Player Matchup

Ullr
Ullr
BigTlilrex
Ullr
Level 125
God Stats
4W - 1L
1,694 SR
Queue Stats
168W - 146L
1,625 Elo+
Solo
Vulcan
Vulcan
NUCLEAR PIGMAN
Vulcan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,520 Elo+
Party 1
Artemis
Artemis
Shad0wWarri0r17
Artemis
Level 140
God Stats
4W - 1L
1,664 SR
Queue Stats
251W - 253L
1,496 Elo+
Solo
Anubis
Anubis
SilentWizard00
Anubis
Level 148
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 1
He Bo
He Bo
grayson_fink
He Bo
Level 45
God Stats
1W - 0L
1,299 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,471 Elo+

VS

Team Averages
Level 125
1,500 SR
1,547 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Conqwee-ftador
Eset
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 202L
1,427 Elo+
Solo
Osiris
Osiris
Namffuh
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,494 Elo+
Solo
Chernobog
Chernobog
NutMiIk
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,662 Elo+
Party 2
Ullr
Ullr
SaiIorGoon
Ullr
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 57L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,082
1,216
6,240
2,798
1,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
2 / 1 / 6
5,668
1,134
5,241
2,860
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 7
5,955
1,191
3,619
3,057
1,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 7
5,677
1,135
2,586
2,560
1,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 3
5,824
1,165
3,795
3,097
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
1
0 / 0 / 0
1,208
242
0
0
0
8
0 / 4 / 0
4,517
903
1,387
6,264
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Namffuh
Osiris
9
1 / 3 / 1
5,098
1,020
4,396
5,731
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
NutMiIk
Chernobog
10
0 / 3 / 1
4,912
982
2,882
6,649
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,062
1,012
3,558
4,279
1,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
11
Kills
2
2
Deaths
11
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
W
3
0
6
6
L
0
4
0
0
W
2
1
6
5
L
Osiris
Namffuh
Osiris
1
3
1
0.5
L
Chernobog
NutMiIk
Chernobog
0
3
1
0.17
L
1
1
0
1
W
2
0
7
5.5
W
1
0
7
4.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
12,223
14,372
Taken
22,923
5,546
Mitigated
12,877
7,387
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
6,240
2,032
496
382
2,798
1,157
537
419
2,379
0
14,303
L
1,387
0
445
1,097
6,264
2,520
0
3,130
3,134
3,942
0
W
5,241
3,138
221
905
2,860
1,162
62
219
2,514
8,043
0
L
Osiris
Namffuh
Osiris
4,396
548
186
464
5,731
5,846
0
2,842
2,889
0
7,940
L
Chernobog
NutMiIk
Chernobog
2,882
709
723
1,640
6,649
2,826
0
3,666
2,983
0
9,477
L
3,558
406
422
190
4,279
1,685
0
1,984
2,295
0
9,658
W
3,619
1,168
950
1,296
3,057
1,084
522
530
2,489
0
8,599
W
2,586
62
0
1,354
2,560
1,125
384
219
2,264
7,096
0
W
3,795
82
845
938
3,097
1,018
479
0
2,940
5,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
20,797
52
Minions Killed
41
0
Camps Cleared
0
548,437
Distance Traveled
363,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
1,208
242
0
0
0
0
0
W
Ullr
6,082
1,216
11
2
0
113,810
0
L
Eset
4,517
903
6
1
0
92,614
0
W
Vulcan
5,668
1,134
13
3
0
111,037
0
L
Osiris
5,098
1,020
4
1
0
80,310
0
L
Chernobog
4,912
982
13
3
0
83,313
0
L
Ullr
5,062
1,012
18
4
0
106,893
0
W
Artemis
5,955
1,191
12
2
0
107,171
0
W
Anubis
5,677
1,135
12
2
0
101,171
0
W
He Bo
5,824
1,165
4
1
0
115,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role