Player Matchup

Sylvanus
Sylvanus
FoNemFolk
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,762 Elo+
Solo
Sol
Sol
Psicodelico1967
Sol
Level 126
God Stats
8W - 8L
1,715 SR
Queue Stats
467W - 459L
1,521 Elo+
Party 2
Mercury
Mercury
YamadaRJ
Mercury
Level 89
God Stats
5W - 7L
1,596 SR
Queue Stats
190W - 173L
1,468 Elo+
Solo
Surtr
Surtr
ramonextdoor
Surtr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 69L
1,393 Elo+
Solo
Hera
Hera
vida_kain
Hera
Level 69
God Stats
6W - 5L
1,509 SR
Queue Stats
329W - 326L
1,431 Elo+
Party 2
Team Averages
Level 90
1,564 SR
1,515 Elo+

VS

Team Averages
Level 81
1,450 SR
1,473 Elo+
Lancelot
Lancelot
Getcarried6443
Lancelot
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 240L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
QCLEDUCDEMTL
Guan Yu
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
625W - 629L
1,466 Elo+
Solo
Bacchus
Bacchus
THE HOMIE COKE
Bacchus
Level 103
God Stats
27W - 17L
1,561 SR
Queue Stats
744W - 717L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
THEHOMIEFREE
Cliodhna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,554 Elo+
Party 1
Chronos
Chronos
Xv Cr0ss Xv
Chronos
Level 79
God Stats
2W - 6L
1,191 SR
Queue Stats
257W - 234L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FoNemFolk
Sylvanus
18
4 / 1 / 12
10,146
922
6,035
11,862
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
6 / 0 / 11
10,377
943
21,865
8,554
3,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
YamadaRJ
Mercury
13
2 / 4 / 11
8,114
738
8,075
8,805
3,166
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 2
6,088
553
1,690
2,444
1,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
5 / 4 / 8
8,834
803
7,602
8,906
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 2 / 4
8,135
740
8,234
11,099
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
QCLEDUCDEMTL
Guan Yu
13
3 / 6 / 6
8,718
793
4,150
16,632
13,682
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 6
7,477
680
5,237
9,029
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
THEHOMIEFREE
Cliodhna
13
1 / 6 / 8
7,977
725
10,582
12,777
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Xv Cr0ss Xv
Chronos
16
3 / 1 / 4
8,685
790
8,149
7,526
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
17
Kills
10
10
Deaths
17
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FoNemFolk
Sylvanus
4
1
12
10
L
Lancelot
3
2
4
2.5
W
6
0
11
11.5
L
Guan Yu
QCLEDUCDEMTL
Guan Yu
3
6
6
1
L
0
2
6
1.5
L
Cliodhna
THEHOMIEFREE
Cliodhna
1
6
8
0.83
L
Chronos
Xv Cr0ss Xv
Chronos
3
1
4
5
W
Mercury
YamadaRJ
Mercury
2
4
11
1.88
W
0
1
2
1
W
Hera
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
36,352
40,571
Taken
57,063
24,050
Mitigated
37,820
20,196
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FoNemFolk
Sylvanus
6,035
1,694
3,978
4,774
11,862
11,726
249
3,066
8,796
11,311
0
L
Lancelot
8,234
363
2,103
1,388
11,099
6,617
0
7,809
3,252
0
18,164
W
21,865
6,580
1,156
4,069
8,554
3,699
1,289
2,504
6,050
49,797
0
L
Guan Yu
QCLEDUCDEMTL
Guan Yu
4,150
523
4,074
3,681
16,632
13,682
42
9,027
7,567
0
7,399
L
5,237
326
1,652
2,103
9,029
8,747
111
5,612
3,383
9,626
0
L
Cliodhna
THEHOMIEFREE
Cliodhna
10,582
1,075
273
871
12,777
5,556
832
8,082
4,657
0
22,487
L
Chronos
Xv Cr0ss Xv
Chronos
8,149
2,304
1,006
677
7,526
3,218
675
5,016
2,510
23,704
0
W
Mercury
YamadaRJ
Mercury
8,075
3,543
1,039
1,570
8,805
3,166
0
2,874
5,931
0
15,622
W
1,690
259
135
535
2,444
1,842
0
1,451
993
44
1,764
W
Hera
7,602
1,845
1,740
1,200
8,906
3,617
408
3,491
5,415
14,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
40,992
105
Minions Killed
112
0
Camps Cleared
0
818,326
Distance Traveled
1,038,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,146
922
10
1
0
164,170
0
L
Lancelot
8,135
740
20
2
0
238,314
0
W
Sol
10,377
943
60
5
0
205,113
0
L
Guan Yu
8,718
793
8
1
0
220,419
0
L
Bacchus
7,477
680
13
1
0
183,187
0
L
Cliodhna
7,977
725
26
2
0
196,245
0
L
Chronos
8,685
790
45
4
0
200,371
0
W
Mercury
8,114
738
21
2
0
228,536
0
W
Surtr
6,088
553
1
0
0
33,944
0
W
Hera
8,834
803
13
1
0
186,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role