Player Matchup

Bellona
Bellona
Jefizzle
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Party 2
Chang'e
Chang'e
acld94
Chang'e
Level 78
God Stats
1W - 8L
1,203 SR
Queue Stats
5W - 11L
1,228 Elo+
Party 2
Neith
Neith
dedodgingese
Neith
Level 17
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Team Averages
Level 33
1,302 SR
1,228 Elo+

VS

Team Averages
Level 29
1,567 SR
1,525 Elo+
Yemoja
Yemoja
Flofinator
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,580 Elo+
Party 1
Ratatoskr
Ratatoskr
HotSkippy
Ratatoskr
Level 12
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 12L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
TheKingInYellow
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jefizzle
Bellona
13
1 / 1 / 8
8,202
684
4,915
9,681
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
acld94
Chang'e
14
3 / 1 / 5
8,506
709
12,905
7,755
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 4
9,239
770
16,297
4,578
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flofinator
Yemoja
12
0 / 3 / 1
8,089
674
4,251
16,015
14,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
HotSkippy
Ratatoskr
11
1 / 6 / 1
7,585
632
4,844
12,625
8,730
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
7,572
631
5,089
15,821
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Flofinator
Yemoja
0
3
1
0.17
L
Ratatoskr
HotSkippy
Ratatoskr
1
6
1
0.25
W
Bellona
Jefizzle
Bellona
1
1
8
5
L
1
1
1
1.5
W
Chang'e
acld94
Chang'e
3
1
5
5.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
14,184
22,014
Taken
44,461
13,443
Mitigated
40,811
8,966
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Flofinator
Yemoja
4,251
713
3,327
2,289
16,015
14,554
0
4,938
11,077
22,052
0
L
Ratatoskr
HotSkippy
Ratatoskr
4,844
1,053
0
1,093
12,625
8,730
0
2,789
9,836
0
25,783
W
Bellona
Jefizzle
Bellona
4,915
866
0
743
9,681
9,061
216
1,689
7,525
0
9,344
L
5,089
886
4,231
6,348
15,821
17,527
0
5,325
10,496
0
15,717
W
Chang'e
acld94
Chang'e
12,905
1,302
2,274
4,481
7,755
2,613
1,049
1,401
5,844
38,614
0
W
16,297
8,325
0
1,468
4,578
1,769
1,604
1,173
2,980
0
40,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
23,246
120
Minions Killed
88
0
Camps Cleared
0
688,622
Distance Traveled
630,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,089
674
33
3
0
183,774
0
L
Ratatoskr
7,585
632
35
3
0
184,310
0
W
Bellona
8,202
684
11
1
0
234,854
0
L
Guan Yu
7,572
631
20
2
0
262,895
0
W
Chang'e
8,506
709
64
5
0
240,721
4
W
Neith
9,239
770
45
4
0
213,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role