Player Matchup

Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CactusGriff
Gilgamesh
Level 7
God Stats
2W - 2L
1,278 SR
Queue Stats
2W - 9L
1,469 Elo+
Party 1
Bastet
Bastet
ItsDaHoopah
Bastet
Level 24
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 1
Team Averages
Level 37
1,345 SR
1,445 Elo+

VS

Team Averages
Level 46
1,347 SR
1,448 Elo+
Ymir
Ymir
DomiKinz
Ymir
Level 42
God Stats
1W - 1L
1,225 SR
Queue Stats
45W - 35L
1,487 Elo+
Party 2
Charybdis
Charybdis
ddude103
Charybdis
Level 65
God Stats
9W - 3L
1,370 SR
Queue Stats
12W - 13L
1,367 Elo+
Solo
Thanatos
Thanatos
noyoufinethen
Thanatos
Level 31
God Stats
16W - 20L
1,446 SR
Queue Stats
63W - 69L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 2 / 1
9,235
710
13,077
7,654
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CactusGriff
Gilgamesh
13
1 / 3 / 3
7,940
611
4,044
10,438
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
12
0 / 3 / 5
7,810
601
5,592
7,269
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 1 / 8
9,679
745
4,086
10,443
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ddude103
Charybdis
14
1 / 2 / 7
9,015
693
6,305
10,588
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
noyoufinethen
Thanatos
17
7 / 2 / 1
10,573
813
10,657
10,635
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
8
8
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
1
2.25
L
Gilgamesh
CactusGriff
Gilgamesh
1
3
3
0.83
W
Ymir
0
1
8
4
L
Bastet
0
3
5
0.83
W
Charybdis
ddude103
Charybdis
1
2
7
2.25
W
Thanatos
noyoufinethen
Thanatos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
21,048
25,361
Taken
31,666
13,307
Mitigated
20,585
3,402
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,077
772
0
1,462
7,654
2,207
0
352
7,302
47,325
0
L
Gilgamesh
CactusGriff
Gilgamesh
4,044
797
0
801
10,438
8,111
0
2,374
8,064
0
14,577
W
Ymir
4,086
553
0
4,203
10,443
11,288
294
4,481
5,410
14,844
0
L
Bastet
5,592
1,603
0
1,139
7,269
2,989
0
1,360
5,909
0
12,668
W
Charybdis
ddude103
Charybdis
6,305
3,377
0
4,385
10,588
4,302
1,661
4,351
5,899
0
36,308
W
Thanatos
noyoufinethen
Thanatos
10,657
3,263
0
9,575
10,635
4,995
1,462
4,636
5,728
0
44,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
29,267
116
Minions Killed
136
0
Camps Cleared
0
673,881
Distance Traveled
658,547
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,235
710
71
5
0
224,180
0
L
Gilgamesh
7,940
611
24
2
0
204,799
0
W
Ymir
9,679
745
16
1
0
231,180
0
L
Bastet
7,810
601
21
2
0
244,902
4
W
Charybdis
9,015
693
49
4
0
194,827
1
W
Thanatos
10,573
813
71
5
0
232,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role