Player Matchup

Baron Samedi
Baron Samedi
Claiy
Baron Samedi
Level 43
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 1
Hercules
Hercules
Sashidango
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,143 Elo+
Party 1
Mercury
Mercury
Smirs
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,143 Elo+
Party 1
Team Averages
Level 45
1,572 SR
1,316 Elo+

VS

Team Averages
Level 32
1,313 SR
1,204 Elo+
Xing Tian
Xing Tian
GafaO
Xing Tian
Level 48
God Stats
1W - 2L
1,583 SR
Queue Stats
257W - 182L
1,527 Elo+
Solo
Vulcan
Vulcan
Xorper
Vulcan
Level 36
God Stats
1W - 7L
1,215 SR
Queue Stats
3W - 14L
1,156 Elo+
Party 2
Neith
Neith
ogPyanyY
Neith
Level 12
God Stats
0W - 3L
1,141 SR
Queue Stats
1W - 13L
927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Claiy
Baron Samedi
17
3 / 2 / 7
10,874
725
15,722
11,142
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Sashidango
Hercules
17
5 / 1 / 5
11,195
746
8,866
25,264
29,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
Smirs
Mercury
15
2 / 0 / 7
10,359
691
7,025
9,294
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GafaO
Xing Tian
14
3 / 1 / 0
10,411
694
6,175
17,197
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Xorper
Vulcan
13
0 / 6 / 0
8,796
586
13,590
11,150
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
ogPyanyY
Neith
15
0 / 3 / 3
9,595
640
8,957
10,153
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Claiy
Baron Samedi
3
2
7
3.25
L
Xing Tian
GafaO
Xing Tian
3
1
0
3
W
Hercules
Sashidango
Hercules
5
1
5
7.5
W
Mercury
Smirs
Mercury
2
0
7
5.5
L
Vulcan
Xorper
Vulcan
0
6
0
0
L
Neith
ogPyanyY
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,613
Damage
28,722
45,700
Taken
38,500
41,141
Mitigated
32,948
20,781
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Claiy
Baron Samedi
15,722
1,146
2,791
3,847
11,142
6,809
1,037
6,644
4,498
55,803
0
L
Xing Tian
GafaO
Xing Tian
6,175
331
0
3,575
17,197
22,121
0
4,793
12,360
29,457
0
W
Hercules
Sashidango
Hercules
8,866
2,884
0
12,467
25,264
29,799
462
9,488
15,776
0
28,428
W
Mercury
Smirs
Mercury
7,025
2,804
0
1,676
9,294
4,533
895
4,690
4,604
0
47,729
L
Vulcan
Xorper
Vulcan
13,590
4,157
0
0
11,150
5,675
0
5,730
5,375
38,847
0
L
Neith
ogPyanyY
Neith
8,957
2,231
0
1,316
10,153
5,152
0
5,156
4,969
0
31,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
28,802
176
Minions Killed
137
0
Camps Cleared
0
842,653
Distance Traveled
829,930
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,874
725
82
5
0
258,251
1
L
Xing Tian
10,411
694
38
3
0
322,194
8
W
Hercules
11,195
746
42
3
0
269,561
0
W
Mercury
10,359
691
52
3
0
314,841
4
L
Vulcan
8,796
586
44
3
0
264,938
0
L
Neith
9,595
640
55
4
0
242,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role