Player Matchup

Martichoras
Martichoras
LocSpiegel
Martichoras
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Utakae98
Kuzenbo
Level 143
God Stats
1W - 4L
1,165 SR
Queue Stats
20W - 23L
1,367 Elo+
Party 3
Loki
Loki
bigo1226
Loki
Level 105
God Stats
1W - 5L
1,191 SR
Queue Stats
7W - 15L
1,248 Elo+
Party 3
Ah Puch
Ah Puch
needless2010
Ah Puch
Level 101
God Stats
1W - 3L
1,717 SR
Queue Stats
8W - 15L
1,221 Elo+
Party 3
Ao Kuang
Ao Kuang
tezzychan
Ao Kuang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,612 Elo+
Party 3
Team Averages
Level 90
1,415 SR
1,389 Elo+

VS

Team Averages
Level 105
1,521 SR
1,463 Elo+
Susano
Susano
 
Susano
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dr Breadcrust74
Cerberus
Level 69
God Stats
6W - 4L
1,535 SR
Queue Stats
226W - 209L
1,556 Elo+
Solo
Hera
Hera
The3abaYaga
Hera
Level 115
God Stats
25W - 30L
1,510 SR
Queue Stats
318W - 320L
1,423 Elo+
Party 2
Martichoras
Martichoras
Vazdictus
Martichoras
Level 126
God Stats
21W - 20L
1,560 SR
Queue Stats
280W - 275L
1,385 Elo+
Party 2
Hercules
Hercules
jona47x456
Hercules
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LocSpiegel
Martichoras
11
0 / 2 / 3
6,670
476
5,490
8,220
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
Utakae98
Kuzenbo
13
4 / 1 / 2
8,143
582
7,448
10,014
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
14
4 / 2 / 3
8,100
579
7,759
10,873
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ah Puch
needless2010
Ah Puch
13
4 / 1 / 3
8,391
599
7,527
6,456
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
tezzychan
Ao Kuang
13
3 / 2 / 3
7,909
565
7,373
17,095
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 3 / 0
7,503
536
7,811
11,175
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
13
3 / 2 / 0
8,134
581
10,059
12,021
8,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 0
7,029
502
3,992
7,888
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Vazdictus
Martichoras
12
2 / 4 / 1
7,142
510
5,678
12,304
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
jona47x456
Hercules
11
1 / 1 / 2
6,343
453
4,750
10,309
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
8
8
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
0
0.67
L
Cerberus
3
2
0
1.5
W
Martichoras
LocSpiegel
Martichoras
0
2
3
0.75
L
0
5
0
0
W
Kuzenbo
Utakae98
Kuzenbo
4
1
2
5
L
Martichoras
Vazdictus
Martichoras
2
4
1
0.63
W
Loki
4
2
3
2.75
L
Hercules
jona47x456
Hercules
1
1
2
2
W
Ah Puch
needless2010
Ah Puch
4
1
3
5.5
W
Ao Kuang
tezzychan
Ao Kuang
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
32,290
52,658
Taken
53,697
25,268
Mitigated
28,684
14,705
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,811
1,177
0
4,336
11,175
4,099
0
2,103
9,072
0
59,719
L
Cerberus
10,059
1,002
0
3,428
12,021
8,907
117
7,144
4,877
52,786
0
W
Martichoras
LocSpiegel
Martichoras
5,490
3,456
0
1,511
8,220
3,232
0
60
8,047
0
35,086
L
3,992
1,320
0
837
7,888
3,021
408
5,176
2,712
48,771
0
W
Kuzenbo
Utakae98
Kuzenbo
7,448
3,439
0
1,764
10,014
10,787
0
1,508
8,162
29,650
0
L
Martichoras
Vazdictus
Martichoras
5,678
2,067
0
3,369
12,304
5,347
0
2,938
9,366
0
50,661
W
Loki
7,759
1,476
0
930
10,873
3,663
300
1,671
9,103
0
68,311
L
Hercules
jona47x456
Hercules
4,750
961
186
2,028
10,309
7,310
95
4,987
5,322
7,344
25,044
W
Ah Puch
needless2010
Ah Puch
7,527
340
114
1,800
6,456
2,364
522
3,735
2,504
56,213
0
W
Ao Kuang
tezzychan
Ao Kuang
7,373
1,850
0
8,586
17,095
5,222
0
7,876
8,664
45,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
36,151
351
Minions Killed
428
0
Camps Cleared
0
1,470,171
Distance Traveled
1,401,616
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,503
536
85
6
0
353,967
0
L
Cerberus
8,134
581
105
8
0
223,129
0
W
Martichoras
6,670
476
61
4
0
290,820
0
L
Hera
7,029
502
105
8
0
247,402
6
W
Kuzenbo
8,143
582
47
3
0
306,510
5
L
Martichoras
7,142
510
92
7
0
273,340
4
W
Loki
8,100
579
85
6
0
341,648
0
L
Hercules
6,343
453
41
3
0
303,778
0
W
Ah Puch
8,391
599
91
7
0
265,540
3
W
Ao Kuang
7,909
565
67
5
0
265,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role