Player Matchup

Chaac
Chaac
DiscipleOfGainz
Chaac
Level 83
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Izanami
Izanami
KitanaiKoneko
Izanami
Level 26
God Stats
15W - 13L
1,629 SR
Queue Stats
26W - 23L
1,607 Elo+
Party 2
Terra
Terra
Kongga_blade671
Terra
Level 142
God Stats
2W - 1L
1,801 SR
Queue Stats
102W - 88L
1,531 Elo+
Solo
The Morrigan
The Morrigan
lfuronl
The Morrigan
Level 88
God Stats
1W - 1L
1,756 SR
Queue Stats
65W - 56L
1,471 Elo+
Solo
Arachne
Arachne
shaiknbaik
Arachne
Level 149
God Stats
2W - 3L
1,731 SR
Queue Stats
59W - 53L
1,616 Elo+
Party 2
Team Averages
Level 98
1,725 SR
1,545 Elo+

VS

Team Averages
Level 134
1,605 SR
1,519 Elo+
Medusa
Medusa
AZ A Rey
Medusa
Level 125
God Stats
18W - 8L
2,012 SR
Queue Stats
491W - 420L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
BastetsBad
Jing Wei
Level 144
God Stats
11W - 8L
1,458 SR
Queue Stats
72W - 63L
1,486 Elo+
Party 1
Anubis
Anubis
FlightJ23
Anubis
Level 146
God Stats
31W - 23L
1,508 SR
Queue Stats
228W - 214L
1,536 Elo+
Solo
Camazotz
Camazotz
VSS9mm
Camazotz
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
388W - 331L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
heitbern
Cthulhu
Level 126
God Stats
18W - 15L
1,547 SR
Queue Stats
730W - 679L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,426
571
5,516
10,501
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
0 / 3 / 0
6,745
519
8,600
11,653
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,907
454
5,526
13,886
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
lfuronl
The Morrigan
13
1 / 2 / 1
7,142
549
5,547
8,725
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
shaiknbaik
Arachne
12
4 / 4 / 1
7,343
565
8,856
12,982
4,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AZ A Rey
Medusa
13
2 / 3 / 3
8,255
635
7,248
10,441
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
BastetsBad
Jing Wei
14
2 / 0 / 2
7,890
607
7,135
9,509
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
FlightJ23
Anubis
13
4 / 3 / 1
7,967
613
6,087
8,281
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
VSS9mm
Camazotz
13
5 / 1 / 6
8,021
617
9,432
15,905
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
heitbern
Cthulhu
11
1 / 0 / 5
7,247
557
6,792
10,386
8,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
14
14
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
AZ A Rey
Medusa
2
3
3
1.17
W
Jing Wei
BastetsBad
Jing Wei
2
0
2
3
L
2
3
0
0.67
W
Anubis
FlightJ23
Anubis
4
3
1
1.5
L
Izanami
0
3
0
0
L
0
2
1
0.25
W
Camazotz
VSS9mm
Camazotz
5
1
6
8
W
Cthulhu
heitbern
Cthulhu
1
0
5
3.5
L
The Morrigan
lfuronl
The Morrigan
1
2
1
0.75
L
Arachne
shaiknbaik
Arachne
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
36,694
57,747
Taken
54,522
25,389
Mitigated
26,718
17,492
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AZ A Rey
Medusa
7,248
3,675
0
4,308
10,441
4,325
453
803
9,638
0
66,844
W
Jing Wei
BastetsBad
Jing Wei
7,135
5,260
0
3,031
9,509
4,590
1,225
1,085
8,424
0
64,269
L
5,516
958
0
2,680
10,501
5,605
130
277
10,224
0
50,504
W
Anubis
FlightJ23
Anubis
6,087
513
0
3,038
8,281
3,915
233
3,422
4,605
62,851
0
L
Izanami
8,600
5,507
0
4,801
11,653
4,095
441
1,049
10,604
0
64,959
L
5,526
1,067
1,846
3,152
13,886
9,182
0
3,805
10,081
20,360
0
W
Camazotz
VSS9mm
Camazotz
9,432
3,047
0
5,608
15,905
5,555
727
1,165
14,652
0
52,126
W
Cthulhu
heitbern
Cthulhu
6,792
1,207
1,992
2,635
10,386
8,333
0
4,195
6,130
30,499
0
L
The Morrigan
lfuronl
The Morrigan
5,547
569
0
767
8,725
2,271
0
5,079
3,473
48,563
0
L
Arachne
shaiknbaik
Arachne
8,856
5,519
0
4,246
12,982
4,236
0
2,669
10,313
0
38,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
39,380
372
Minions Killed
472
0
Camps Cleared
0
1,312,900
Distance Traveled
1,293,857
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,255
635
124
10
0
254,276
0
W
Jing Wei
7,890
607
122
9
0
250,430
0
L
Chaac
7,426
571
94
7
0
250,102
2
W
Anubis
7,967
613
113
9
0
228,595
4
L
Izanami
6,745
519
110
8
0
232,489
0
L
Terra
5,907
454
20
2
0
271,489
5
W
Camazotz
8,021
617
74
6
0
288,594
0
W
Cthulhu
7,247
557
39
3
0
271,962
2
L
The Morrigan
7,142
549
106
8
0
256,162
0
L
Arachne
7,343
565
42
3
0
302,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role