshInbound
Martichoras
11
1
6
14
W
Xing Tian
TrxshSetz
Xing Tian
1
0
10
6
W
Surtr
3
2
2
2
L
0
3
1
0.17
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
30,826
58,357
Taken
68,772
38,015
Mitigated
41,924
21,282
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,216
910
0
2,029
14,294
11,724
0
1,079
13,215
0
47,019
L
5,474
2,471
0
245
9,915
3,143
0
1,637
8,278
0
26,489
L
9,833
237
1,541
4,139
11,186
7,181
72
2,477
8,709
52,085
0
W
Pele
9,744
1,739
0
2,624
14,174
5,804
24
3,396
10,566
0
59,242
W
Kukulkan
TrxshDragon
Kukulkan
6,597
193
0
0
3,592
1,351
305
2,067
1,375
49,261
0
W
Martichoras
TrxshInbound
Martichoras
19,153
10,020
0
9,312
13,792
6,848
2,471
3,127
10,599
0
64,646
W
Xing Tian
TrxshSetz
Xing Tian
4,992
402
356
2,546
12,271
11,026
708
2,551
9,618
23,353
0
W
Surtr
10,832
4,519
0
6,444
14,528
12,986
549
1,425
13,043
608
61,983
L
3,323
683
422
4,961
20,187
14,098
0
4,883
15,304
12,196
0
L
5,980
1,462
326
2,513
13,190
5,778
0
1,913
11,277
0
37,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
30,088
366
Minions Killed
246
0
Camps Cleared
0
1,336,324
Distance Traveled
1,268,896
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,331
487
58
4
0
257,354
0
L
Medusa
5,173
398
36
3
0
238,221
0
L
Hel
7,434
572
92
7
0
262,191
0
W
Pele
7,995
615
83
6
0
318,856
0
W
Kukulkan
7,087
545
93
7
0
281,874
0
W
Martichoras
8,791
676
71
5
0
210,157
0
W
Xing Tian
7,395
569
38
3
0
265,380
0
W
Surtr
7,863
605
81
6
0
260,057
0
L
Athena
5,486
422
18
1
0
269,727
2
L
Mulan
5,664
436
42
3
0
241,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role