Player Matchup

Janus
Janus
AbioticComic678
Janus
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
412W - 423L
1,476 Elo+
Solo
Ganesha
Ganesha
Wrong hole foo0
Ganesha
Level 57
God Stats
3W - 1L
1,619 SR
Queue Stats
115W - 106L
1,519 Elo+
Party 1
Bastet
Bastet
bunnymanbearpig
Bastet
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,489 Elo+
Solo
Ah Puch
Ah Puch
domIknow
Ah Puch
Level 113
God Stats
11W - 4L
1,286 SR
Queue Stats
335W - 349L
1,527 Elo+
Solo
Hou Yi
Hou Yi
kushinmysystem0
Hou Yi
Level 155
God Stats
3W - 1L
1,603 SR
Queue Stats
115W - 115L
1,519 Elo+
Party 1
Team Averages
Level 104
1,502 SR
1,506 Elo+

VS

Team Averages
Level 91
1,497 SR
1,472 Elo+
Arachne
Arachne
GammaGril420
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,502 Elo+
Solo
The Morrigan
The Morrigan
HarambesGhostMF
The Morrigan
Level 129
God Stats
2W - 11L
1,500 SR
Queue Stats
989W - 1,006L
1,505 Elo+
Party 2
Ymir
Ymir
JohnnyLicksLips
Ymir
Level 86
God Stats
15W - 14L
1,660 SR
Queue Stats
344W - 340L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Lord_Zephyrus
Sun Wukong
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 64L
1,460 Elo+
Solo
King Arthur
King Arthur
pipeitup420
King Arthur
Level 55
God Stats
2W - 4L
1,325 SR
Queue Stats
465W - 491L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,650
1,130
4,204
3,878
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 12
5,595
1,119
2,091
7,942
4,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 7
5,243
1,049
2,079
4,884
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
domIknow
Ah Puch
12
5 / 0 / 6
6,627
1,325
5,990
4,275
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 6
6,484
1,297
5,761
4,561
1,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GammaGril420
Arachne
5
0 / 0 / 0
4,212
842
0
0
0
The Morrigan
HarambesGhostMF
The Morrigan
11
1 / 3 / 1
5,736
1,147
4,754
4,119
1,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 2
5,539
1,108
2,321
7,020
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Lord_Zephyrus
Sun Wukong
9
0 / 3 / 3
4,784
957
6,614
6,308
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
pipeitup420
King Arthur
9
1 / 4 / 2
5,161
1,032
5,828
6,193
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
12
Kills
4
5
Deaths
13
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Arachne
GammaGril420
Arachne
0
0
0
0
L
The Morrigan
HarambesGhostMF
The Morrigan
1
3
1
0.5
L
2
3
2
1
L
Sun Wukong
Lord_Zephyrus
Sun Wukong
0
3
3
0.5
W
0
1
12
6
W
0
1
7
3.5
W
Ah Puch
domIknow
Ah Puch
5
0
6
8
W
5
1
6
8
L
King Arthur
pipeitup420
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
19,517
25,540
Taken
23,640
10,867
Mitigated
15,881
13,264
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,204
903
700
647
3,878
1,305
554
711
3,167
9,377
0
L
Arachne
GammaGril420
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
HarambesGhostMF
The Morrigan
4,754
190
81
108
4,119
1,615
0
2,358
1,761
9,677
0
L
2,321
304
0
237
7,020
5,482
0
4,306
2,714
4,606
0
L
Sun Wukong
Lord_Zephyrus
Sun Wukong
6,614
1,581
163
1,630
6,308
4,008
0
2,179
4,129
0
10,606
W
2,091
328
184
3,031
7,942
4,105
24
2,288
5,654
2,920
0
W
2,079
853
1,316
1,845
4,884
1,862
646
1,551
3,333
0
4,938
W
Ah Puch
domIknow
Ah Puch
5,990
431
895
3,399
4,275
1,727
633
1,195
3,080
15,350
0
W
5,761
1,963
292
955
4,561
1,868
170
1,330
3,231
0
10,909
L
King Arthur
pipeitup420
King Arthur
5,828
928
254
239
6,193
4,776
0
3,442
2,751
0
9,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
25,432
48
Minions Killed
38
0
Camps Cleared
0
456,972
Distance Traveled
354,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,650
1,130
7
1
0
64,917
0
L
Arachne
4,212
842
0
0
0
0
0
L
The Morrigan
5,736
1,147
20
4
0
98,398
0
L
Ymir
5,539
1,108
5
1
0
88,516
0
L
Sun Wukong
4,784
957
4
1
0
90,625
0
W
Ganesha
5,595
1,119
0
0
0
83,091
0
W
Bastet
5,243
1,049
7
1
0
113,260
0
W
Ah Puch
6,627
1,325
19
4
0
98,556
0
W
Hou Yi
6,484
1,297
15
3
0
97,148
0
L
King Arthur
5,161
1,032
9
2
0
76,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role