Player Matchup

Ymir
Ymir
Gold IV
Khuyaq
Ymir
Gold IV
Level 178
God Stats
9W - 1L
1,763 SR
Queue Stats
18W - 7L
1,815 MMR
Party 1
Chiron
Chiron
Gold IV
Rýan
Chiron
Gold IV
Level 179
God Stats
2W - 2L
1,268 SR
Queue Stats
22W - 11L
1,815 MMR
Party 1
Sobek
Sobek
Gold IV
Sheramz
Sobek
Gold IV
Level 121
God Stats
3W - 0L
1,813 SR
Queue Stats
17W - 6L
1,815 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,615 SR
1,815 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,524 SR
1,692 MMR
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
Crazybalista
Scylla
Gold II
Level 162
God Stats
12W - 12L
1,537 SR
Queue Stats
438W - 502L
1,782 MMR
Solo
Hou Yi
Hou Yi
Platinum III
The-_-Carry_
Hou Yi
Platinum III
Level 173
God Stats
28W - 29L
1,534 SR
Queue Stats
282W - 283L
1,793 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Khuyaq
Ymir
12
2 / 1 / 4
8,193
819
3,508
8,857
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Rýan
Chiron
14
3 / 0 / 4
8,078
808
10,878
5,095
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Sheramz
Sobek
13
2 / 0 / 5
8,187
819
5,345
11,584
11,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresAo KuangPersephoneAchillesThoth

VS

Bans
SurtrXing TianAh Muzen CabCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 3 / 0
7,210
721
4,792
10,783
12,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
11
0 / 2 / 1
6,497
650
3,225
4,253
1,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
12
0 / 2 / 1
6,692
669
9,199
7,031
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
Scylla
0
2
1
0.25
W
Ymir
Khuyaq
Ymir
2
1
4
4
W
Chiron
Rýan
Chiron
3
0
4
5
W
Sobek
Sheramz
Sobek
2
0
5
4.5
L
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
17,216
25,536
Taken
22,067
20,301
Mitigated
17,252
12,155
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,792
1,866
1,380
1,681
10,783
12,370
0
3,602
7,181
10,412
0
L
Scylla
3,225
522
0
321
4,253
1,762
0
1,787
2,466
32,881
0
W
Ymir
Khuyaq
Ymir
3,508
1,257
0
3,080
8,857
7,039
264
3,158
5,699
24,824
0
W
Chiron
Rýan
Chiron
10,878
6,277
992
1,409
5,095
2,144
2,729
2,751
2,344
0
38,269
W
Sobek
Sheramz
Sobek
5,345
694
1,860
4,814
11,584
11,118
80
2,098
9,456
19,873
0
L
Hou Yi
9,199
4,214
0
1,625
7,031
3,120
0
3,519
3,512
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
20,399
147
Minions Killed
127
0
Camps Cleared
0
590,311
Distance Traveled
545,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,210
721
6
1
0
196,894
0
L
Scylla
6,497
650
67
7
0
178,956
0
W
Ymir
8,193
819
26
3
0
203,654
3
W
Chiron
8,078
808
81
8
0
179,141
0
W
Sobek
8,187
819
40
4
0
207,516
0
L
Hou Yi
6,692
669
54
5
0
169,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role