Player Matchup

Nike
Nike
 
Nike
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
ForzaPaisa
Martichoras
Level 73
God Stats
10W - 4L
1,786 SR
Queue Stats
343W - 302L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Krintak
Aphrodite
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Geb
Geb
MeCoinPurse
Geb
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 194L
1,578 Elo+
Party 2
Hera
Hera
NerfMango
Hera
Level 49
God Stats
2W - 4L
1,525 SR
Queue Stats
69W - 67L
1,457 Elo+
Solo
Team Averages
Level 68
1,562 SR
1,515 Elo+

VS

Team Averages
Level 62
1,486 SR
1,499 Elo+
Hades
Hades
B1GBADBILLY
Hades
Level 88
God Stats
17W - 15L
1,644 SR
Queue Stats
53W - 56L
1,476 Elo+
Solo
Kukulkan
Kukulkan
BigRoush
Kukulkan
Level 47
God Stats
5W - 4L
1,529 SR
Queue Stats
28W - 23L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
EMonehz
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
HeyThatsJoe
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,376 Elo+
Party 3
Mercury
Mercury
URthe0nly1left
Mercury
Level 68
God Stats
2W - 2L
1,259 SR
Queue Stats
51W - 44L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 3 / 2
7,612
634
10,177
17,248
13,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
ForzaPaisa
Martichoras
14
0 / 1 / 0
7,567
631
9,470
10,295
4,547
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Krintak
Aphrodite
13
1 / 1 / 1
7,595
633
4,109
7,676
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 0
8,403
700
5,885
12,409
12,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
15
0 / 3 / 1
8,147
679
10,153
8,657
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,087
674
5,316
8,046
4,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
BigRoush
Kukulkan
15
3 / 0 / 2
9,125
760
12,785
5,180
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EMonehz
Cthulhu
16
1 / 0 / 5
9,109
759
12,908
18,579
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 6
8,526
711
10,070
8,605
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 3
9,574
798
6,291
10,464
4,834
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
2
0.33
W
2
0
2
3
W
Kukulkan
BigRoush
Kukulkan
3
0
2
4
W
Cthulhu
EMonehz
Cthulhu
1
0
5
3.5
L
Martichoras
ForzaPaisa
Martichoras
0
1
0
0
W
1
2
6
2
L
Aphrodite
Krintak
Aphrodite
1
1
1
1.5
L
1
1
0
1
L
Hera
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
47,370
56,285
Taken
50,874
40,293
Mitigated
30,416
18,428
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,177
376
0
275
17,248
13,949
0
6,032
11,216
0
33,655
W
5,316
904
93
1,636
8,046
4,581
974
3,373
4,666
10,788
0
W
Kukulkan
BigRoush
Kukulkan
12,785
308
0
500
5,180
2,457
511
2,304
2,876
38,083
0
W
Cthulhu
EMonehz
Cthulhu
12,908
583
56
8,410
18,579
14,687
159
7,481
11,094
30,146
0
L
Martichoras
ForzaPaisa
Martichoras
9,470
2,750
0
1,144
10,295
4,547
724
7,757
2,538
0
26,032
W
10,070
3,364
0
0
8,605
3,857
1,771
3,288
5,316
0
36,009
L
Aphrodite
Krintak
Aphrodite
4,109
1,202
7,541
4,334
7,676
4,856
0
5,719
1,957
13,462
0
L
5,885
158
2,458
2,426
12,409
12,952
0
6,396
6,013
13,791
0
L
Hera
10,153
2,925
0
250
8,657
3,989
0
5,105
3,552
43,679
0
W
6,291
3,081
0
2,897
10,464
4,834
1,768
3,680
6,775
0
56,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
44,421
221
Minions Killed
271
0
Camps Cleared
0
1,123,790
Distance Traveled
1,261,123
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,612
634
46
4
0
248,810
0
W
Hades
8,087
674
12
1
0
240,599
0
W
Kukulkan
9,125
760
74
6
0
227,012
0
W
Cthulhu
9,109
759
36
3
0
240,983
0
L
Martichoras
7,567
631
44
4
0
204,268
0
W
Skadi
8,526
711
56
5
0
236,899
2
L
Aphrodite
7,595
633
25
2
0
201,170
0
L
Geb
8,403
700
21
2
0
253,315
2
L
Hera
8,147
679
85
7
0
216,227
0
W
Mercury
9,574
798
93
8
0
315,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role