Player Matchup

Agni
Agni
Silver III
Grimshot756
Agni
Silver III
Level 166
God Stats
0W - 1L
1,214 SR
Queue Stats
40W - 43L
1,142 MMR
Solo
Guan Yu
Guan Yu
Silver V
NatsuDeuz
Guan Yu
Silver V
Level 118
God Stats
0W - 4L
1,101 SR
Queue Stats
49W - 55L
1,132 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Quaimy
Baron Samedi
Silver III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 69L
956 MMR
Party 2
Mercury
Mercury
Silver I
SoEzWin
Mercury
Silver I
Level 169
God Stats
9W - 7L
1,385 SR
Queue Stats
101W - 112L
1,117 MMR
Solo
Cernunnos
Cernunnos
Bronze III
jonzlax
Cernunnos
Bronze III
Level 49
God Stats
0W - 2L
1,609 SR
Queue Stats
5W - 14L
1,309 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,362 SR
1,131 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,453 SR
1,131 MMR
Jing Wei
Jing Wei
Silver II
ChimChimmy460
Jing Wei
Silver II
Level 143
God Stats
5W - 5L
1,247 SR
Queue Stats
74W - 87L
1,147 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
DrMcDiddles
Ratatoskr
Silver III
Level 97
God Stats
8W - 10L
1,440 SR
Queue Stats
84W - 93L
1,098 MMR
Solo
Bacchus
Bacchus
Silver I
janpierreT420
Bacchus
Silver I
Level 191
God Stats
3W - 1L
1,563 SR
Queue Stats
77W - 73L
1,096 MMR
Party 1
Vulcan
Vulcan
Silver II
minironaldo
Vulcan
Silver II
Level 158
God Stats
39W - 32L
1,517 SR
Queue Stats
290W - 292L
1,161 MMR
Party 1
Sylvanus
Sylvanus
Silver I
smurfingsince95
Sylvanus
Silver I
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
366W - 374L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 6
11,497
460
14,437
18,703
7,938
Guan Yu
NatsuDeuz
Guan Yu
17
2 / 6 / 11
11,518
461
17,416
32,322
50,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Quaimy
Baron Samedi
16
2 / 9 / 3
9,780
391
12,471
24,492
23,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SoEzWin
Mercury
20
13 / 6 / 0
13,867
555
19,923
24,017
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cernunnos
jonzlax
Cernunnos
17
0 / 4 / 0
10,308
412
10,949
18,238
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirHe BoThorSolSusano

VS

Bans
SurtrLancelotRavanaKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChimChimmy460
Jing Wei
20
7 / 1 / 7
16,394
656
22,404
25,346
15,072
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
DrMcDiddles
Ratatoskr
20
9 / 4 / 12
14,632
585
13,909
26,022
14,079
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
17
2 / 2 / 16
12,863
515
10,206
29,899
50,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
20
9 / 3 / 6
14,355
574
29,197
15,627
8,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
19
2 / 7 / 14
13,685
547
14,042
29,632
32,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
17
Kills
29
29
Deaths
17
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChimChimmy460
Jing Wei
7
1
7
10.5
W
Ratatoskr
DrMcDiddles
Ratatoskr
9
4
12
3.75
L
0
4
6
0.75
L
Guan Yu
NatsuDeuz
Guan Yu
2
6
11
1.25
L
Baron Samedi
Quaimy
Baron Samedi
2
9
3
0.39
L
Mercury
SoEzWin
Mercury
13
6
0
2.17
W
Bacchus
2
2
16
5
L
Cernunnos
jonzlax
Cernunnos
0
4
0
0
W
Vulcan
9
3
6
4
W
Sylvanus
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,196
Damage
89,758
117,772
Taken
126,526
102,209
Mitigated
120,267
31,207
Healing
61,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChimChimmy460
Jing Wei
22,404
19,827
0
16,712
25,346
15,072
6,160
3,844
21,419
0
172,518
W
Ratatoskr
DrMcDiddles
Ratatoskr
13,909
4,290
0
10,584
26,022
14,079
3,337
6,376
19,341
0
117,908
L
14,437
648
0
1,445
18,703
7,938
0
10,897
7,806
118,989
0
L
Guan Yu
NatsuDeuz
Guan Yu
17,416
2,369
1,530
10,563
32,322
50,329
0
16,258
16,037
345
73,706
L
Baron Samedi
Quaimy
Baron Samedi
12,471
787
1,386
4,289
24,492
23,972
0
10,924
13,568
53,310
0
L
Mercury
SoEzWin
Mercury
19,923
13,751
0
3,858
24,017
12,102
0
11,204
12,787
0
99,268
W
Bacchus
10,206
1,263
4,393
7,551
29,899
50,443
290
8,443
20,442
25,664
0
L
Cernunnos
jonzlax
Cernunnos
10,949
6,952
0
8,136
18,238
7,868
0
5,888
12,324
0
83,360
W
Vulcan
29,197
13,623
716
4,606
15,627
8,101
1,494
4,269
11,213
136,324
0
W
Sylvanus
14,042
3,050
5,984
10,975
29,632
32,572
901
5,864
23,428
79,178
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,970
Gold Earned
71,929
617
Minions Killed
668
0
Camps Cleared
0
2,330,117
Distance Traveled
2,343,522
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,394
656
228
9
0
482,978
3
W
Ratatoskr
14,632
585
127
5
0
538,159
0
L
Agni
11,497
460
219
9
0
466,957
3
L
Guan Yu
11,518
461
84
3
0
510,346
3
L
Baron Samedi
9,780
391
47
2
0
417,002
0
L
Mercury
13,867
555
125
5
0
504,034
0
W
Bacchus
12,863
515
22
1
0
484,511
14
L
Cernunnos
10,308
412
142
6
0
431,778
4
W
Vulcan
14,355
574
157
6
0
493,610
8
W
Sylvanus
13,685
547
134
5
0
344,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role