Player Matchup

Morgan Le Fay
Morgan Le Fay
BigDCharity
Morgan Le Fay
Level 69
God Stats
4W - 3L
1,092 SR
Queue Stats
69W - 68L
1,574 Elo+
Party 2
Jormungandr
Jormungandr
Kausty
Jormungandr
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
555W - 551L
1,518 Elo+
Solo
He Bo
He Bo
NauticalNinja98
He Bo
Level 126
God Stats
3W - 3L
1,530 SR
Queue Stats
73W - 69L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Petrois10
Tsukuyomi
Level 100
God Stats
6W - 2L
1,837 SR
Queue Stats
71W - 68L
1,555 Elo+
Party 2
Terra
Terra
cfunksta
Terra
Level 148
God Stats
3W - 4L
1,192 SR
Queue Stats
59W - 60L
1,519 Elo+
Party 2
Team Averages
Level 115
1,430 SR
1,548 Elo+

VS

Team Averages
Level 89
1,589 SR
1,516 Elo+
Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MrMadaraz
Rama
Level 79
God Stats
5W - 8L
1,946 SR
Queue Stats
383W - 381L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RainyGz
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
SwoIemate
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,504 Elo+
Solo
Chang'e
Chang'e
jhostinwil
Chang'e
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigDCharity
Morgan Le Fay
20
6 / 1 / 22
13,692
761
34,657
19,871
12,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Kausty
Jormungandr
20
2 / 6 / 21
13,524
751
12,674
27,718
41,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 7 / 12
12,524
696
26,259
20,461
10,052
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Petrois10
Tsukuyomi
20
14 / 7 / 13
14,780
821
35,886
29,510
19,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
cfunksta
Terra
20
2 / 3 / 23
12,520
696
13,489
22,352
24,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
10 / 8 / 7
12,565
698
33,128
28,311
14,465
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rama
18
5 / 9 / 14
11,462
637
16,597
22,254
11,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
RainyGz
Ah Muzen Cab
19
4 / 5 / 12
10,987
610
19,617
22,938
13,726
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SwoIemate
Erlang Shen
16
0 / 6 / 13
9,807
545
8,305
30,410
45,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
jhostinwil
Chang'e
20
5 / 4 / 15
12,153
675
16,428
30,821
16,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
85
32
Kills
24
24
Deaths
32
91
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
10
8
7
1.69
W
Morgan Le Fay
BigDCharity
Morgan Le Fay
6
1
22
17
W
Jormungandr
Kausty
Jormungandr
2
6
21
2.08
L
Rama
5
9
14
1.33
W
8
7
12
2
W
Tsukuyomi
Petrois10
Tsukuyomi
14
7
13
2.93
L
Ah Muzen Cab
RainyGz
Ah Muzen Cab
4
5
12
2
L
Erlang Shen
SwoIemate
Erlang Shen
0
6
13
1.08
W
Terra
cfunksta
Terra
2
3
23
4.5
L
Chang'e
jhostinwil
Chang'e
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,965
Damage
94,075
119,912
Taken
134,734
107,586
Mitigated
102,556
54,767
Healing
60,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
33,128
7,147
3,012
9,685
28,311
14,465
125
15,902
11,919
47,459
0
W
Morgan Le Fay
BigDCharity
Morgan Le Fay
34,657
1,044
2,192
6,941
19,871
12,489
3,939
9,803
10,068
72,937
0
W
Jormungandr
Kausty
Jormungandr
12,674
1,980
3,851
3,564
27,718
41,000
853
13,351
14,367
28,433
0
L
Rama
16,597
13,890
1,929
1,371
22,254
11,711
0
15,596
6,101
0
29,353
W
26,259
801
0
3,699
20,461
10,052
227
7,651
12,810
30,715
0
W
Tsukuyomi
Petrois10
Tsukuyomi
35,886
7,477
2,363
7,845
29,510
19,533
0
12,516
16,994
0
57,727
L
Ah Muzen Cab
RainyGz
Ah Muzen Cab
19,617
4,677
1,125
7,742
22,938
13,726
0
16,735
5,532
0
45,834
L
Erlang Shen
SwoIemate
Erlang Shen
8,305
3,981
1,398
8,774
30,410
45,898
0
16,846
12,548
0
13,201
W
Terra
cfunksta
Terra
13,489
787
13,189
11,123
22,352
24,512
2,238
6,235
16,117
25,208
0
L
Chang'e
jhostinwil
Chang'e
16,428
1,321
12,615
12,468
30,821
16,756
70
18,365
11,555
36,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,040
Gold Earned
56,974
207
Minions Killed
164
0
Camps Cleared
0
1,722,851
Distance Traveled
1,469,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,565
698
32
2
0
263,899
0
W
Morgan Le Fay
13,692
761
85
5
0
359,552
0
W
Jormungandr
13,524
751
26
1
0
296,142
0
L
Rama
11,462
637
33
2
0
263,777
0
W
He Bo
12,524
696
18
1
0
317,689
0
W
Tsukuyomi
14,780
821
39
2
0
349,293
0
L
Ah Muzen Cab
10,987
610
49
3
0
317,761
0
L
Erlang Shen
9,807
545
8
0
0
286,931
0
W
Terra
12,520
696
39
2
0
400,175
0
L
Chang'e
12,153
675
42
2
0
337,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role