Player Matchup

Chiron
Chiron
Gold III
AsianHolycow
Chiron
Gold III
Level 148
God Stats
3W - 2L
1,602 SR
Queue Stats
129W - 110L
1,748 MMR
Solo
Janus
Janus
Platinum III
Viinjiince
Janus
Platinum III
Level 185
God Stats
49W - 62L
1,532 SR
Queue Stats
691W - 694L
1,765 MMR
Solo
Vamana
Vamana
Platinum IV
Xeengy
Vamana
Platinum IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 403L
1,752 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Yurobeat
Tsukuyomi
Gold IV
Level 64
God Stats
9W - 2L
1,935 SR
Queue Stats
51W - 16L
1,756 MMR
Solo
Hel
Hel
Platinum V
cυĸιjenιι
Hel
Platinum V
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
452W - 458L
1,706 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,614 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,564 SR
1,692 MMR
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
AssassinMario21
Tyr
Gold I
Level 157
God Stats
0W - 1L
1,228 SR
Queue Stats
68W - 61L
1,715 MMR
Solo
Tiamat
Tiamat
Platinum III
HeavyThief
Tiamat
Platinum III
Level 123
God Stats
1W - 1L
1,617 SR
Queue Stats
85W - 80L
1,877 MMR
Party 2
Athena
Athena
Gold II
Minksters
Athena
Gold II
Level 69
God Stats
4W - 7L
1,471 SR
Queue Stats
54W - 61L
1,647 MMR
Party 2
Anhur
Anhur
Gold I
Τachi
Anhur
Gold I
Level 149
God Stats
4W - 1L
2,003 SR
Queue Stats
171W - 157L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 1 / 2
6,760
615
5,935
6,293
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
12
3 / 0 / 2
6,995
636
4,660
3,117
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Xeengy
Vamana
11
0 / 1 / 3
6,355
578
7,145
11,000
7,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Yurobeat
Tsukuyomi
12
6 / 0 / 6
6,856
623
12,923
10,273
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 2 / 5
5,606
510
4,691
8,737
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorNe ZhaAo KuangSusano

VS

Bans
He BoFenrirSurtrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 1
6,040
549
3,589
9,879
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 0
6,336
576
8,208
12,465
10,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
HeavyThief
Tiamat
10
0 / 5 / 1
5,756
523
3,482
8,537
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Minksters
Athena
8
1 / 3 / 1
5,358
487
1,828
9,476
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Τachi
Anhur
10
1 / 4 / 1
5,845
531
4,712
8,795
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
W
Chiron
3
1
2
4
L
1
0
0
1
L
Tiamat
HeavyThief
Tiamat
0
5
1
0.1
L
Athena
Minksters
Athena
1
3
1
0.5
W
Janus
3
0
2
4
W
Vamana
Xeengy
Vamana
0
1
3
1.5
W
Tsukuyomi
Yurobeat
Tsukuyomi
6
0
6
9
W
3
2
5
2.75
L
Anhur
Τachi
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
21,819
39,420
Taken
49,152
18,915
Mitigated
28,206
14,434
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,589
1,440
0
478
9,879
3,088
0
1,473
8,316
0
37,542
W
Chiron
5,935
2,393
612
1,711
6,293
2,395
186
415
5,878
0
45,928
L
8,208
1,449
0
5,850
12,465
10,923
0
180
12,285
0
47,829
L
Tiamat
HeavyThief
Tiamat
3,482
423
0
1,924
8,537
4,795
0
2,807
5,584
39,584
0
L
Athena
Minksters
Athena
1,828
590
0
1,670
9,476
6,803
0
3,750
5,608
13,606
0
W
Janus
4,660
105
0
500
3,117
965
0
568
2,549
49,510
0
W
Vamana
Xeengy
Vamana
7,145
4,196
0
3,373
11,000
7,321
0
1,399
9,601
0
55,881
W
Tsukuyomi
Yurobeat
Tsukuyomi
12,923
3,987
0
1,631
10,273
3,943
0
1,297
8,976
0
63,102
W
4,691
332
2,917
3,690
8,737
4,291
0
1,936
6,801
20,969
0
L
Anhur
Τachi
Anhur
4,712
1,523
0
824
8,795
2,597
0
787
8,008
0
32,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
29,335
373
Minions Killed
298
0
Camps Cleared
0
1,251,503
Distance Traveled
1,210,599
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,040
549
65
6
0
283,328
0
W
Chiron
6,760
615
88
8
0
215,885
3
L
Tyr
6,336
576
78
7
0
240,018
1
L
Tiamat
5,756
523
73
7
0
234,033
2
L
Athena
5,358
487
26
2
0
234,349
1
W
Janus
6,995
636
106
10
0
272,564
7
W
Vamana
6,355
578
96
9
0
234,129
6
W
Tsukuyomi
6,856
623
60
5
0
297,109
0
W
Hel
5,606
510
23
2
0
231,816
5
L
Anhur
5,845
531
56
5
0
218,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role