Player Matchup

Anhur
Anhur
FtostFrame
Anhur
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 191L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
K1NGD0GGY
Kuzenbo
Level 114
God Stats
18W - 9L
1,754 SR
Queue Stats
119W - 110L
1,609 Elo+
Party 1
Eset
Eset
KÃLZ
Eset
Level 126
God Stats
10W - 1L
2,038 SR
Queue Stats
239W - 213L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
RunnaMukk
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,496 Elo+
Solo
Surtr
Surtr
WhosDisDuck
Surtr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Team Averages
Level 125
1,658 SR
1,547 Elo+

VS

Team Averages
Level 104
1,445 SR
1,466 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KingTizz
Scylla
Level 145
God Stats
0W - 1L
1,315 SR
Queue Stats
18W - 28L
1,422 Elo+
Solo
Ymir
Ymir
W Sinner W
Ymir
Level 14
God Stats
1W - 2L
1,490 SR
Queue Stats
19W - 29L
1,350 Elo+
Party 2
Ah Puch
Ah Puch
ariiel95
Ah Puch
Level 120
God Stats
102W - 80L
1,573 SR
Queue Stats
1,330W - 1,388L
1,569 Elo+
Solo
Artemis
Artemis
iiTz Robert
Artemis
Level 123
God Stats
5W - 9L
1,346 SR
Queue Stats
646W - 670L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 1 / 3
8,491
1,061
6,707
5,483
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
K1NGD0GGY
Kuzenbo
14
0 / 0 / 7
8,541
1,068
2,586
4,612
5,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
KÃLZ
Eset
14
4 / 0 / 3
8,876
1,110
10,939
2,654
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
RunnaMukk
Nu Wa
14
0 / 0 / 5
8,345
1,043
5,719
2,836
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 4
8,265
1,033
6,003
6,949
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

343

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 1 / 1
7,687
961
3,085
5,866
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KingTizz
Scylla
13
1 / 2 / 0
7,855
982
4,484
5,355
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
8,047
1,006
605
11,363
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
ariiel95
Ah Puch
13
0 / 3 / 1
7,525
941
6,922
5,594
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iiTz Robert
Artemis
13
0 / 1 / 1
7,656
957
5,026
5,613
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
8
Kills
1
1
Deaths
8
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Anhur
2
1
3
3.5
W
Kuzenbo
K1NGD0GGY
Kuzenbo
0
0
7
3.5
L
Scylla
KingTizz
Scylla
1
2
0
0.5
W
Eset
KÃLZ
Eset
4
0
3
5.5
W
Nu Wa
RunnaMukk
Nu Wa
0
0
5
2.5
L
0
1
1
0.5
W
2
0
4
4
L
Ah Puch
ariiel95
Ah Puch
0
3
1
0.17
L
Artemis
iiTz Robert
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,954
Damage
20,122
22,534
Taken
33,791
15,710
Mitigated
25,557
7,372
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,085
153
0
0
5,866
2,996
0
2,682
3,184
0
22,082
W
Anhur
6,707
3,386
0
1,569
5,483
2,334
0
3,592
1,891
0
20,838
W
Kuzenbo
K1NGD0GGY
Kuzenbo
2,586
1,032
2,051
1,141
4,612
5,744
0
2,673
1,939
11,552
0
L
Scylla
KingTizz
Scylla
4,484
333
0
429
5,355
2,221
0
3,224
2,131
19,198
0
W
Eset
KÃLZ
Eset
10,939
944
456
300
2,654
1,243
0
1,461
1,193
25,280
0
W
Nu Wa
RunnaMukk
Nu Wa
5,719
604
0
154
2,836
1,188
0
1,790
1,046
37,685
0
L
605
117
0
548
11,363
15,492
0
7,575
3,788
4,370
0
W
6,003
1,275
0
1,701
6,949
5,201
0
2,495
4,454
119
10,507
L
Ah Puch
ariiel95
Ah Puch
6,922
0
0
433
5,594
2,064
0
3,122
2,472
17,714
0
L
Artemis
iiTz Robert
Artemis
5,026
1,216
0
897
5,613
2,784
0
2,733
2,880
0
23,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
38,770
187
Minions Killed
166
7
Camps Cleared
5
800,347
Distance Traveled
608,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,687
961
51
6
2
160,484
0
W
Anhur
8,491
1,061
23
3
4
150,262
0
W
Kuzenbo
8,541
1,068
15
2
0
174,139
0
L
Scylla
7,855
982
37
5
1
116,740
0
W
Eset
8,876
1,110
32
4
2
154,082
0
W
Nu Wa
8,345
1,043
99
12
1
164,249
0
L
Ymir
8,047
1,006
7
1
0
103,376
0
W
Surtr
8,265
1,033
18
2
0
157,615
0
L
Ah Puch
7,525
941
17
2
2
97,351
0
L
Artemis
7,656
957
54
7
0
130,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role