Player Matchup

Ullr
Ullr
DeadlPool
Ullr
Level 146
God Stats
5W - 2L
1,290 SR
Queue Stats
162W - 160L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
MarceloSepulve98
Ao Kuang
Level 66
God Stats
0W - 3L
1,259 SR
Queue Stats
15W - 25L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
Ozhov
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 2
Bacchus
Bacchus
gaminglike2191
Bacchus
Level 95
God Stats
4W - 8L
1,743 SR
Queue Stats
41W - 47L
1,538 Elo+
Solo
Artio
Artio
ililis2
Artio
Level 177
God Stats
0W - 3L
1,500 SR
Queue Stats
222W - 227L
1,651 Elo+
Solo
Team Averages
Level 99
1,459 SR
1,487 Elo+

VS

Team Averages
Level 131
1,510 SR
1,571 Elo+
Tiamat
Tiamat
Dendoso
Tiamat
Level 119
God Stats
3W - 8L
1,290 SR
Queue Stats
56W - 41L
1,655 Elo+
Party 1
King Arthur
King Arthur
LeotheGiaco
King Arthur
Level 138
God Stats
1W - 0L
1,738 SR
Queue Stats
54W - 37L
1,688 Elo+
Party 1
Thor
Thor
NKLse
Thor
Level 193
God Stats
8W - 4L
1,523 SR
Queue Stats
65W - 48L
1,668 Elo+
Party 1
Kuzenbo
Kuzenbo
NinjaRural
Kuzenbo
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1
Sol
Sol
krision1045
Sol
Level 85
God Stats
10W - 1L
1,500 SR
Queue Stats
90W - 82L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 2 / 1
4,606
461
4,549
6,621
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,281
528
1,416
6,362
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Ozhov
Baron Samedi
8
0 / 5 / 0
4,694
469
1,800
6,368
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
5,093
509
2,367
8,026
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
ililis2
Artio
10
0 / 2 / 0
5,301
530
3,131
9,111
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dendoso
Tiamat
12
6 / 1 / 0
7,150
715
4,812
3,790
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LeotheGiaco
King Arthur
11
1 / 0 / 2
6,639
664
4,655
7,750
4,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
NKLse
Thor
12
4 / 0 / 4
7,151
715
7,801
7,660
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
NinjaRural
Kuzenbo
8
0 / 0 / 3
5,465
547
2,277
5,220
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
5,505
551
4,331
5,693
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
1
0.25
W
Tiamat
Dendoso
Tiamat
6
1
0
6
W
King Arthur
LeotheGiaco
King Arthur
1
0
2
2
L
1
2
0
0.5
W
Thor
NKLse
Thor
4
0
4
6
W
Kuzenbo
NinjaRural
Kuzenbo
0
0
3
1.5
L
Baron Samedi
Ozhov
Baron Samedi
0
5
0
0
L
1
0
0
1
L
Artio
ililis2
Artio
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
23,876
36,488
Taken
30,113
20,091
Mitigated
14,984
13,526
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,549
1,907
0
1,356
6,621
2,090
0
2,672
3,949
0
35,016
W
Tiamat
Dendoso
Tiamat
4,812
495
0
1,487
3,790
2,013
0
2,537
1,253
43,770
0
W
King Arthur
LeotheGiaco
King Arthur
4,655
1,167
0
4,205
7,750
4,261
0
2,609
4,518
0
49,476
L
1,416
219
0
2,711
6,362
2,281
0
1,902
4,460
27,650
0
W
Thor
NKLse
Thor
7,801
1,828
0
1,274
7,660
3,329
0
965
6,695
0
58,034
W
Kuzenbo
NinjaRural
Kuzenbo
2,277
1,270
1,178
1,148
5,220
3,773
26
1,109
4,111
8,061
0
L
Baron Samedi
Ozhov
Baron Samedi
1,800
212
0
930
6,368
2,221
0
2,722
3,646
26,104
0
L
2,367
289
155
3,820
8,026
7,567
0
4,124
3,902
11,747
0
L
Artio
ililis2
Artio
3,131
359
0
4,554
9,111
5,932
0
0
9,111
32,790
0
W
4,331
2,074
0
2,104
5,693
1,608
1,038
1,200
4,493
44,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
31,910
246
Minions Killed
335
0
Camps Cleared
0
903,393
Distance Traveled
1,014,121
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,606
461
67
7
0
168,401
0
W
Tiamat
7,150
715
88
9
0
206,172
1
W
King Arthur
6,639
664
87
9
0
198,424
2
L
Ao Kuang
5,281
528
48
5
0
199,499
0
W
Thor
7,151
715
78
8
0
234,704
0
W
Kuzenbo
5,465
547
6
1
0
200,075
4
L
Baron Samedi
4,694
469
57
6
0
179,076
0
L
Bacchus
5,093
509
14
1
0
190,581
2
L
Artio
5,301
530
60
6
0
165,836
1
W
Sol
5,505
551
76
8
0
174,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role