Player Matchup

Bellona
Bellona
RaesingHel
Bellona
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 56L
1,495 Elo+
Party 1
Chang'e
Chang'e
avaann
Chang'e
Level 41
God Stats
4W - 16L
1,164 SR
Queue Stats
165W - 199L
1,308 Elo+
Solo
Scylla
Scylla
xphobiá
Scylla
Level 120
God Stats
6W - 3L
1,499 SR
Queue Stats
55W - 58L
1,507 Elo+
Party 1
Team Averages
Level 88
1,388 SR
1,437 Elo+

VS

Team Averages
Level 69
1,474 SR
1,384 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
oOSSXGAMEROo
Charybdis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Martichoras
Martichoras
хАЛЬФАРДх
Martichoras
Level 46
God Stats
1W - 5L
1,422 SR
Queue Stats
11W - 9L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RaesingHel
Bellona
18
3 / 0 / 4
11,662
648
14,167
19,609
26,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
avaann
Chang'e
17
1 / 0 / 3
11,538
641
2,976
9,330
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
xphobiá
Scylla
19
4 / 1 / 4
12,838
713
22,125
10,300
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 0 / 0
11,623
646
10,187
18,714
31,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
oOSSXGAMEROo
Charybdis
15
0 / 5 / 1
10,028
557
5,339
14,142
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
хАЛЬФАРДх
Martichoras
16
0 / 3 / 1
10,652
592
10,334
12,548
6,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
W
Bellona
RaesingHel
Bellona
3
0
4
5
W
Chang'e
avaann
Chang'e
1
0
3
2.5
L
Charybdis
oOSSXGAMEROo
Charybdis
0
5
1
0.1
W
Scylla
xphobiá
Scylla
4
1
4
6
L
Martichoras
хАЛЬФАРДх
Martichoras
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
25,860
39,239
Taken
45,404
36,873
Mitigated
45,103
16,297
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,187
819
0
3,566
18,714
31,805
0
9,323
8,060
41,895
0
W
Bellona
RaesingHel
Bellona
14,167
1,131
0
3,372
19,609
26,382
785
4,682
14,927
0
32,488
W
Chang'e
avaann
Chang'e
2,976
352
5,480
5,636
9,330
4,238
457
2,610
6,720
60,321
0
L
Charybdis
oOSSXGAMEROo
Charybdis
5,339
3,413
0
2,565
14,142
6,442
0
7,362
6,152
0
23,288
W
Scylla
xphobiá
Scylla
22,125
1,338
0
1,809
10,300
6,253
1,717
3,750
6,550
84,706
0
L
Martichoras
хАЛЬФАРДх
Martichoras
10,334
3,115
0
1,689
12,548
6,856
0
7,178
4,797
0
65,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
32,303
247
Minions Killed
212
0
Camps Cleared
0
1,022,889
Distance Traveled
905,368
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,623
646
35
2
0
340,418
2
W
Bellona
11,662
648
28
2
0
369,370
0
W
Chang'e
11,538
641
104
6
0
349,867
0
L
Charybdis
10,028
557
48
3
0
277,005
0
W
Scylla
12,838
713
115
6
0
303,652
0
L
Martichoras
10,652
592
129
7
0
287,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role