Player Matchup

Achilles
Achilles
Silver V
Almighty-Blanque
Achilles
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
880 MMR
Solo
Arachne
Arachne
Silver III
SlapDiCn
Arachne
Silver III
Level 86
God Stats
1W - 2L
1,750 SR
Queue Stats
94W - 122L
1,021 MMR
Party 1
Bacchus
Bacchus
Silver IV
levizeell01
Bacchus
Silver IV
Level 122
God Stats
6W - 4L
1,538 SR
Queue Stats
119W - 136L
788 MMR
Solo
Cernunnos
Cernunnos
Bronze I
renzy385
Cernunnos
Bronze I
Level 83
God Stats
0W - 3L
1,128 SR
Queue Stats
6W - 16L
1,064 MMR
Party 1
Poseidon
Poseidon
Silver III
xmerchand
Poseidon
Silver III
Level 69
God Stats
9W - 8L
1,081 SR
Queue Stats
281W - 294L
845 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,399 SR
920 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,484 SR
915 MMR
Hades
Hades
Silver V
Adrian2102753
Hades
Silver V
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 148L
734 MMR
Solo
Nu Wa
Nu Wa
Silver II
CW Assassin
Nu Wa
Silver II
Level 136
God Stats
19W - 13L
1,320 SR
Queue Stats
296W - 303L
1,093 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
JE005
Cu Chulainn
Silver III
Level 147
God Stats
4W - 3L
1,626 SR
Queue Stats
103W - 132L
1,022 MMR
Solo
Heimdallr
Heimdallr
Silver II
SSZero09
Heimdallr
Silver II
Level 180
God Stats
16W - 21L
1,490 SR
Queue Stats
556W - 566L
1,069 MMR
Solo
Cliodhna
Cliodhna
Silver III
Tuca Mote6153
Cliodhna
Silver III
Level 162
God Stats
13W - 13L
1,481 SR
Queue Stats
124W - 141L
656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,048
402
11,295
24,964
31,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SlapDiCn
Arachne
14
5 / 8 / 3
9,772
489
13,222
27,026
10,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
levizeell01
Bacchus
11
1 / 8 / 2
7,394
370
10,810
21,143
18,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
renzy385
Cernunnos
13
0 / 7 / 5
7,928
396
11,574
21,082
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
xmerchand
Poseidon
14
2 / 10 / 2
9,126
456
10,836
20,390
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BellonaAwilixMercurySkadi

VS

Bans
ThorMauiAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
10,689
534
18,407
23,586
21,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 15
10,902
545
24,771
11,651
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JE005
Cu Chulainn
16
6 / 2 / 17
10,447
522
15,341
20,540
23,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SSZero09
Heimdallr
15
7 / 2 / 16
10,531
527
16,002
17,417
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Tuca Mote6153
Cliodhna
19
10 / 2 / 12
11,943
597
20,403
19,593
9,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
9
Kills
41
41
Deaths
9
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
1
8
2
0.25
W
9
2
15
8.25
W
Cu Chulainn
JE005
Cu Chulainn
6
2
17
7.25
W
Heimdallr
SSZero09
Heimdallr
7
2
16
7.5
L
Arachne
SlapDiCn
Arachne
5
8
3
0.81
W
Cliodhna
Tuca Mote6153
Cliodhna
10
2
12
8
L
Bacchus
levizeell01
Bacchus
1
8
2
0.25
L
Cernunnos
renzy385
Cernunnos
0
7
5
0.36
L
Poseidon
xmerchand
Poseidon
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,737
Damage
94,924
114,605
Taken
92,787
75,652
Mitigated
67,386
21,070
Healing
30,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,407
1,046
1,607
10,242
23,586
21,319
2,002
6,750
16,076
60,711
0
L
11,295
1,913
0
1,483
24,964
31,313
0
6,859
17,837
618
47,291
W
24,771
5,066
537
1,935
11,651
4,645
2,281
4,421
7,109
80,545
0
W
Cu Chulainn
JE005
Cu Chulainn
15,341
1,899
0
2,203
20,540
23,128
285
2,182
17,342
9,998
58,096
W
Heimdallr
SSZero09
Heimdallr
16,002
9,170
0
7,811
17,417
8,647
3,189
3,383
13,521
0
68,362
L
Arachne
SlapDiCn
Arachne
13,222
7,432
0
7,312
27,026
10,145
0
10,693
15,945
0
68,748
W
Cliodhna
Tuca Mote6153
Cliodhna
20,403
3,170
0
6,056
19,593
9,647
1,766
4,229
14,922
0
110,196
L
Bacchus
levizeell01
Bacchus
10,810
672
788
3,593
21,143
18,742
0
8,455
12,471
23,184
0
L
Cernunnos
renzy385
Cernunnos
11,574
5,105
0
5,326
21,082
8,423
0
9,391
11,500
0
58,129
L
Poseidon
xmerchand
Poseidon
10,836
1,157
335
2,233
20,390
7,029
0
10,233
9,767
77,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
54,512
374
Minions Killed
520
0
Camps Cleared
0
1,890,212
Distance Traveled
1,979,493
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,689
534
91
5
0
375,846
0
L
Achilles
8,048
402
69
3
0
386,983
0
W
Nu Wa
10,902
545
115
6
0
370,651
0
W
Cu Chulainn
10,447
522
88
4
0
401,975
5
W
Heimdallr
10,531
527
89
4
0
361,547
3
L
Arachne
9,772
489
79
4
0
423,813
0
W
Cliodhna
11,943
597
137
7
0
469,474
0
L
Bacchus
7,394
370
30
2
0
374,517
8
L
Cernunnos
7,928
396
75
4
0
369,038
0
L
Poseidon
9,126
456
121
6
0
335,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role