Player Matchup

Surtr
Surtr
 
Surtr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ArthurCarry
Merlin
Level 97
God Stats
6W - 5L
1,441 SR
Queue Stats
140W - 115L
1,533 Elo+
Solo
Arachne
Arachne
Elekshar
Arachne
Level 103
God Stats
26W - 29L
1,363 SR
Queue Stats
45W - 53L
1,318 Elo+
Solo
Horus
Horus
Nubadiin
Horus
Level 152
God Stats
20W - 10L
1,669 SR
Queue Stats
229W - 216L
1,514 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,473 Elo+

VS

Team Averages
Level 109
1,433 SR
1,471 Elo+
Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AnettaGirl
Janus
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
345W - 328L
1,567 Elo+
Solo
Danzaburou
Danzaburou
CGUL
Danzaburou
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 116L
1,452 Elo+
Solo
Artio
Artio
Daarnask
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,367 Elo+
Party 1
Ravana
Ravana
Skillarck
Ravana
Level 67
God Stats
0W - 3L
1,163 SR
Queue Stats
10W - 13L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 0 / 6
6,971
697
7,227
8,452
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
11
5 / 0 / 4
6,832
683
8,749
6,367
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
3 / 0 / 1
7,542
754
3,451
5,020
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Elekshar
Arachne
10
4 / 1 / 5
6,252
625
5,438
5,571
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Nubadiin
Horus
11
3 / 1 / 1
6,555
656
9,373
11,778
7,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 4 / 1
5,642
564
9,848
15,705
10,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
0 / 2 / 0
5,185
519
1,829
5,650
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
CGUL
Danzaburou
8
0 / 4 / 0
4,754
475
4,360
8,535
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Daarnask
Artio
7
0 / 4 / 0
4,612
461
2,114
12,036
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Skillarck
Ravana
9
1 / 5 / 1
5,253
525
3,481
8,818
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
2
2
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
6
6
W
Izanami
 
Izanami
5
0
4
7
L
Surtr
 
Surtr
1
4
1
0.38
L
Janus
0
2
0
0
W
Merlin
3
0
1
3.5
L
Danzaburou
CGUL
Danzaburou
0
4
0
0
L
Artio
Daarnask
Artio
0
4
0
0
W
Arachne
Elekshar
Arachne
4
1
5
6.5
W
Horus
Nubadiin
Horus
3
1
1
3.5
L
Ravana
Skillarck
Ravana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
21,632
37,188
Taken
50,744
20,762
Mitigated
23,449
15,872
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,227
2,662
0
3,111
8,452
7,513
33
1,256
7,196
366
22,692
W
Izanami
 
Izanami
8,749
6,874
0
3,471
6,367
2,190
1,157
858
5,509
0
52,547
L
Surtr
 
Surtr
9,848
4,023
0
6,957
15,705
10,219
0
794
14,897
599
47,242
L
Janus
1,829
0
0
474
5,650
1,944
0
1,629
4,019
42,539
0
W
Merlin
3,451
247
0
2,376
5,020
1,592
0
1,582
3,438
57,330
0
L
Danzaburou
CGUL
Danzaburou
4,360
2,013
0
2,301
8,535
2,828
0
113
8,422
0
34,979
L
Artio
Daarnask
Artio
2,114
758
1,397
3,807
12,036
5,425
0
85
11,951
12,223
0
W
Arachne
Elekshar
Arachne
5,438
4,215
0
1,228
5,571
1,797
0
80
5,491
0
29,940
W
Horus
Nubadiin
Horus
9,373
4,565
0
5,686
11,778
7,670
0
539
11,239
0
49,996
L
Ravana
Skillarck
Ravana
3,481
1,307
0
2,632
8,818
3,033
0
1,017
7,785
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
25,446
351
Minions Killed
258
0
Camps Cleared
0
1,062,025
Distance Traveled
985,112
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,971
697
23
2
0
220,685
1
W
Izanami
6,832
683
105
11
0
188,524
0
L
Surtr
5,642
564
69
7
0
200,278
1
L
Janus
5,185
519
71
7
0
180,510
0
W
Merlin
7,542
754
118
12
0
214,890
2
L
Danzaburou
4,754
475
51
5
0
185,670
1
L
Artio
4,612
461
16
2
0
202,141
0
W
Arachne
6,252
625
39
4
0
250,009
0
W
Horus
6,555
656
66
7
0
187,917
2
L
Ravana
5,253
525
51
5
0
216,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role